Player Matchup

Tyr
Tyr
Domo123
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,407 Elo+
Party 1
Ares
Ares
Ghetto Vacuum
Ares
Level 22
God Stats
5W - 11L
1,288 SR
Queue Stats
15W - 26L
1,308 Elo+
Party 1
Vamana
Vamana
Prizmanka
Vamana
Level 7
God Stats
4W - 5L
1,573 SR
Queue Stats
5W - 10L
1,417 Elo+
Solo
Skadi
Skadi
SeaWitch420
Skadi
Level 5
God Stats
5W - 6L
1,371 SR
Queue Stats
5W - 6L
1,291 Elo+
Party 1
Odin
Odin
c2m3l
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,384 Elo+
Party 1
Team Averages
Level 22
1,446 SR
1,361 Elo+

VS

Team Averages
Level 18
1,345 SR
1,405 Elo+
Cupid
Cupid
RangeAlexKill
Cupid
Level 17
God Stats
2W - 1L
1,133 SR
Queue Stats
18W - 27L
1,336 Elo+
Solo
Apollo
Apollo
Sinwaith
Apollo
Level 16
God Stats
5W - 11L
1,499 SR
Queue Stats
5W - 11L
1,389 Elo+
Solo
Thor
Thor
TruRookie
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 34L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Zervantes
Sylvanus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,544 Elo+
Solo
Kukulkan
Kukulkan
lazeegy
Kukulkan
Level 24
God Stats
2W - 3L
1,092 SR
Queue Stats
23W - 19L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
4 / 10 / 3
11,367
1,033
11,574
25,129
28,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 11 / 5
10,855
987
11,490
29,938
34,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Prizmanka
Vamana
17
2 / 11 / 4
10,237
931
11,289
26,411
14,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 12 / 1
9,060
824
7,895
17,859
5,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
c2m3l
Odin
17
1 / 11 / 5
10,063
915
8,548
25,982
27,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 27
12,100
1,100
13,715
10,053
5,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
Sinwaith
Apollo
20
15 / 1 / 28
12,750
1,159
27,464
9,502
5,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
23 / 2 / 21
15,001
1,364
33,147
14,848
8,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Zervantes
Sylvanus
20
4 / 1 / 42
12,967
1,179
11,801
14,621
23,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
lazeegy
Kukulkan
19
5 / 1 / 41
11,844
1,077
29,289
7,666
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
214
8
Kills
55
55
Deaths
8
18
Assists
159
Player
Kills
Deaths
Assists
KDA
L
Tyr
4
10
3
0.55
L
1
11
5
0.32
L
Vamana
Prizmanka
Vamana
2
11
4
0.36
W
8
3
27
7.17
L
0
12
1
0.04
W
Apollo
Sinwaith
Apollo
15
1
28
29
W
Thor
23
2
21
16.75
W
Sylvanus
Zervantes
Sylvanus
4
1
42
25
L
Odin
c2m3l
Odin
1
11
5
0.32
W
Kukulkan
lazeegy
Kukulkan
5
1
41
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
115,416
125,319
Taken
56,690
110,903
Mitigated
47,416
9,641
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
11,574
2,891
512
3,020
25,129
28,238
0
8,986
16,143
3,592
25,977
L
11,490
1,479
240
1,133
29,938
34,752
0
7,557
22,381
26,329
0
L
Vamana
Prizmanka
Vamana
11,289
5,146
0
3,492
26,411
14,508
0
9,760
16,651
0
29,042
W
13,715
9,259
1,241
3,098
10,053
5,601
0
3,250
6,538
0
36,559
L
7,895
3,711
0
384
17,859
5,987
0
1,630
16,229
0
29,817
W
Apollo
Sinwaith
Apollo
27,464
23,989
0
3,026
9,502
5,155
0
1,627
7,806
0
38,716
W
Thor
33,147
14,282
0
0
14,848
8,379
0
3,521
10,928
0
55,077
W
Sylvanus
Zervantes
Sylvanus
11,801
2,441
6,262
6,436
14,621
23,893
0
3,751
10,115
17,337
0
L
Odin
c2m3l
Odin
8,548
2,769
0
860
25,982
27,418
0
13,157
12,825
0
18,151
W
Kukulkan
lazeegy
Kukulkan
29,289
4,960
0
0
7,666
4,388
0
1,321
6,202
47,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,582
Gold Earned
64,662
159
Minions Killed
192
3
Camps Cleared
13
904,258
Distance Traveled
946,019
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,367
1,033
50
5
0
186,609
0
L
Ares
10,855
987
17
2
0
175,364
2
L
Vamana
10,237
931
33
3
2
228,337
3
W
Cupid
12,100
1,100
52
5
8
171,713
2
L
Skadi
9,060
824
35
3
1
131,493
2
W
Apollo
12,750
1,159
37
3
1
183,631
0
W
Thor
15,001
1,364
50
5
3
209,335
1
W
Sylvanus
12,967
1,179
11
1
1
185,136
0
L
Odin
10,063
915
24
2
0
182,455
0
W
Kukulkan
11,844
1,077
42
4
0
196,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role