Player Matchup

Ganesha
Ganesha
ApeWizard
Ganesha
Level 4
God Stats
3W - 0L
1,754 SR
Queue Stats
6W - 1L
2,035 Elo+
Party 2
Bakasura
Bakasura
Avalaras
Bakasura
Level 144
God Stats
1W - 0L
1,709 SR
Queue Stats
308W - 270L
1,700 Elo+
Party 2
Chronos
Chronos
naissor
Chronos
Level 158
God Stats
2W - 0L
1,773 SR
Queue Stats
147W - 126L
1,731 Elo+
Party 2
Team Averages
Level 102
1,745 SR
1,822 Elo+

VS

Team Averages
Level 85
1,416 SR
1,317 Elo+
Geb
Geb
BattleBoyQuay
Geb
Level 8
God Stats
6W - 2L
1,206 SR
Queue Stats
33W - 37L
1,062 Elo+
Solo
Bellona
Bellona
QuotedBirch7279
Bellona
Level 87
God Stats
6W - 7L
1,541 SR
Queue Stats
56W - 93L
1,284 Elo+
Party 1
Zeus
Zeus
WoollenSalmon65
Zeus
Level 160
God Stats
0W - 1L
1,502 SR
Queue Stats
15W - 15L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ApeWizard
Ganesha
11
0 / 4 / 8
7,334
667
3,900
7,905
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Avalaras
Bakasura
13
7 / 3 / 6
9,199
836
9,961
11,268
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
naissor
Chronos
14
7 / 2 / 6
9,615
874
8,898
10,706
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
8,215
747
3,815
8,035
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 5
6,978
634
3,476
9,915
7,570
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 6 / 1
8,488
772
13,401
9,042
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
8
9
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ApeWizard
Ganesha
0
4
8
1
W
Bakasura
Avalaras
Bakasura
7
3
6
3.33
L
2
3
5
1.5
L
0
5
5
0.5
L
6
6
1
1.08
W
Chronos
naissor
Chronos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,759
Damage
20,692
29,879
Taken
26,992
14,072
Mitigated
16,073
6,662
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ApeWizard
Ganesha
3,900
354
59
183
7,905
3,612
87
4,840
2,783
18,610
0
W
Bakasura
Avalaras
Bakasura
9,961
6,317
0
4,333
11,268
4,992
1,604
5,471
5,517
0
13,572
L
3,815
545
214
1,200
8,035
6,010
0
4,240
3,199
8,815
0
L
3,476
747
0
656
9,915
7,570
0
3,577
5,231
0
11,408
L
13,401
1,914
0
1,079
9,042
2,493
0
4,361
3,768
39,196
0
W
Chronos
naissor
Chronos
8,898
3,169
0
2,087
10,706
5,468
1,293
6,202
4,242
34,360
3,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
23,681
110
Minions Killed
101
5
Camps Cleared
5
585,658
Distance Traveled
541,841
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,334
667
2
0
0
159,578
0
W
Bakasura
9,199
836
29
3
0
224,322
3
L
Geb
8,215
747
6
1
0
154,512
1
L
Bellona
6,978
634
13
1
0
213,838
2
L
Zeus
8,488
772
82
7
5
173,491
1
W
Chronos
9,615
874
79
7
5
201,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role