Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FÜCKxMATCHMAKING
Medusa
Level 5
God Stats
6W - 0L
1,719 SR
Queue Stats
12W - 2L
1,704 Elo+
Solo
Izanami
Izanami
Knarkoman
Izanami
Level 15
God Stats
24W - 17L
1,703 SR
Queue Stats
39W - 43L
1,414 Elo+
Solo
Fafnir
Fafnir
WinterShark
Fafnir
Level 27
God Stats
3W - 2L
1,381 SR
Queue Stats
55W - 56L
1,597 Elo+
Solo
Thor
Thor
pabculerocky73
Thor
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,565 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,556 Elo+

VS

Team Averages
Level 17
1,526 SR
1,539 Elo+
Yemoja
Yemoja
BattleOOzze
Yemoja
Level 6
God Stats
3W - 3L
1,644 SR
Queue Stats
5W - 8L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Ellеоn
Heimdallr
Level 15
God Stats
6W - 4L
1,585 SR
Queue Stats
24W - 15L
1,574 Elo+
Solo
Anubis
Anubis
M7mdShaRK
Anubis
Level 27
God Stats
5W - 9L
1,440 SR
Queue Stats
128W - 103L
1,518 Elo+
Solo
Tyr
Tyr
ProZevs
Tyr
Level 16
God Stats
0W - 2L
1,462 SR
Queue Stats
6W - 9L
1,516 Elo+
Solo
Terra
Terra
suzuki555
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 0 / 3
7,598
584
7,966
6,110
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 0 / 0
10,046
773
11,968
5,675
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Knarkoman
Izanami
12
4 / 2 / 2
7,778
598
6,851
6,733
1,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
11
1 / 2 / 8
7,862
605
3,937
11,410
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 4
8,135
626
4,173
7,952
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 4 / 2
5,605
431
3,022
7,490
5,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Ellеоn
Heimdallr
11
3 / 5 / 1
6,386
491
9,075
12,609
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
M7mdShaRK
Anubis
9
2 / 2 / 0
5,851
450
2,726
3,782
1,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
8
1 / 3 / 0
5,494
423
2,829
9,577
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
suzuki555
Terra
9
0 / 6 / 0
5,019
386
1,312
10,637
6,591
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
6
6
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
L
Yemoja
0
4
2
0.25
L
Heimdallr
Ellеоn
Heimdallr
3
5
1
0.7
W
10
0
0
10
W
Izanami
Knarkoman
Izanami
4
2
2
2.5
L
Anubis
M7mdShaRK
Anubis
2
2
0
1
L
Tyr
1
3
0
0.33
W
Fafnir
1
2
8
2.5
W
2
2
4
2
L
Terra
suzuki555
Terra
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,895
Damage
18,964
37,880
Taken
44,095
20,226
Mitigated
22,493
13,464
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,966
918
1,276
3,038
6,110
2,145
588
1,705
4,280
38,226
0
L
Yemoja
3,022
864
960
600
7,490
5,820
0
3,060
4,430
11,518
0
L
Heimdallr
Ellеоn
Heimdallr
9,075
5,438
0
2,685
12,609
3,733
0
3,689
8,920
0
43,898
W
11,968
5,539
0
1,521
5,675
2,594
3,296
1,282
4,318
0
68,099
W
Izanami
Knarkoman
Izanami
6,851
4,962
0
720
6,733
1,583
1,916
511
6,178
0
53,630
L
Anubis
M7mdShaRK
Anubis
2,726
388
0
966
3,782
1,605
0
1,360
2,422
26,171
0
L
Tyr
2,829
379
49
2,625
9,577
4,744
0
3,280
6,297
0
23,656
W
Fafnir
3,937
1,493
0
3,311
11,410
11,581
311
2,292
9,036
12,802
0
W
4,173
873
0
3,598
7,952
2,323
0
1,373
6,499
0
57,313
L
Terra
suzuki555
Terra
1,312
337
0
1,028
10,637
6,591
0
514
10,123
15,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
28,355
412
Minions Killed
217
0
Camps Cleared
0
1,370,707
Distance Traveled
1,066,914
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,598
584
75
6
0
261,166
4
L
Yemoja
5,605
431
17
1
0
208,200
0
L
Heimdallr
6,386
491
73
6
0
218,301
0
W
Medusa
10,046
773
129
10
0
270,913
4
W
Izanami
7,778
598
93
7
0
274,216
0
L
Anubis
5,851
450
47
4
0
138,798
0
L
Tyr
5,494
423
50
4
0
259,290
4
W
Fafnir
7,862
605
14
1
0
264,440
6
W
Thor
8,135
626
101
8
0
299,972
3
L
Terra
5,019
386
30
2
0
242,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role