Player Matchup

Neith
Neith
Crius594
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
MizCupcakke
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,792 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PettyWise96
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,494 SR
Queue Stats
64W - 69L
1,430 Elo+
Party 2
Thanatos
Thanatos
Winter_Lanter
Thanatos
Level 28
God Stats
11W - 16L
1,447 SR
Queue Stats
83W - 80L
1,569 Elo+
Solo
Chiron
Chiron
raw_dawg13100D
Chiron
Level 28
God Stats
5W - 8L
1,618 SR
Queue Stats
124W - 134L
1,537 Elo+
Solo
Team Averages
Level 38
1,512 SR
1,582 Elo+

VS

Team Averages
Level 12
1,425 SR
1,560 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LemonCakeOwO
Hera
Level 8
God Stats
1W - 1L
1,257 SR
Queue Stats
20W - 13L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
LimeCakeOwO
Aphrodite
Level 7
God Stats
6W - 4L
1,474 SR
Queue Stats
20W - 13L
1,533 Elo+
Party 1
Zeus
Zeus
SpecularWheel91
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,581 Elo+
Solo
Thor
Thor
Tj_KronosHot546
Thor
Level 7
God Stats
1W - 1L
1,393 SR
Queue Stats
14W - 9L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crius594
Neith
6
0 / 7 / 0
4,302
430
1,718
5,679
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MizCupcakke
Gilgamesh
5
0 / 2 / 0
4,198
420
1,132
5,427
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
PettyWise96
Morgan Le Fay
8
0 / 4 / 3
4,721
472
2,608
6,769
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Winter_Lanter
Thanatos
7
2 / 2 / 0
4,791
479
2,390
5,089
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
3,871
387
601
3,253
537
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 0 / 5
7,179
718
5,139
4,645
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 4
6,147
615
3,059
4,250
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
LimeCakeOwO
Aphrodite
10
3 / 0 / 8
6,584
658
2,515
4,119
1,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,551
655
1,963
3,251
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
7 / 1 / 1
7,086
709
4,110
6,047
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
18
18
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
5
8.5
L
Neith
Crius594
Neith
0
7
0
0
W
0
2
4
1
W
Aphrodite
LimeCakeOwO
Aphrodite
3
0
8
7
L
Gilgamesh
MizCupcakke
Gilgamesh
0
2
0
0
L
Morgan Le Fay
PettyWise96
Morgan Le Fay
0
4
3
0.38
W
2
0
0
2
W
7
1
1
7.5
L
Thanatos
Winter_Lanter
Thanatos
2
2
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,449
Damage
16,786
26,217
Taken
22,312
6,407
Mitigated
7,488
7,230
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,139
3,031
0
2,286
4,645
1,466
0
0
4,645
0
43,523
L
Neith
Crius594
Neith
1,718
543
0
453
5,679
1,100
0
602
5,077
0
12,813
W
3,059
1,163
0
1,567
4,250
1,132
217
1,256
2,866
35,195
0
W
Aphrodite
LimeCakeOwO
Aphrodite
2,515
790
1,833
3,524
4,119
1,565
51
164
3,888
16,418
0
L
Gilgamesh
MizCupcakke
Gilgamesh
1,132
289
0
832
5,427
1,402
0
1,175
4,214
0
16,788
L
Morgan Le Fay
PettyWise96
Morgan Le Fay
2,608
274
0
1,468
6,769
2,087
0
3,743
2,980
17,921
0
W
1,963
495
0
0
3,251
846
2,111
519
2,686
33,916
0
W
4,110
1,176
0
1,122
6,047
2,479
0
415
5,578
0
37,599
L
Thanatos
Winter_Lanter
Thanatos
2,390
880
0
3,529
5,089
1,281
0
1,108
3,961
0
16,408
L
601
484
0
948
3,253
537
0
805
2,448
0
8,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
33,547
170
Minions Killed
334
0
Camps Cleared
0
706,387
Distance Traveled
953,518
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,179
718
74
7
0
185,005
1
L
Neith
4,302
430
36
4
0
140,371
1
W
Hera
6,147
615
74
7
0
197,309
2
W
Aphrodite
6,584
658
27
3
0
193,081
2
L
Gilgamesh
4,198
420
39
4
0
171,270
0
L
Morgan Le Fay
4,721
472
39
4
0
161,203
0
W
Zeus
6,551
655
90
9
0
159,801
2
W
Thor
7,086
709
69
7
0
218,322
3
L
Thanatos
4,791
479
39
4
0
162,423
0
L
Chiron
3,871
387
17
2
0
71,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role