Player Matchup

Hera
Hera
Killowatt1776
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,377 Elo+
Party 1
Yemoja
Yemoja
Penetrator1000
Yemoja
Level 22
God Stats
1W - 4L
1,441 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo
Arachne
Arachne
Skruup
Arachne
Level 7
God Stats
3W - 6L
1,554 SR
Queue Stats
13W - 20L
1,335 Elo+
Party 1
Ra
Ra
TheOneNamedJaku
Ra
Level 4
God Stats
2W - 1L
1,770 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 1
Team Averages
Level 12
1,566 SR
1,436 Elo+

VS

Team Averages
Level 18
1,541 SR
1,525 Elo+
Charybdis
Charybdis
HeyStepBro
Charybdis
Level 17
God Stats
7W - 3L
1,754 SR
Queue Stats
67W - 26L
1,727 Elo+
Party 2
Thoth
Thoth
TheBrick001
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,637 Elo+
Party 2
Pele
Pele
WEEBGOD420PR
Pele
Level 16
God Stats
3W - 3L
1,367 SR
Queue Stats
6W - 10L
1,265 Elo+
Solo
Guan Yu
Guan Yu
eruptive_chit0
Guan Yu
Level 21
God Stats
2W - 0L
1,362 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 3
Tyr
Tyr
justsomguy18
Tyr
Level 9
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 7L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 7
10,365
942
15,023
18,078
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 6
9,795
890
4,411
17,129
6,273
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Skruup
Arachne
16
7 / 12 / 2
11,810
1,074
16,423
30,090
8,942
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 10 / 5
10,404
946
8,176
17,274
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeyStepBro
Charybdis
18
4 / 1 / 18
11,817
1,074
13,781
7,061
2,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 0 / 13
13,888
1,263
25,004
2,294
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
15 / 3 / 16
13,088
1,190
26,092
15,651
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 1 / 23
11,166
1,015
7,731
14,576
11,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 4 / 20
10,587
962
3,839
13,005
14,408
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
123
9
Kills
33
33
Deaths
9
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HeyStepBro
Charybdis
4
1
18
13
L
0
8
7
0.44
L
0
3
6
1
L
Arachne
Skruup
Arachne
7
12
2
0.67
W
11
0
13
17.5
L
2
10
5
0.45
W
15
3
16
7.67
W
2
1
23
13.5
W
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,033
Damage
76,447
82,571
Taken
52,587
23,193
Mitigated
34,790
8,835
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HeyStepBro
Charybdis
13,781
5,782
0
711
7,061
2,717
0
5,098
1,963
0
42,443
L
15,023
2,726
0
0
18,078
3,533
0
5,161
12,917
43,557
0
L
4,411
845
6,320
1,505
17,129
6,273
0
2,112
15,017
15,807
0
L
Arachne
Skruup
Arachne
16,423
13,595
0
813
30,090
8,942
0
13,808
16,282
0
24,336
W
25,004
517
225
990
2,294
775
0
1,163
1,131
77,962
0
L
8,176
1,757
143
54
17,274
4,445
0
3,923
13,351
23,094
0
W
26,092
8,376
0
3,191
15,651
5,795
0
9,936
5,715
0
41,943
W
7,731
579
2,640
4,018
14,576
11,095
0
6,061
8,515
0
16,633
W
3,839
1,170
0
331
13,005
14,408
0
5,352
6,528
0
11,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
60,546
125
Minions Killed
274
3
Camps Cleared
15
759,922
Distance Traveled
1,094,870
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,817
1,074
76
7
7
208,226
0
L
Hera
10,365
942
57
5
1
187,283
0
L
Yemoja
9,795
890
22
2
0
187,974
1
L
Arachne
11,810
1,074
14
1
1
228,134
0
W
Thoth
13,888
1,263
126
11
4
227,446
3
L
Ra
10,404
946
32
3
1
156,531
1
W
Pele
13,088
1,190
37
3
1
223,703
1
W
Guan Yu
11,166
1,015
21
2
1
245,549
3
W
Tyr
10,587
962
14
1
2
189,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role