Player Matchup

Bastet
Bastet
PynkPanther03
Bastet
Level 139
God Stats
5W - 1L
1,626 SR
Queue Stats
344W - 338L
1,581 Elo+
Solo
Chaac
Chaac
medicineman14
Chaac
Level 65
God Stats
9W - 6L
1,510 SR
Queue Stats
97W - 90L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
salchis-vlc1
Morgan Le Fay
Level 97
God Stats
32W - 34L
1,471 SR
Queue Stats
72W - 73L
1,390 Elo+
Solo
Team Averages
Level 100
1,536 SR
1,518 Elo+

VS

Team Averages
Level 103
1,473 SR
1,495 Elo+
Skadi
Skadi
DeadlySerpent830
Skadi
Level 61
God Stats
3W - 1L
1,335 SR
Queue Stats
48W - 53L
1,377 Elo+
Solo
Xing Tian
Xing Tian
TrueSpectra
Xing Tian
Level 122
God Stats
9W - 11L
1,485 SR
Queue Stats
222W - 239L
1,490 Elo+
Solo
Ullr
Ullr
XxK1NGxR4MP4G3xX
Ullr
Level 127
God Stats
45W - 32L
1,600 SR
Queue Stats
78W - 59L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 5
14,117
743
27,055
20,906
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 2 / 14
12,789
673
17,504
27,774
31,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
salchis-vlc1
Morgan Le Fay
15
2 / 5 / 13
11,800
621
14,748
14,550
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 8
11,991
631
12,106
17,708
4,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
TrueSpectra
Xing Tian
16
3 / 5 / 8
12,102
637
15,960
34,527
21,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 5 / 4
12,570
662
15,250
18,557
6,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
21
Kills
11
11
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
W
14
4
5
4.13
L
Xing Tian
TrueSpectra
Xing Tian
3
5
8
1.4
L
6
5
4
1.6
W
5
2
14
6
W
Morgan Le Fay
salchis-vlc1
Morgan Le Fay
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,307
Damage
43,316
63,230
Taken
70,792
49,079
Mitigated
31,710
24,409
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,106
4,816
799
1,470
17,708
4,401
277
2,629
14,254
0
45,949
W
27,055
5,149
0
8,432
20,906
11,472
1,713
8,308
11,930
0
53,973
L
Xing Tian
TrueSpectra
Xing Tian
15,960
1,372
0
7,236
34,527
21,156
221
7,993
24,837
28,797
0
L
15,250
6,749
0
614
18,557
6,153
1,015
4,400
13,343
0
65,775
W
17,504
3,442
0
14,393
27,774
31,707
734
4,290
23,009
0
59,025
W
Morgan Le Fay
salchis-vlc1
Morgan Le Fay
14,748
357
0
1,584
14,550
5,900
1,195
3,253
10,967
46,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,706
Gold Earned
36,663
204
Minions Killed
229
8
Camps Cleared
7
1,066,014
Distance Traveled
955,504
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,991
631
69
4
5
289,151
4
W
Bastet
14,117
743
44
2
4
367,510
0
L
Xing Tian
12,102
637
24
1
0
332,011
2
L
Ullr
12,570
662
136
7
2
334,342
1
W
Chaac
12,789
673
78
4
1
360,309
2
W
Morgan Le Fay
11,800
621
82
4
3
338,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role