Player Matchup

Kuzenbo
Kuzenbo
AKK1LLA330
Kuzenbo
Level 129
God Stats
0W - 3L
1,701 SR
Queue Stats
5W - 21L
1,268 Elo+
Party 2
Neith
Neith
LeBlanc Forever
Neith
Level 143
God Stats
0W - 1L
1,585 SR
Queue Stats
33W - 37L
1,498 Elo+
Party 2
Bellona
Bellona
ThePrince 330
Bellona
Level 96
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 9L
1,398 Elo+
Party 2
Sol
Sol
l Jahde l
Sol
Level 154
God Stats
12W - 17L
1,618 SR
Queue Stats
31W - 39L
1,474 Elo+
Party 2
Team Averages
Level 131
1,648 SR
1,409 Elo+

VS

Team Averages
Level 80
1,656 SR
1,735 Elo+
Hachiman
Hachiman
Jithyland
Hachiman
Level 65
God Stats
1W - 0L
1,527 SR
Queue Stats
15W - 2L
1,841 Elo+
Party 1
Bellona
Bellona
Joemandi
Bellona
Level 39
God Stats
1W - 0L
1,708 SR
Queue Stats
7W - 2L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
KataKuri-Kaido
Kuzenbo
Level 143
God Stats
1W - 0L
1,585 SR
Queue Stats
31W - 9L
1,854 Elo+
Party 1
Hercules
Hercules
xxJustTheBasic3x
Hercules
Level 72
God Stats
1W - 0L
1,804 SR
Queue Stats
38W - 14L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AKK1LLA330
Kuzenbo
14
2 / 2 / 2
8,832
679
7,429
12,707
19,706
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 5 / 0
8,955
689
6,544
10,666
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
14
1 / 3 / 3
8,920
686
4,543
12,027
11,904
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 2
9,331
718
11,749
11,487
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jithyland
Hachiman
17
7 / 1 / 4
10,681
822
15,829
7,241
2,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Joemandi
Bellona
15
2 / 1 / 4
9,428
725
3,915
6,902
7,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 2 / 6
9,459
728
8,915
11,224
11,991
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 0 / 7
9,833
756
7,252
16,993
20,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AKK1LLA330
Kuzenbo
2
2
2
1.5
W
Hachiman
Jithyland
Hachiman
7
1
4
9
W
Bellona
Joemandi
Bellona
2
1
4
4
W
1
2
6
2
L
0
5
0
0
L
Bellona
1
3
3
0.83
L
1
3
2
0.67
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
35,911
46,887
Taken
42,360
41,295
Mitigated
42,243
11,151
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AKK1LLA330
Kuzenbo
7,429
2,704
293
1,097
12,707
19,706
32
1,919
10,788
16,038
0
W
Hachiman
Jithyland
Hachiman
15,829
6,144
0
1,194
7,241
2,833
2,971
3,756
3,485
0
47,259
W
Bellona
Joemandi
Bellona
3,915
759
240
514
6,902
7,381
924
3,065
3,837
0
19,546
W
8,915
2,205
0
2,926
11,224
11,991
861
4,473
6,751
30,696
0
L
6,544
2,083
232
2,509
10,666
4,458
1,161
1,111
9,555
0
38,064
L
Bellona
4,543
1,038
625
1,332
12,027
11,904
194
3,389
8,638
0
20,684
L
11,749
3,612
0
5,063
11,487
5,227
2,291
2,981
8,506
47,775
4,184
W
7,252
2,140
0
7,995
16,993
20,038
176
7,330
9,663
0
20,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
39,401
217
Minions Killed
166
8
Camps Cleared
4
899,475
Distance Traveled
1,023,916
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,832
679
18
1
2
270,652
2
W
Hachiman
10,681
822
63
5
1
240,451
3
W
Bellona
9,428
725
29
2
1
279,944
1
W
Kuzenbo
9,459
728
45
3
1
252,097
2
L
Neith
8,955
689
69
5
3
197,752
1
L
Bellona
8,920
686
46
4
0
230,157
2
L
Sol
9,331
718
84
6
3
200,914
0
W
Hercules
9,833
756
29
2
1
251,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role