Player Matchup

Danzaburou
Danzaburou
DarkEclipes
Danzaburou
Level 15
God Stats
2W - 1L
1,778 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 1
Thanatos
Thanatos
PANDAKILLER62
Thanatos
Level 126
God Stats
0W - 1L
1,581 SR
Queue Stats
46W - 35L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
jakerc10
Cthulhu
Level 13
God Stats
3W - 2L
1,883 SR
Queue Stats
6W - 2L
1,772 Elo+
Party 1
Bellona
Bellona
nebuola
Bellona
Level 16
God Stats
3W - 2L
1,620 SR
Queue Stats
62W - 41L
1,584 Elo+
Party 1
Zeus
Zeus
vClampYourVC
Zeus
Level 25
God Stats
0W - 2L
1,872 SR
Queue Stats
50W - 49L
1,520 Elo+
Party 1
Team Averages
Level 39
1,747 SR
1,663 Elo+

VS

Team Averages
Level 20
1,501 SR
1,618 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MothaDollaz
Persephone
Level 27
God Stats
3W - 0L
1,627 SR
Queue Stats
132W - 100L
1,678 Elo+
Solo
Rama
Rama
YesImASmurf7711
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,609 Elo+
Solo
Xing Tian
Xing Tian
evilmasterblorb
Xing Tian
Level 7
God Stats
1W - 1L
1,176 SR
Queue Stats
11W - 2L
1,653 Elo+
Solo
Zhong Kui
Zhong Kui
swguitarman
Zhong Kui
Level 26
God Stats
14W - 7L
1,701 SR
Queue Stats
94W - 65L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkEclipes
Danzaburou
7
1 / 8 / 1
4,932
448
2,455
8,530
1,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
PANDAKILLER62
Thanatos
9
1 / 5 / 2
5,722
520
4,813
8,340
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
jakerc10
Cthulhu
7
0 / 5 / 2
4,850
441
2,158
9,172
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
nebuola
Bellona
12
3 / 2 / 0
7,222
657
7,079
6,166
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 3 / 0
6,788
617
6,447
6,123
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 3 / 1
6,680
607
2,735
9,487
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
MothaDollaz
Persephone
11
1 / 1 / 4
6,540
595
3,060
4,743
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 2 / 9
7,412
674
8,158
7,389
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
evilmasterblorb
Xing Tian
11
4 / 1 / 4
6,319
574
2,490
7,289
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
swguitarman
Zhong Kui
11
8 / 2 / 10
7,076
643
8,521
7,920
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
23
23
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
1
0.83
L
Danzaburou
DarkEclipes
Danzaburou
1
8
1
0.19
W
Persephone
MothaDollaz
Persephone
1
1
4
3
L
Thanatos
PANDAKILLER62
Thanatos
1
5
2
0.4
W
8
2
9
6.25
W
Xing Tian
evilmasterblorb
Xing Tian
4
1
4
6
L
Cthulhu
jakerc10
Cthulhu
0
5
2
0.2
L
Bellona
nebuola
Bellona
3
2
0
1.5
W
Zhong Kui
swguitarman
Zhong Kui
8
2
10
6.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
24,964
38,331
Taken
36,828
13,939
Mitigated
18,251
10,099
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,735
1,032
0
3,801
9,487
5,380
0
394
8,392
0
35,968
L
Danzaburou
DarkEclipes
Danzaburou
2,455
1,459
0
890
8,530
1,887
0
2,840
5,690
0
12,167
W
Persephone
MothaDollaz
Persephone
3,060
383
0
1,732
4,743
973
0
1,346
3,396
37,066
0
L
Thanatos
PANDAKILLER62
Thanatos
4,813
1,471
0
4,525
8,340
2,176
0
3,039
5,301
0
24,428
W
8,158
6,418
0
2,022
7,389
2,270
164
1,701
5,688
0
38,113
W
Xing Tian
evilmasterblorb
Xing Tian
2,490
255
0
2,323
7,289
2,499
0
1,913
5,293
28,338
0
L
Cthulhu
jakerc10
Cthulhu
2,158
306
0
478
9,172
3,601
0
2,946
6,226
14,469
0
L
Bellona
nebuola
Bellona
7,079
3,588
0
2,841
6,166
4,590
68
638
5,039
0
44,045
W
Zhong Kui
swguitarman
Zhong Kui
8,521
3,519
511
2,698
7,920
7,129
700
3,250
4,670
27,797
7,364
L
6,447
555
0
1,365
6,123
1,685
0
3,221
2,902
32,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
34,027
266
Minions Killed
358
0
Camps Cleared
0
1,044,835
Distance Traveled
1,087,126
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,680
607
92
8
0
223,688
3
L
Danzaburou
4,932
448
23
2
0
185,529
0
W
Persephone
6,540
595
79
7
0
216,711
6
L
Thanatos
5,722
520
50
5
0
226,944
2
W
Rama
7,412
674
64
6
0
201,501
2
W
Xing Tian
6,319
574
59
5
0
248,017
2
L
Cthulhu
4,850
441
18
2
0
200,467
0
L
Bellona
7,222
657
109
10
0
235,614
2
W
Zhong Kui
7,076
643
64
6
0
197,209
4
L
Zeus
6,788
617
66
6
0
196,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role