Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ImNotHidden
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,509 Elo+
Party 1
Geb
Geb
TheBasementGuy
Geb
Level 38
God Stats
1W - 2L
1,487 SR
Queue Stats
81W - 92L
1,405 Elo+
Party 3
Loki
Loki
ZuiichiSan
Loki
Level 28
God Stats
2W - 1L
1,509 SR
Queue Stats
60W - 86L
1,384 Elo+
Party 3
Jing Wei
Jing Wei
lakero45
Jing Wei
Level 107
God Stats
20W - 21L
1,516 SR
Queue Stats
424W - 448L
1,422 Elo+
Party 3
Chaac
Chaac
thecooljc
Chaac
Level 64
God Stats
47W - 67L
1,385 SR
Queue Stats
115W - 174L
1,361 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,416 Elo+

VS

Team Averages
Level 60
1,425 SR
1,421 Elo+
Charybdis
Charybdis
InHerJungle
Charybdis
Level 104
God Stats
0W - 6L
1,064 SR
Queue Stats
249W - 265L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
ItsHighNoot
Cabrakan
Level 66
God Stats
4W - 2L
1,459 SR
Queue Stats
101W - 106L
1,437 Elo+
Party 2
Aphrodite
Aphrodite
The Mf Kxng
Aphrodite
Level 69
God Stats
1W - 2L
1,736 SR
Queue Stats
134W - 153L
1,416 Elo+
Party 2
Sol
Sol
TheJuice720
Sol
Level 25
God Stats
4W - 4L
1,635 SR
Queue Stats
119W - 141L
1,340 Elo+
Party 2
Tsukuyomi
Tsukuyomi
filotimoWarrior
Tsukuyomi
Level 38
God Stats
10W - 7L
1,229 SR
Queue Stats
177W - 177L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImNotHidden
Ah Muzen Cab
20
5 / 1 / 4
13,047
567
25,420
9,580
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 8
9,564
416
8,418
14,895
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 3 / 3
11,273
490
5,294
16,900
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
lakero45
Jing Wei
16
2 / 0 / 6
10,376
451
8,366
12,271
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
thecooljc
Chaac
18
2 / 4 / 7
11,598
504
11,887
22,879
20,479
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InHerJungle
Charybdis
19
4 / 3 / 1
12,018
523
10,795
20,485
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
ItsHighNoot
Cabrakan
15
1 / 3 / 1
10,035
436
11,646
19,775
18,756
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
The Mf Kxng
Aphrodite
15
0 / 1 / 2
9,773
425
2,809
12,206
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 1
9,289
404
12,018
16,259
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
filotimoWarrior
Tsukuyomi
18
2 / 2 / 4
10,893
474
11,130
16,023
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
11
Kills
9
10
Deaths
11
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ImNotHidden
Ah Muzen Cab
5
1
4
7
L
Charybdis
InHerJungle
Charybdis
4
3
1
1.5
L
Cabrakan
ItsHighNoot
Cabrakan
1
3
1
0.5
L
Aphrodite
The Mf Kxng
Aphrodite
0
1
2
1
W
0
2
8
2
L
2
2
1
1.25
W
2
3
3
1.17
L
Tsukuyomi
filotimoWarrior
Tsukuyomi
2
2
4
2
W
Jing Wei
lakero45
Jing Wei
2
0
6
5
W
Chaac
thecooljc
Chaac
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,385
Damage
48,398
76,525
Taken
84,748
51,116
Mitigated
57,923
27,692
Healing
43,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ImNotHidden
Ah Muzen Cab
25,420
5,919
0
3,610
9,580
3,344
3,848
2,193
7,387
0
115,473
L
Charybdis
InHerJungle
Charybdis
10,795
6,969
0
10,170
20,485
8,692
312
578
19,907
0
99,758
L
Cabrakan
ItsHighNoot
Cabrakan
11,646
1,703
113
7,014
19,775
18,756
73
1,012
18,763
57,208
0
L
Aphrodite
The Mf Kxng
Aphrodite
2,809
229
7,340
7,294
12,206
15,144
380
3,397
8,809
29,722
0
W
8,418
326
0
2,122
14,895
17,977
279
8,318
6,577
27,846
0
L
12,018
3,252
0
5,156
16,259
7,781
965
4,170
12,089
66,883
6,458
W
5,294
839
0
8,354
16,900
5,545
0
2,243
14,657
0
86,457
L
Tsukuyomi
filotimoWarrior
Tsukuyomi
11,130
2,440
0
6,586
16,023
7,550
0
412
15,611
0
104,244
W
Jing Wei
lakero45
Jing Wei
8,366
5,806
0
4,850
12,271
3,771
2,002
5,512
6,759
0
69,274
W
Chaac
thecooljc
Chaac
11,887
1,653
0
8,756
22,879
20,479
447
7,515
15,364
2,994
56,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
52,008
626
Minions Killed
695
0
Camps Cleared
0
2,274,286
Distance Traveled
2,222,439
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,047
567
203
9
0
500,360
0
L
Charybdis
12,018
523
207
9
0
394,823
7
L
Cabrakan
10,035
436
116
5
0
362,397
6
L
Aphrodite
9,773
425
62
3
0
460,497
2
W
Geb
9,564
416
29
1
0
447,366
4
L
Sol
9,289
404
152
7
0
453,744
4
W
Loki
11,273
490
139
6
0
438,651
2
L
Tsukuyomi
10,893
474
158
7
0
550,978
0
W
Jing Wei
10,376
451
131
6
0
469,972
4
W
Chaac
11,598
504
124
5
0
417,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role