Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
RoyalRaven33
Ares
Level 48
God Stats
146W - 154L
1,476 SR
Queue Stats
163W - 189L
1,387 Elo+
Party 1
Scylla
Scylla
oldMRpink1234
Scylla
Level 74
God Stats
4W - 10L
1,414 SR
Queue Stats
356W - 416L
1,496 Elo+
Party 1
Team Averages
Level 70
1,463 SR
1,461 Elo+

VS

Team Averages
Level 69
1,691 SR
1,649 Elo+
Loki
Loki
GumboThaGreat
Loki
Level 83
God Stats
1W - 1L
1,483 SR
Queue Stats
9W - 2L
1,764 Elo+
Party 2
Artio
Artio
SleezzyThaGreat
Artio
Level 117
God Stats
4W - 3L
1,638 SR
Queue Stats
29W - 25L
1,480 Elo+
Party 2
Bellona
Bellona
Stobeno
Bellona
Level 6
God Stats
5W - 3L
1,953 SR
Queue Stats
6W - 4L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 5
6,184
687
5,851
3,970
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 3 / 3
7,191
799
3,666
10,437
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 2 / 2
6,909
768
6,284
4,688
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,127
681
1,977
5,817
1,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 3
6,456
717
2,674
7,272
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Stobeno
Bellona
9
2 / 2 / 3
6,434
715
5,235
7,015
3,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
5
Kills
5
5
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
5
2.5
L
2
2
1
1.25
W
2
3
3
1.17
L
1
1
3
2.5
L
Bellona
Stobeno
Bellona
2
2
3
1.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,801
Damage
9,886
19,095
Taken
20,104
9,695
Mitigated
10,517
4,131
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,851
2,304
711
660
3,970
1,522
1,255
548
3,422
0
19,542
L
1,977
209
0
642
5,817
1,897
0
2,795
2,889
0
13,796
W
3,666
140
181
1,603
10,437
6,878
342
1,381
9,056
10,778
0
L
2,674
372
1,070
2,393
7,272
4,805
0
3,211
3,981
14,217
0
L
Bellona
Stobeno
Bellona
5,235
1,497
0
75
7,015
3,815
0
3,932
2,965
0
8,644
W
6,284
792
475
501
4,688
1,295
1,136
891
3,797
27,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,284
Gold Earned
19,017
100
Minions Killed
67
4
Camps Cleared
3
474,749
Distance Traveled
432,996
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,184
687
31
3
2
165,319
1
L
Loki
6,127
681
30
3
3
140,957
1
W
Ares
7,191
799
14
2
0
162,811
0
L
Artio
6,456
717
27
3
0
156,477
2
L
Bellona
6,434
715
10
1
0
135,562
0
W
Scylla
6,909
768
55
6
2
146,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role