Player Matchup

Sylvanus
Sylvanus
AxisMundLee
Sylvanus
Level 63
God Stats
237W - 157L
1,578 SR
Queue Stats
441W - 387L
1,505 Elo+
Party 1
Chiron
Chiron
JvoOfficial
Chiron
Level 101
God Stats
14W - 6L
1,529 SR
Queue Stats
370W - 394L
1,499 Elo+
Solo
Cliodhna
Cliodhna
NutbytheHour
Cliodhna
Level 123
God Stats
6W - 8L
1,482 SR
Queue Stats
562W - 493L
1,504 Elo+
Party 1
Zeus
Zeus
Prima_Nocta_
Zeus
Level 109
God Stats
2W - 0L
1,302 SR
Queue Stats
134W - 133L
1,509 Elo+
Solo
Nike
Nike
lAdversaryl
Nike
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 161L
1,590 Elo+
Solo
Team Averages
Level 97
1,478 SR
1,521 Elo+

VS

Team Averages
Level 66
1,550 SR
1,404 Elo+
Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Andrew12sts
Achilles
Level 18
God Stats
3W - 2L
1,540 SR
Queue Stats
33W - 55L
1,280 Elo+
Party 3
Cliodhna
Cliodhna
Dylanelsabio
Cliodhna
Level 48
God Stats
1W - 2L
1,444 SR
Queue Stats
37W - 60L
1,259 Elo+
Party 3
Ra
Ra
Young-nasty-man1
Ra
Level 70
God Stats
1W - 1L
1,748 SR
Queue Stats
22W - 32L
1,438 Elo+
Party 2
Osiris
Osiris
awesomedude2015
Osiris
Level 106
God Stats
2W - 3L
1,518 SR
Queue Stats
118W - 98L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AxisMundLee
Sylvanus
17
4 / 0 / 19
11,973
1,197
4,937
6,317
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
18
8 / 0 / 11
11,528
1,153
11,873
7,266
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
NutbytheHour
Cliodhna
17
6 / 2 / 12
10,958
1,096
13,267
9,463
4,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 0 / 12
11,200
1,120
15,997
5,482
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 1 / 12
10,177
1,018
10,412
9,803
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

258

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 4 / 1
10,062
1,006
5,075
8,328
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Andrew12sts
Achilles
15
1 / 4 / 0
9,218
922
8,573
13,939
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Dylanelsabio
Cliodhna
15
1 / 12 / 1
8,760
876
7,258
17,378
4,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 7 / 1
8,474
847
4,718
7,950
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 2
8,999
900
8,273
13,897
12,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
8
31
Kills
3
3
Deaths
31
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
L
Achilles
Andrew12sts
Achilles
1
4
0
0.25
W
Sylvanus
AxisMundLee
Sylvanus
4
0
19
13.5
L
Cliodhna
Dylanelsabio
Cliodhna
1
12
1
0.13
W
Chiron
8
0
11
13.5
W
Cliodhna
NutbytheHour
Cliodhna
6
2
12
6
W
8
0
12
14
L
0
7
1
0.07
L
0
4
2
0.25
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,486
Damage
33,897
38,331
Taken
61,492
26,727
Mitigated
34,272
13,367
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,075
285
0
374
8,328
2,332
0
4,023
4,256
61,100
0
L
Achilles
Andrew12sts
Achilles
8,573
949
0
827
13,939
12,385
0
5,000
8,444
0
22,025
W
Sylvanus
AxisMundLee
Sylvanus
4,937
501
3,406
3,772
6,317
7,848
0
2,018
4,025
13,273
0
L
Cliodhna
Dylanelsabio
Cliodhna
7,258
1,202
0
214
17,378
4,611
0
6,855
10,380
0
14,357
W
Chiron
11,873
4,413
855
2,323
7,266
3,206
0
1,248
5,749
0
28,622
W
Cliodhna
NutbytheHour
Cliodhna
13,267
1,146
0
1,741
9,463
4,292
0
2,880
6,445
0
27,453
W
15,997
1,348
0
0
5,482
2,173
0
934
4,412
46,862
0
L
4,718
397
633
422
7,950
2,624
0
3,658
4,199
11,848
0
L
8,273
2,593
0
1,426
13,897
12,320
0
2,747
10,759
0
20,184
W
10,412
1,680
227
1,043
9,803
9,208
0
2,713
6,669
2,983
19,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,836
Gold Earned
45,513
194
Minions Killed
200
10
Camps Cleared
2
985,181
Distance Traveled
912,350
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,062
1,006
114
11
0
179,159
1
L
Achilles
9,218
922
27
3
0
223,348
0
W
Sylvanus
11,973
1,197
13
1
1
199,019
1
L
Cliodhna
8,760
876
14
1
2
160,502
0
W
Chiron
11,528
1,153
40
4
4
212,699
0
W
Cliodhna
10,958
1,096
46
5
1
218,431
0
W
Zeus
11,200
1,120
68
7
3
206,175
0
L
Ra
8,474
847
24
2
0
138,815
0
L
Osiris
8,999
900
21
2
0
210,526
0
W
Nike
10,177
1,018
27
3
1
148,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role