Player Matchup

Tiamat
Tiamat
Deadlerps
Tiamat
Level 17
God Stats
8W - 11L
1,404 SR
Queue Stats
20W - 26L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
Johnyknowhow
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
KneeDeepInDoot
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 22L
1,650 Elo+
Party 1
Cliodhna
Cliodhna
NordVLord
Cliodhna
Level 129
God Stats
3W - 0L
1,767 SR
Queue Stats
199W - 165L
1,580 Elo+
Party 1
Athena
Athena
SimpMeHarderUwU
Athena
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 29L
1,625 Elo+
Party 1
Team Averages
Level 40
1,534 SR
1,559 Elo+

VS

Team Averages
Level 39
1,627 SR
1,511 Elo+
Cthulhu
Cthulhu
ChunkyNutMan150
Cthulhu
Level 21
God Stats
3W - 3L
1,628 SR
Queue Stats
7W - 7L
1,466 Elo+
Solo
Bellona
Bellona
Darkvane11
Bellona
Level 6
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 9L
1,613 Elo+
Party 2
Pele
Pele
Katetzu
Pele
Level 26
God Stats
15W - 14L
1,499 SR
Queue Stats
88W - 62L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Poggers5506
Heimdallr
Level 29
God Stats
2W - 2L
1,702 SR
Queue Stats
5W - 10L
1,368 Elo+
Solo
The Morrigan
The Morrigan
WarlockDropout
The Morrigan
Level 112
God Stats
3W - 10L
1,570 SR
Queue Stats
84W - 76L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deadlerps
Tiamat
14
0 / 6 / 3
8,679
457
2,785
10,613
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Johnyknowhow
Guan Yu
16
2 / 5 / 6
10,265
540
6,996
10,969
11,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
KneeDeepInDoot
Danzaburou
18
8 / 2 / 6
11,752
619
16,554
15,865
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
NordVLord
Cliodhna
20
13 / 1 / 1
12,471
656
15,086
14,832
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 11
9,996
526
5,996
15,724
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,462
445
4,315
14,427
12,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Darkvane11
Bellona
14
1 / 4 / 4
8,215
432
6,618
13,134
16,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
Katetzu
Pele
16
7 / 7 / 2
10,389
547
15,105
19,429
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Poggers5506
Heimdallr
12
3 / 6 / 3
7,838
413
8,303
9,554
2,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
WarlockDropout
The Morrigan
16
5 / 6 / 1
10,107
532
8,419
9,418
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
26
Kills
17
17
Deaths
26
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Bellona
Darkvane11
Bellona
1
4
4
0.75
W
Tiamat
Deadlerps
Tiamat
0
6
3
0.25
W
Guan Yu
Johnyknowhow
Guan Yu
2
5
6
1
L
Pele
Katetzu
Pele
7
7
2
1.14
W
Danzaburou
KneeDeepInDoot
Danzaburou
8
2
6
5.5
W
Cliodhna
NordVLord
Cliodhna
13
1
1
13.5
L
Heimdallr
Poggers5506
Heimdallr
3
6
3
0.75
W
3
3
11
2.83
L
The Morrigan
WarlockDropout
The Morrigan
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,417
Damage
42,760
68,003
Taken
65,962
45,958
Mitigated
39,711
22,142
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,315
170
95
382
14,427
12,993
0
1,422
13,005
38,934
0
L
Bellona
Darkvane11
Bellona
6,618
1,222
0
5,151
13,134
16,052
459
1,298
11,836
0
33,257
W
Tiamat
Deadlerps
Tiamat
2,785
434
0
1,499
10,613
4,483
0
1,352
9,159
40,179
0
W
Guan Yu
Johnyknowhow
Guan Yu
6,996
526
309
2,011
10,969
11,366
777
153
9,408
5,300
39,014
L
Pele
Katetzu
Pele
15,105
4,799
0
6,204
19,429
5,652
0
3,167
16,140
0
75,845
W
Danzaburou
KneeDeepInDoot
Danzaburou
16,554
9,185
0
7,505
15,865
6,875
2,570
3,921
11,880
0
102,122
W
Cliodhna
NordVLord
Cliodhna
15,086
3,087
0
8,034
14,832
5,742
0
3,107
11,481
0
107,953
L
Heimdallr
Poggers5506
Heimdallr
8,303
5,274
0
1,465
9,554
2,266
78
2,133
7,363
0
33,516
W
5,996
2,088
0
2,784
15,724
17,492
314
1,964
13,669
15,010
0
L
The Morrigan
WarlockDropout
The Morrigan
8,419
1,346
0
1,226
9,418
2,748
171
1,307
7,731
56,851
3,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,163
Gold Earned
45,011
502
Minions Killed
444
0
Camps Cleared
0
1,874,514
Distance Traveled
1,738,788
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,462
445
83
4
0
361,847
0
L
Bellona
8,215
432
57
3
0
339,783
1
W
Tiamat
8,679
457
83
4
0
337,493
17
W
Guan Yu
10,265
540
78
4
0
370,999
0
L
Pele
10,389
547
138
7
0
340,675
2
W
Danzaburou
11,752
619
159
8
0
370,206
1
W
Cliodhna
12,471
656
162
9
0
433,633
0
L
Heimdallr
7,838
413
52
3
0
351,471
6
W
Athena
9,996
526
20
1
0
362,183
4
L
The Morrigan
10,107
532
114
6
0
345,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role