Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BEDO-IX
Freya
Level 116
God Stats
12W - 16L
1,508 SR
Queue Stats
532W - 489L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Machinho94
Sylvanus
Level 103
God Stats
5W - 11L
1,457 SR
Queue Stats
318W - 319L
1,584 Elo+
Party 2
Kali
Kali
iDettol__
Kali
Level 120
God Stats
52W - 23L
1,742 SR
Queue Stats
631W - 562L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
xOptimum
Guan Yu
Level 151
God Stats
2W - 1L
1,655 SR
Queue Stats
61W - 70L
1,469 Elo+
Party 2
Team Averages
Level 112
1,572 SR
1,532 Elo+

VS

Team Averages
Level 135
1,445 SR
1,540 Elo+
Ymir
Ymir
HeroicDodo
Ymir
Level 107
God Stats
40W - 41L
1,615 SR
Queue Stats
202W - 196L
1,554 Elo+
Party 3
Arachne
Arachne
HeroicRoyalty_
Arachne
Level 144
God Stats
0W - 5L
1,133 SR
Queue Stats
64W - 78L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
MaleKith_1991
Kukulkan
Level 157
God Stats
0W - 4L
1,323 SR
Queue Stats
219W - 215L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skovmand-Holm
Ah Muzen Cab
Level 109
God Stats
7W - 6L
1,534 SR
Queue Stats
212W - 217L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
xMightilly
Sun Wukong
Level 159
God Stats
1W - 2L
1,618 SR
Queue Stats
157W - 155L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
2 / 2 / 3
11,553
578
9,038
12,732
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
BEDO-IX
Freya
17
6 / 3 / 4
10,464
523
7,896
16,721
6,708
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Machinho94
Sylvanus
18
5 / 3 / 6
11,488
574
11,389
16,136
16,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
18
7 / 2 / 13
11,909
595
20,928
18,439
9,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
xOptimum
Guan Yu
15
1 / 1 / 7
9,907
495
5,708
15,389
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,956
398
7,304
16,068
14,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 6 / 3
9,218
461
8,352
16,270
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
MaleKith_1991
Kukulkan
17
3 / 4 / 3
10,380
519
16,138
7,494
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Skovmand-Holm
Ah Muzen Cab
18
3 / 5 / 0
10,690
535
10,612
15,318
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
xMightilly
Sun Wukong
17
2 / 3 / 2
10,592
530
10,236
20,152
15,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
11
11
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
3
1.75
W
Freya
BEDO-IX
Freya
6
3
4
2.67
L
1
3
1
0.5
L
2
6
3
0.58
W
Sylvanus
Machinho94
Sylvanus
5
3
6
2.67
L
Kukulkan
MaleKith_1991
Kukulkan
3
4
3
1.13
L
Ah Muzen Cab
Skovmand-Holm
Ah Muzen Cab
3
5
0
0.6
W
Kali
7
2
13
6.75
L
Sun Wukong
xMightilly
Sun Wukong
2
3
2
1
W
Guan Yu
xOptimum
Guan Yu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,959
Damage
52,642
79,417
Taken
75,302
52,413
Mitigated
45,053
37,705
Healing
25,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,038
4,073
0
5,873
12,732
4,559
555
475
12,257
0
103,488
W
Freya
BEDO-IX
Freya
7,896
3,235
0
6,064
16,721
6,708
114
8,890
7,477
63,962
0
L
7,304
1,089
0
3,497
16,068
14,813
0
5,489
10,579
31,474
0
L
8,352
5,357
0
5,168
16,270
7,383
0
2,781
13,489
0
69,730
W
Sylvanus
Machinho94
Sylvanus
11,389
2,413
2,670
6,969
16,136
16,572
0
3,904
12,092
66,765
12,806
L
Kukulkan
MaleKith_1991
Kukulkan
16,138
431
0
943
7,494
2,708
0
1,324
6,170
84,951
0
L
Ah Muzen Cab
Skovmand-Holm
Ah Muzen Cab
10,612
2,670
0
6,448
15,318
4,394
0
0
15,318
0
90,341
W
Kali
20,928
9,966
0
7,235
18,439
9,768
0
3,716
14,561
0
79,222
L
Sun Wukong
xMightilly
Sun Wukong
10,236
1,665
0
9,095
20,152
15,755
790
8,900
11,252
0
82,087
W
Guan Yu
xOptimum
Guan Yu
5,708
466
2,922
5,972
15,389
14,806
0
5,732
9,345
0
48,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,321
Gold Earned
48,836
692
Minions Killed
658
0
Camps Cleared
0
1,958,383
Distance Traveled
1,912,334
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,553
578
208
10
0
367,853
8
W
Freya
10,464
523
105
5
0
381,178
2
L
Ymir
7,956
398
48
2
0
382,843
8
L
Arachne
9,218
461
106
5
0
416,769
3
W
Sylvanus
11,488
574
171
9
0
334,985
7
L
Kukulkan
10,380
519
163
8
0
380,745
6
L
Ah Muzen Cab
10,690
535
176
9
0
345,929
2
W
Kali
11,909
595
120
6
0
467,570
3
L
Sun Wukong
10,592
530
165
8
0
386,048
2
W
Guan Yu
9,907
495
88
4
0
406,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role