Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ALLdiamondPONY
Ullr
Level 6
God Stats
6W - 3L
1,237 SR
Queue Stats
90W - 109L
1,312 Elo+
Solo
Achilles
Achilles
Brenchito
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,513 Elo+
Party 2
Team Averages
Level 51
1,412 SR
1,441 Elo+

VS

Team Averages
Level 86
1,425 SR
1,448 Elo+
Serqet
Serqet
ADiosdadoo12
Serqet
Level 121
God Stats
1W - 1L
1,481 SR
Queue Stats
56W - 58L
1,486 Elo+
Party 1
Tiamat
Tiamat
Ev1l1ncarn8
Tiamat
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 57L
1,482 Elo+
Party 1
King Arthur
King Arthur
kpoper22
King Arthur
Level 108
God Stats
0W - 2L
1,295 SR
Queue Stats
311W - 370L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
0 / 2 / 3
4,107
821
1,336
2,938
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 3
4,801
960
1,556
3,306
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Brenchito
Achilles
9
4 / 1 / 2
5,226
1,045
3,402
4,645
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
3 / 4 / 0
4,826
965
3,568
5,299
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
8
0 / 2 / 3
4,338
868
4,071
3,839
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
kpoper22
King Arthur
1
0 / 0 / 0
2,028
406
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
2
3
0.75
L
Serqet
3
4
0
0.75
W
2
0
3
3.5
W
Achilles
Brenchito
Achilles
4
1
2
5
L
Tiamat
0
2
3
0.75
L
King Arthur
kpoper22
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,294
Damage
7,639
10,889
Taken
9,138
4,664
Mitigated
3,864
2,811
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,336
91
0
255
2,938
589
0
780
1,839
6,878
0
L
Serqet
3,568
657
0
1,001
5,299
1,992
0
1,005
3,883
0
6,450
W
1,556
680
446
536
3,306
882
251
1,600
1,339
0
9,572
W
Achilles
Brenchito
Achilles
3,402
999
157
1,417
4,645
3,193
0
1,485
2,679
1,374
9,851
L
Tiamat
4,071
80
0
820
3,839
1,872
0
726
2,855
10,403
0
L
King Arthur
kpoper22
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,134
Gold Earned
11,192
47
Minions Killed
24
3
Camps Cleared
2
314,233
Distance Traveled
206,636
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,107
821
14
3
1
95,103
1
L
Serqet
4,826
965
7
1
0
103,898
2
W
Ullr
4,801
960
17
3
2
100,281
0
W
Achilles
5,226
1,045
16
3
0
118,849
2
L
Tiamat
4,338
868
17
3
2
102,738
1
L
King Arthur
2,028
406
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role