Player Matchup

Pele
Pele
Facilement
Pele
Level 27
God Stats
11W - 9L
1,658 SR
Queue Stats
32W - 26L
1,569 Elo+
Solo
Ares
Ares
OkayCookie
Ares
Level 99
God Stats
0W - 2L
1,244 SR
Queue Stats
36W - 45L
1,543 Elo+
Party 3
Yemoja
Yemoja
Penetrator1000
Yemoja
Level 22
God Stats
1W - 4L
1,283 SR
Queue Stats
10W - 9L
1,457 Elo+
Solo
Nemesis
Nemesis
Theorigi
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,584 Elo+
Party 3
King Arthur
King Arthur
ccccckikidddddd
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,443 Elo+
Solo
Team Averages
Level 34
1,437 SR
1,519 Elo+

VS

Team Averages
Level 22
1,511 SR
1,601 Elo+
Ymir
Ymir
DoobiusGrimes
Ymir
Level 22
God Stats
47W - 41L
1,543 SR
Queue Stats
50W - 50L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
HeyStepBro
Kukulkan
Level 17
God Stats
3W - 2L
1,588 SR
Queue Stats
67W - 26L
1,745 Elo+
Party 1
Bastet
Bastet
TheBrick001
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,644 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XOXOXOskulls
Ah Muzen Cab
Level 32
God Stats
31W - 23L
1,576 SR
Queue Stats
160W - 194L
1,487 Elo+
Party 2
Tiamat
Tiamat
blmperiodt
Tiamat
Level 11
God Stats
1W - 1L
1,347 SR
Queue Stats
5W - 3L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 11
13,823
987
19,900
26,360
13,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 7 / 12
14,462
1,033
21,068
39,514
29,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 1 / 14
14,991
1,071
5,331
19,295
26,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Theorigi
Nemesis
19
1 / 13 / 11
11,678
834
8,496
27,245
12,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ccccckikidddddd
King Arthur
20
4 / 10 / 14
13,219
944
16,527
34,031
45,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 23
12,951
925
17,952
21,726
23,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
HeyStepBro
Kukulkan
20
8 / 3 / 23
14,412
1,029
28,538
10,991
4,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
20
15 / 2 / 16
16,521
1,180
42,765
15,175
6,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
XOXOXOskulls
Ah Muzen Cab
20
6 / 7 / 21
13,673
977
25,768
17,037
7,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
blmperiodt
Tiamat
20
3 / 2 / 24
13,444
960
24,181
11,536
11,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
143
21
Kills
36
36
Deaths
21
62
Assists
107
Player
Kills
Deaths
Assists
KDA
W
4
7
23
2.21
L
5
5
11
2.1
W
Kukulkan
HeyStepBro
Kukulkan
8
3
23
6.5
L
7
7
12
1.86
L
4
1
14
11
W
Bastet
15
2
16
11.5
L
Nemesis
Theorigi
Nemesis
1
13
11
0.5
W
Ah Muzen Cab
XOXOXOskulls
Ah Muzen Cab
6
7
21
2.36
W
Tiamat
blmperiodt
Tiamat
3
2
24
7.5
L
King Arthur
ccccckikidddddd
King Arthur
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,322
Damage
139,204
146,445
Taken
76,465
127,393
Mitigated
53,592
30,813
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,952
2,715
777
2,191
21,726
23,314
0
7,768
13,958
29,583
0
L
19,900
3,106
0
5,548
26,360
13,463
0
9,175
17,185
0
62,084
W
Kukulkan
HeyStepBro
Kukulkan
28,538
2,704
0
497
10,991
4,803
0
3,781
7,210
54,407
0
L
21,068
638
0
8,098
39,514
29,129
0
17,368
21,126
52,085
0
L
5,331
3,075
11,453
4,306
19,295
26,704
0
11,357
7,938
13,263
0
W
Bastet
42,765
8,706
0
4,722
15,175
6,751
0
6,076
9,099
0
72,779
L
Nemesis
Theorigi
Nemesis
8,496
4,184
0
1,218
27,245
12,377
0
14,622
12,623
0
19,847
W
Ah Muzen Cab
XOXOXOskulls
Ah Muzen Cab
25,768
15,918
0
2,995
17,037
7,466
0
6,005
11,032
33
38,812
W
Tiamat
blmperiodt
Tiamat
24,181
2,175
0
2,061
11,536
11,258
0
5,426
6,110
48,004
0
L
King Arthur
ccccckikidddddd
King Arthur
16,527
1,202
0
190
34,031
45,720
0
18,182
15,849
4,467
22,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,173
Gold Earned
71,001
265
Minions Killed
254
5
Camps Cleared
10
1,301,451
Distance Traveled
1,263,531
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,951
925
22
2
1
215,569
1
L
Pele
13,823
987
133
10
1
282,483
1
W
Kukulkan
14,412
1,029
76
5
0
238,222
0
L
Ares
14,462
1,033
47
3
0
272,911
0
L
Yemoja
14,991
1,071
32
2
2
249,748
0
W
Bastet
16,521
1,180
75
5
5
307,151
3
L
Nemesis
11,678
834
24
2
2
235,773
1
W
Ah Muzen Cab
13,673
977
33
2
1
221,137
2
W
Tiamat
13,444
960
48
3
3
281,452
0
L
King Arthur
13,219
944
29
2
0
260,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role