Player Matchup

Thanatos
Thanatos
ApollosParadox
Thanatos
Level 6
God Stats
1W - 1L
1,226 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Kali
Kali
M7mdShaRK
Kali
Level 27
God Stats
11W - 2L
1,859 SR
Queue Stats
128W - 103L
1,518 Elo+
Solo
Neith
Neith
SDVFVHY
Neith
Level 2
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Charybdis
Charybdis
ViagraMaker
Charybdis
Level 26
God Stats
8W - 9L
1,360 SR
Queue Stats
142W - 153L
1,515 Elo+
Solo
Kukulkan
Kukulkan
sublime-ackee6
Kukulkan
Level 2
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Team Averages
Level 13
1,391 SR
1,399 Elo+

VS

Team Averages
Level 16
1,458 SR
1,417 Elo+
Ymir
Ymir
Buginny
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,178 Elo+
Solo
Nemesis
Nemesis
DominoOMG
Nemesis
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 28L
1,368 Elo+
Solo
Merlin
Merlin
TheSant04
Merlin
Level 15
God Stats
2W - 3L
1,304 SR
Queue Stats
19W - 26L
1,466 Elo+
Solo
Neith
Neith
vovanchec
Neith
Level 27
God Stats
0W - 2L
1,488 SR
Queue Stats
35W - 45L
1,385 Elo+
Solo
Ne Zha
Ne Zha
рамзанкадыров32
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 7 / 1
8,336
362
2,374
7,876
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
20
26 / 2 / 3
16,758
729
33,541
24,892
14,515
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
SDVFVHY
Neith
16
2 / 6 / 9
11,217
488
9,217
12,384
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
ViagraMaker
Charybdis
20
15 / 1 / 2
15,717
683
28,022
22,018
9,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
16
0 / 8 / 9
10,301
448
6,115
12,271
3,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Buginny
Ymir
15
1 / 8 / 7
10,584
460
6,784
23,604
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
DominoOMG
Nemesis
17
11 / 10 / 1
11,909
518
19,474
24,184
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TheSant04
Merlin
15
4 / 9 / 4
10,437
454
8,284
13,944
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
vovanchec
Neith
14
1 / 7 / 3
9,281
404
5,701
11,714
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 10 / 3
11,834
515
14,719
23,628
8,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
44
Kills
24
24
Deaths
44
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
7
1
0.21
L
Ymir
Buginny
Ymir
1
8
7
0.56
L
Nemesis
DominoOMG
Nemesis
11
10
1
1.15
W
Kali
26
2
3
13.75
W
Neith
SDVFVHY
Neith
2
6
9
1.08
L
Merlin
TheSant04
Merlin
4
9
4
0.67
W
Charybdis
ViagraMaker
Charybdis
15
1
2
16
W
Kukulkan
0
8
9
0.56
L
Neith
vovanchec
Neith
1
7
3
0.36
L
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,269
Damage
54,962
79,441
Taken
97,074
32,976
Mitigated
44,796
35,612
Healing
17,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,374
691
0
3,253
7,876
2,522
0
885
6,931
0
19,847
L
Ymir
Buginny
Ymir
6,784
794
0
2,247
23,604
22,152
277
1,284
22,320
32,745
0
L
Nemesis
DominoOMG
Nemesis
19,474
8,033
0
7,230
24,184
8,019
69
2,073
22,111
0
84,832
W
Kali
33,541
17,887
0
16,683
24,892
14,515
2,897
3,218
21,542
0
138,028
W
Neith
SDVFVHY
Neith
9,217
3,304
0
2,918
12,384
3,504
1,820
2,965
9,151
0
51,062
L
Merlin
TheSant04
Merlin
8,284
206
0
428
13,944
2,684
631
920
13,024
37,377
0
W
Charybdis
ViagraMaker
Charybdis
28,022
19,692
0
11,989
22,018
9,417
6,562
4,225
17,725
0
160,039
W
Kukulkan
6,115
720
0
769
12,271
3,018
487
2,793
9,024
31,318
0
L
Neith
vovanchec
Neith
5,701
2,120
0
1,278
11,714
3,330
1,826
0
11,714
0
46,746
L
14,719
5,279
0
6,806
23,628
8,611
598
1,892
21,736
0
67,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,329
Gold Earned
54,045
613
Minions Killed
407
0
Camps Cleared
0
1,824,526
Distance Traveled
1,880,388
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,336
362
39
2
0
225,925
0
L
Ymir
10,584
460
46
2
0
388,488
0
L
Nemesis
11,909
518
107
5
0
411,048
1
W
Kali
16,758
729
188
8
0
450,800
0
W
Neith
11,217
488
102
4
0
356,360
1
L
Merlin
10,437
454
74
3
0
359,875
0
W
Charybdis
15,717
683
229
10
0
422,263
4
W
Kukulkan
10,301
448
55
2
0
369,178
2
L
Neith
9,281
404
96
4
0
371,306
1
L
Ne Zha
11,834
515
84
4
0
349,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role