Player Matchup

Sol
Sol
DREAMER_Heaven
Sol
Level 38
God Stats
0W - 1L
1,198 SR
Queue Stats
102W - 92L
1,552 Elo+
Solo
Bacchus
Bacchus
YokaiDeath
Bacchus
Level 68
God Stats
3W - 1L
1,598 SR
Queue Stats
274W - 196L
1,628 Elo+
Party 2
Danzaburou
Danzaburou
YokaiNaga
Danzaburou
Level 80
God Stats
6W - 2L
1,581 SR
Queue Stats
292W - 164L
1,648 Elo+
Party 2
Team Averages
Level 62
1,459 SR
1,609 Elo+

VS

Team Averages
Level 101
1,673 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
BiggishHare
Morgan Le Fay
Level 104
God Stats
8W - 7L
1,667 SR
Queue Stats
62W - 48L
1,528 Elo+
Party 1
Bastet
Bastet
Jaredfun01
Bastet
Level 149
God Stats
7W - 2L
1,703 SR
Queue Stats
74W - 65L
1,577 Elo+
Solo
Medusa
Medusa
UFC N1ght W01f
Medusa
Level 51
God Stats
5W - 3L
1,649 SR
Queue Stats
58W - 53L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 9
9,976
587
10,437
14,962
4,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
YokaiDeath
Bacchus
14
7 / 7 / 8
11,611
683
12,194
23,540
38,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
YokaiNaga
Danzaburou
16
7 / 9 / 8
12,907
759
17,165
19,025
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiggishHare
Morgan Le Fay
18
12 / 4 / 9
14,119
831
25,466
19,418
8,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Jaredfun01
Bastet
17
7 / 4 / 13
12,837
755
17,674
17,887
7,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 8 / 9
11,955
703
6,930
13,889
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
15
Kills
23
23
Deaths
16
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BiggishHare
Morgan Le Fay
12
4
9
4.13
L
1
7
9
0.79
W
Bastet
Jaredfun01
Bastet
7
4
13
3.38
W
4
8
9
1.06
L
Bacchus
YokaiDeath
Bacchus
7
7
8
1.57
L
Danzaburou
YokaiNaga
Danzaburou
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,796
Damage
50,070
57,527
Taken
51,194
50,407
Mitigated
20,316
10,580
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BiggishHare
Morgan Le Fay
25,466
1,670
0
8,173
19,418
8,007
797
8,315
10,604
59,189
0
L
10,437
3,040
0
3,083
14,962
4,475
735
6,689
8,273
35,413
0
W
Bastet
Jaredfun01
Bastet
17,674
2,059
0
6,299
17,887
7,239
774
6,317
11,195
0
54,629
W
6,930
4,578
0
424
13,889
5,070
677
7,352
6,069
0
36,938
L
Bacchus
YokaiDeath
Bacchus
12,194
708
287
4,684
23,540
38,428
194
9,563
13,977
22,083
0
L
Danzaburou
YokaiNaga
Danzaburou
17,165
8,267
0
2,526
19,025
7,504
640
9,614
9,411
0
47,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
38,911
158
Minions Killed
194
5
Camps Cleared
9
811,053
Distance Traveled
898,251
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,119
831
69
4
4
309,074
4
L
Sol
9,976
587
60
4
2
260,769
4
W
Bastet
12,837
755
66
4
3
337,225
2
W
Medusa
11,955
703
59
3
2
251,952
2
L
Bacchus
11,611
683
15
1
1
298,218
6
L
Danzaburou
12,907
759
83
5
2
252,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role