Player Matchup

Ah Puch
Ah Puch
DiLLWeeDo
Ah Puch
Level 108
God Stats
3W - 5L
1,434 SR
Queue Stats
24W - 44L
1,319 Elo+
Party 1
Cerberus
Cerberus
JustGoinaSENDIT
Cerberus
Level 67
God Stats
1W - 5L
1,107 SR
Queue Stats
8W - 16L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
XxthomASSonxX
Sun Wukong
Level 104
God Stats
3W - 1L
1,722 SR
Queue Stats
22W - 27L
1,495 Elo+
Party 1
Team Averages
Level 93
1,421 SR
1,389 Elo+

VS

Team Averages
Level 149
1,674 SR
1,615 Elo+
Zhong Kui
Zhong Kui
Kaìrì
Zhong Kui
Level 159
God Stats
1W - 0L
1,879 SR
Queue Stats
239W - 140L
1,648 Elo+
Party 2
Jing Wei
Jing Wei
PlaguedStrixx
Jing Wei
Level 147
God Stats
2W - 3L
1,418 SR
Queue Stats
305W - 282L
1,589 Elo+
Party 2
Horus
Horus
choctawforce
Horus
Level 140
God Stats
3W - 1L
1,725 SR
Queue Stats
271W - 190L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DiLLWeeDo
Ah Puch
19
9 / 2 / 2
14,961
623
33,153
14,665
6,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
17
2 / 1 / 11
14,085
587
12,856
30,336
40,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
XxthomASSonxX
Sun Wukong
18
3 / 3 / 10
14,187
591
21,323
24,681
34,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kaìrì
Zhong Kui
17
2 / 10 / 3
14,162
590
16,966
31,797
22,611
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
PlaguedStrixx
Jing Wei
19
3 / 2 / 2
14,591
608
28,108
24,600
9,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 5
15,020
626
11,891
32,422
48,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DiLLWeeDo
Ah Puch
9
2
2
5
L
Cerberus
2
1
11
7.5
W
Zhong Kui
Kaìrì
Zhong Kui
2
10
3
0.35
W
Jing Wei
PlaguedStrixx
Jing Wei
3
2
2
2
L
Sun Wukong
XxthomASSonxX
Sun Wukong
3
3
10
2.67
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,332
Damage
56,965
69,682
Taken
88,819
81,134
Mitigated
80,439
23,299
Healing
35,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DiLLWeeDo
Ah Puch
33,153
1,228
1,960
5,468
14,665
6,010
1,165
2,913
11,752
91,788
0
L
Cerberus
12,856
632
1,001
9,115
30,336
40,912
385
8,927
21,409
39,136
0
W
Zhong Kui
Kaìrì
Zhong Kui
16,966
1,417
0
8,526
31,797
22,611
1,398
16,608
14,486
70,323
0
W
Jing Wei
PlaguedStrixx
Jing Wei
28,108
22,399
0
11,587
24,600
9,683
909
14,310
9,818
0
95,897
L
Sun Wukong
XxthomASSonxX
Sun Wukong
21,323
3,518
1,612
4,143
24,681
34,212
1,155
5,750
18,931
0
53,614
W
11,891
4,268
2,779
12,158
32,422
48,145
270
15,949
15,386
0
28,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
43,773
298
Minions Killed
284
10
Camps Cleared
9
1,261,962
Distance Traveled
1,304,006
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,961
623
144
6
5
424,390
4
L
Cerberus
14,085
587
79
3
0
384,055
0
W
Zhong Kui
14,162
590
109
5
5
378,222
4
W
Jing Wei
14,591
608
147
6
4
446,790
2
L
Sun Wukong
14,187
591
75
3
5
453,517
3
W
Horus
15,020
626
28
1
0
478,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role