Player Matchup

Yemoja
Yemoja
Ihaterats
Yemoja
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
23W - 13L
1,246 Elo+
Party 4
Discordia
Discordia
TheS1lentSn1per
Discordia
Level 26
God Stats
3W - 3L
1,726 SR
Queue Stats
81W - 60L
1,614 Elo+
Party 3
Izanami
Izanami
WetStretch
Izanami
Level 159
God Stats
8W - 1L
1,873 SR
Queue Stats
212W - 136L
1,743 Elo+
Party 4
Odin
Odin
YeetOnTheseKids
Odin
Level 56
God Stats
2W - 0L
1,796 SR
Queue Stats
62W - 39L
1,684 Elo+
Party 3
Gilgamesh
Gilgamesh
jigglesauce
Gilgamesh
Level 49
God Stats
64W - 30L
1,780 SR
Queue Stats
121W - 47L
1,725 Elo+
Party 4
Team Averages
Level 59
1,735 SR
1,602 Elo+

VS

Team Averages
Level 76
1,559 SR
1,506 Elo+
Ra
Ra
Juan51
Ra
Level 69
God Stats
2W - 1L
1,550 SR
Queue Stats
276W - 345L
1,489 Elo+
Party 2
Nike
Nike
NotGalel
Nike
Level 43
God Stats
2W - 4L
1,761 SR
Queue Stats
204W - 210L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
Raiden MKL
Cernunnos
Level 160
God Stats
5W - 7L
1,662 SR
Queue Stats
568W - 539L
1,540 Elo+
Party 1
Hades
Hades
Warrior-iwni
Hades
Level 88
God Stats
6W - 5L
1,520 SR
Queue Stats
442W - 512L
1,495 Elo+
Party 2
Bastet
Bastet
WifeUcker90
Bastet
Level 18
God Stats
1W - 3L
1,303 SR
Queue Stats
70W - 68L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ihaterats
Yemoja
12
4 / 1 / 9
8,649
577
3,755
8,829
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
TheS1lentSn1per
Discordia
12
0 / 5 / 5
7,469
498
3,997
7,573
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
WetStretch
Izanami
17
9 / 4 / 3
10,146
676
18,099
12,318
4,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 1
9,357
624
11,574
12,159
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
jigglesauce
Gilgamesh
13
1 / 4 / 3
8,049
537
10,082
14,716
11,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 5 / 6
8,177
545
4,288
7,516
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
13
3 / 2 / 5
8,374
558
12,908
13,916
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Raiden MKL
Cernunnos
12
3 / 6 / 3
7,846
523
8,764
13,528
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 3
7,196
480
3,939
15,227
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
13
8 / 5 / 5
9,004
600
9,880
14,599
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
23
Kills
17
17
Deaths
23
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ihaterats
Yemoja
4
1
9
8.5
L
Ra
1
5
6
0.8
L
Nike
3
2
5
2.75
L
Cernunnos
Raiden MKL
Cernunnos
3
6
3
0.75
W
Discordia
TheS1lentSn1per
Discordia
0
5
5
0.5
L
2
5
3
0.7
W
Izanami
WetStretch
Izanami
9
4
3
2.63
L
Bastet
8
5
5
2.1
W
9
3
1
3.17
W
Gilgamesh
jigglesauce
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,507
Damage
39,779
55,595
Taken
64,786
30,398
Mitigated
28,098
13,468
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ihaterats
Yemoja
3,755
2,023
989
1,493
8,829
8,483
24
2,123
6,577
10,174
0
L
Ra
4,288
728
297
1,577
7,516
3,848
278
1,625
5,747
45,232
0
L
Nike
12,908
2,240
0
3,452
13,916
8,909
0
2,459
11,417
3,855
43,047
L
Cernunnos
Raiden MKL
Cernunnos
8,764
2,663
0
4,586
13,528
3,782
15
1,906
11,612
0
48,348
W
Discordia
TheS1lentSn1per
Discordia
3,997
657
0
198
7,573
2,231
0
1,340
5,910
33,919
0
L
3,939
405
242
5,122
15,227
7,646
67
2,737
12,386
27,616
0
W
Izanami
WetStretch
Izanami
18,099
13,550
0
3,947
12,318
4,250
3,108
2,161
10,049
0
94,560
L
Bastet
9,880
2,608
0
6,312
14,599
3,913
23
1,164
13,363
0
42,566
W
11,574
3,450
0
4,089
12,159
4,411
0
2,104
9,770
0
65,032
W
Gilgamesh
jigglesauce
Gilgamesh
10,082
2,543
0
2,752
14,716
11,023
0
1,522
12,030
7,727
34,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
40,597
453
Minions Killed
398
0
Camps Cleared
0
1,433,580
Distance Traveled
1,375,582
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,649
577
13
1
0
274,420
2
L
Ra
8,177
545
101
7
0
247,797
1
L
Nike
8,374
558
93
6
0
289,340
0
L
Cernunnos
7,846
523
90
6
0
251,048
4
W
Discordia
7,469
498
78
5
0
266,894
3
L
Hades
7,196
480
46
3
0
280,166
0
W
Izanami
10,146
676
170
11
0
281,367
0
L
Bastet
9,004
600
68
5
0
307,231
6
W
Odin
9,357
624
111
7
0
310,957
8
W
Gilgamesh
8,049
537
81
5
0
299,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role