Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MattySlayer
Nu Wa
Level 152
God Stats
9W - 3L
1,846 SR
Queue Stats
337W - 350L
1,517 Elo+
Solo
Apollo
Apollo
Omaga98
Apollo
Level 116
God Stats
1W - 1L
1,772 SR
Queue Stats
68W - 68L
1,596 Elo+
Party 1
Ullr
Ullr
PJFunnyBunnyx11
Ullr
Level 159
God Stats
2W - 6L
1,413 SR
Queue Stats
290W - 280L
1,617 Elo+
Party 1
Tiamat
Tiamat
TekReset
Tiamat
Level 147
God Stats
17W - 15L
1,576 SR
Queue Stats
949W - 996L
1,599 Elo+
Solo
Team Averages
Level 137
1,621 SR
1,566 Elo+

VS

Team Averages
Level 141
1,593 SR
1,653 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
FrozenAsian
Vulcan
Level 125
God Stats
2W - 0L
1,739 SR
Queue Stats
31W - 16L
1,740 Elo+
Party 2
Ne Zha
Ne Zha
JasonTheSlim69
Ne Zha
Level 155
God Stats
1W - 1L
1,297 SR
Queue Stats
115W - 94L
1,607 Elo+
Party 2
Chronos
Chronos
WaterJuicee
Chronos
Level 139
God Stats
3W - 0L
1,835 SR
Queue Stats
36W - 15L
1,769 Elo+
Party 2
Sol
Sol
zZzHadeszZz
Sol
Level 127
God Stats
3W - 1L
1,594 SR
Queue Stats
145W - 119L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 2 / 5
6,596
733
2,705
7,154
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 4
6,423
714
6,195
5,953
1,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Omaga98
Apollo
14
2 / 3 / 4
7,269
808
1,848
6,692
2,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 5
6,954
773
5,011
7,161
2,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TekReset
Tiamat
12
2 / 0 / 3
6,621
736
5,885
3,566
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
7 / 2 / 2
8,686
965
9,206
6,555
2,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
15
2 / 1 / 5
8,642
960
5,447
4,968
2,398
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 8
7,922
880
6,480
7,340
4,547
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
WaterJuicee
Chronos
13
0 / 2 / 5
7,548
839
2,443
7,739
2,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 5
7,531
837
5,539
8,256
2,863
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
7
Kills
11
11
Deaths
9
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
5
1.25
W
Chiron
 
Chiron
7
2
2
4
W
Vulcan
2
1
5
4.5
W
1
1
8
5
L
2
3
4
1.33
L
Apollo
Omaga98
Apollo
2
3
4
1.33
L
1
3
5
1.17
L
Tiamat
TekReset
Tiamat
2
0
3
3.5
W
Chronos
WaterJuicee
Chronos
0
2
5
1.25
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,644
Damage
29,115
30,526
Taken
34,858
8,543
Mitigated
14,844
9,310
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,705
510
649
1,865
7,154
2,058
84
4,274
2,880
0
11,372
W
Chiron
 
Chiron
9,206
1,350
1,578
1,916
6,555
2,335
1,089
1,900
4,655
0
17,531
W
Vulcan
5,447
1,806
106
721
4,968
2,398
504
2,306
2,662
20,971
0
W
6,480
226
1,258
2,070
7,340
4,547
124
2,569
4,771
0
20,330
L
6,195
809
1,553
838
5,953
1,064
0
2,025
3,928
11,975
0
L
Apollo
Omaga98
Apollo
1,848
990
450
755
6,692
2,109
0
3,046
3,646
0
9,157
L
5,011
624
1,405
616
7,161
2,071
399
3,564
3,597
0
11,445
L
Tiamat
TekReset
Tiamat
5,885
355
205
974
3,566
1,241
37
520
3,046
17,396
0
W
Chronos
WaterJuicee
Chronos
2,443
347
716
1,539
7,739
2,701
1,838
2,865
4,874
16,394
0
W
5,539
631
938
1,921
8,256
2,863
2,711
2,440
5,816
15,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
40,329
95
Minions Killed
126
0
Camps Cleared
0
781,864
Distance Traveled
925,212
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,596
733
24
3
0
171,355
4
W
Chiron
8,686
965
22
2
0
185,306
0
W
Vulcan
8,642
960
28
3
0
196,378
0
W
Ne Zha
7,922
880
19
2
0
201,283
0
L
Nu Wa
6,423
714
14
2
0
138,693
0
L
Apollo
7,269
808
20
2
0
165,313
0
L
Ullr
6,954
773
20
2
0
160,679
1
L
Tiamat
6,621
736
17
2
0
145,824
0
W
Chronos
7,548
839
26
3
0
179,914
2
W
Sol
7,531
837
31
3
0
162,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role