Player Matchup

Scylla
Scylla
SimpIe Joey
Scylla
Level 96
God Stats
2W - 1L
1,350 SR
Queue Stats
3W - 5L
1,079 Elo+
Party 2
Cthulhu
Cthulhu
Walrus Sw2G
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
simplecaleb
Danzaburou
Level 73
God Stats
7W - 14L
1,375 SR
Queue Stats
107W - 169L
1,360 Elo+
Party 2
Team Averages
Level 64
1,408 SR
1,368 Elo+

VS

Team Averages
Level 87
1,699 SR
1,385 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
C0balt3mpire
Arachne
Level 84
God Stats
3W - 2L
1,854 SR
Queue Stats
14W - 20L
1,384 Elo+
Party 1
Fenrir
Fenrir
Ulakozikul
Fenrir
Level 52
God Stats
1W - 2L
1,743 SR
Queue Stats
37W - 40L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 3 / 17
10,750
827
11,362
6,490
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Walrus Sw2G
Cthulhu
15
10 / 2 / 15
11,170
859
18,981
17,070
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
simplecaleb
Danzaburou
16
13 / 2 / 14
11,560
889
11,204
8,887
3,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 10 / 5
7,947
611
4,957
14,151
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
C0balt3mpire
Arachne
12
4 / 11 / 2
9,135
703
5,371
17,856
5,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Ulakozikul
Fenrir
11
0 / 9 / 5
7,621
586
4,337
16,250
5,239
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
30
Kills
4
7
Deaths
30
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
10
5
0.25
L
Arachne
C0balt3mpire
Arachne
4
11
2
0.45
W
Scylla
7
3
17
5.17
L
Fenrir
Ulakozikul
Fenrir
0
9
5
0.28
W
Cthulhu
Walrus Sw2G
Cthulhu
10
2
15
8.75
W
Danzaburou
simplecaleb
Danzaburou
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
14,665
32,447
Taken
48,257
17,184
Mitigated
15,365
11,386
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,957
687
651
1,185
14,151
4,351
0
9,632
3,879
43,665
0
L
Arachne
C0balt3mpire
Arachne
5,371
4,992
28
719
17,856
5,775
0
9,794
7,334
0
16,933
W
Scylla
11,362
982
0
988
6,490
1,741
824
1,292
5,198
32,539
0
L
Fenrir
Ulakozikul
Fenrir
4,337
2,067
160
981
16,250
5,239
0
9,037
6,666
0
9,317
W
Cthulhu
Walrus Sw2G
Cthulhu
18,981
1,267
95
6,028
17,070
11,587
742
3,221
13,021
48,726
0
W
Danzaburou
simplecaleb
Danzaburou
11,204
5,103
0
4,275
8,887
3,856
1,467
1,353
7,534
0
36,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
24,703
168
Minions Killed
105
8
Camps Cleared
3
722,319
Distance Traveled
655,272
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,947
611
60
5
1
210,327
1
L
Arachne
9,135
703
31
2
0
216,393
2
W
Scylla
10,750
827
45
3
4
237,410
2
L
Fenrir
7,621
586
14
1
2
228,552
1
W
Cthulhu
11,170
859
71
5
2
253,819
1
W
Danzaburou
11,560
889
52
4
2
231,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role