Player Matchup

Nike
Nike
Derriphan70X7
Nike
Level 65
God Stats
4W - 4L
1,654 SR
Queue Stats
71W - 61L
1,552 Elo+
Solo
Poseidon
Poseidon
Ix Monkey Iz
Poseidon
Level 68
God Stats
11W - 7L
1,687 SR
Queue Stats
55W - 69L
1,423 Elo+
Party 1
Fenrir
Fenrir
KIRBtheDWARF
Fenrir
Level 144
God Stats
6W - 8L
1,637 SR
Queue Stats
76W - 98L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
LoomingGiant
Jing Wei
Level 100
God Stats
0W - 2L
1,158 SR
Queue Stats
147W - 142L
1,441 Elo+
Solo
Bastet
Bastet
Prodegy Z
Bastet
Level 106
God Stats
4W - 5L
1,772 SR
Queue Stats
54W - 59L
1,461 Elo+
Party 1
Team Averages
Level 97
1,582 SR
1,478 Elo+

VS

Team Averages
Level 88
1,509 SR
1,461 Elo+
Gilgamesh
Gilgamesh
Mr Twago
Gilgamesh
Level 63
God Stats
20W - 20L
1,475 SR
Queue Stats
180W - 197L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
MrS0UR
Baron Samedi
Level 72
God Stats
8W - 2L
1,709 SR
Queue Stats
276W - 270L
1,491 Elo+
Party 2
Skadi
Skadi
NurseJMO
Skadi
Level 68
God Stats
9W - 5L
1,680 SR
Queue Stats
203W - 193L
1,502 Elo+
Solo
Mercury
Mercury
Skewps
Mercury
Level 94
God Stats
5W - 4L
1,507 SR
Queue Stats
497W - 488L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
Walkene
Nu Wa
Level 141
God Stats
2W - 2L
1,173 SR
Queue Stats
325W - 286L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
14,453
516
18,436
28,673
33,468
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Ix Monkey Iz
Poseidon
18
2 / 11 / 2
10,631
380
7,118
19,385
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
19
7 / 7 / 5
12,865
459
19,199
28,512
13,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
LoomingGiant
Jing Wei
17
1 / 5 / 4
11,638
416
8,720
17,975
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Prodegy Z
Bastet
18
3 / 7 / 6
11,597
414
17,999
23,685
7,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr Twago
Gilgamesh
20
3 / 8 / 6
14,873
531
14,817
24,568
15,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
MrS0UR
Baron Samedi
20
3 / 3 / 19
14,970
535
14,848
25,176
28,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
NurseJMO
Skadi
20
12 / 1 / 12
17,716
633
17,531
17,301
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
Skewps
Mercury
20
6 / 7 / 9
15,368
549
12,029
22,602
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Walkene
Nu Wa
20
11 / 3 / 13
15,825
565
24,698
20,718
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
19
Kills
35
35
Deaths
22
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
L
Poseidon
Ix Monkey Iz
Poseidon
2
11
2
0.27
L
Fenrir
7
7
5
1.36
L
Jing Wei
LoomingGiant
Jing Wei
1
5
4
0.6
W
Gilgamesh
Mr Twago
Gilgamesh
3
8
6
0.75
W
Baron Samedi
MrS0UR
Baron Samedi
3
3
19
4.17
W
Skadi
NurseJMO
Skadi
12
1
12
18
L
Bastet
Prodegy Z
Bastet
3
7
6
0.86
W
Mercury
Skewps
Mercury
6
7
9
1.5
W
Nu Wa
Walkene
Nu Wa
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,472
Damage
83,923
118,230
Taken
110,365
64,549
Mitigated
67,176
25,460
Healing
41,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,436
1,094
0
4,822
28,673
33,468
406
9,361
19,312
18,091
105,904
L
Poseidon
Ix Monkey Iz
Poseidon
7,118
899
400
2,201
19,385
5,003
435
7,101
12,284
58,493
0
L
Fenrir
19,199
6,659
0
9,845
28,512
13,145
0
9,728
18,784
0
96,752
L
Jing Wei
LoomingGiant
Jing Wei
8,720
6,722
0
1,025
17,975
5,012
667
9,749
8,226
0
90,449
W
Gilgamesh
Mr Twago
Gilgamesh
14,817
1,678
0
3,794
24,568
15,200
0
3,150
20,806
0
95,778
W
Baron Samedi
MrS0UR
Baron Samedi
14,848
662
4,199
12,209
25,176
28,848
921
4,098
21,078
48,154
0
W
Skadi
NurseJMO
Skadi
17,531
9,015
0
7,630
17,301
6,622
5,949
2,630
14,671
0
167,250
L
Bastet
Prodegy Z
Bastet
17,999
3,348
1,016
6,151
23,685
7,921
64
8,482
15,203
0
78,756
W
Mercury
Skewps
Mercury
12,029
7,849
0
6,632
22,602
7,456
2,934
2,918
18,314
0
88,100
W
Nu Wa
Walkene
Nu Wa
24,698
5,737
81
7,223
20,718
9,050
3,161
2,433
18,285
96,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,184
Gold Earned
78,752
700
Minions Killed
655
0
Camps Cleared
0
2,410,749
Distance Traveled
2,645,502
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,453
516
217
8
0
481,934
0
L
Poseidon
10,631
380
83
3
0
434,351
5
L
Fenrir
12,865
459
135
5
0
532,835
1
L
Jing Wei
11,638
416
152
5
0
471,409
5
W
Gilgamesh
14,873
531
143
5
0
496,051
3
W
Baron Samedi
14,970
535
60
2
0
507,912
5
W
Skadi
17,716
633
194
7
0
537,424
4
L
Bastet
11,597
414
113
4
0
490,220
0
W
Mercury
15,368
549
143
5
0
605,872
6
W
Nu Wa
15,825
565
115
4
0
498,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role