Player Matchup

Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
OrderOfSerenity
Ymir
Level 7
God Stats
4W - 2L
1,558 SR
Queue Stats
18W - 14L
1,643 Elo+
Solo
Charybdis
Charybdis
SirPluto
Charybdis
Level 66
God Stats
15W - 20L
1,463 SR
Queue Stats
78W - 65L
1,486 Elo+
Party 1
Thor
Thor
leeroyz123
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,148 Elo+
Solo
Serqet
Serqet
sqWADADA
Serqet
Level 7
God Stats
2W - 3L
1,465 SR
Queue Stats
46W - 51L
1,397 Elo+
Party 1
Team Averages
Level 23
1,497 SR
1,435 Elo+

VS

Team Averages
Level 18
1,549 SR
1,444 Elo+
Susano
Susano
AyieDoza
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Hades
Hades
HumbleOpinion
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 80L
1,660 Elo+
Solo
Nemesis
Nemesis
Starlordxxl
Nemesis
Level 7
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Skadi
Skadi
Tenessy05
Skadi
Level 25
God Stats
4W - 4L
1,715 SR
Queue Stats
46W - 70L
1,250 Elo+
Solo
Ra
Ra
wolfiebang
Ra
Level 29
God Stats
3W - 10L
1,272 SR
Queue Stats
78W - 89L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
5 / 0 / 2
6,675
668
3,972
2,961
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,374
637
1,805
5,835
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SirPluto
Charybdis
10
6 / 0 / 8
6,537
654
4,967
3,486
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,204
520
1,352
7,355
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
sqWADADA
Serqet
10
5 / 0 / 8
6,592
659
4,010
4,231
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AyieDoza
Susano
1
0 / 2 / 0
3,438
344
508
1,151
303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
6,503
650
2,558
4,796
1,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Starlordxxl
Nemesis
8
1 / 5 / 0
5,081
508
700
6,872
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Tenessy05
Skadi
5
0 / 5 / 0
4,034
403
1,540
5,490
1,061
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
1 / 6 / 0
4,657
466
1,670
5,870
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
18
Kills
2
2
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
2
6
L
Susano
AyieDoza
Susano
0
2
0
0
L
0
0
1
0.5
W
2
0
0
2
W
Charybdis
SirPluto
Charybdis
6
0
8
10
L
Nemesis
Starlordxxl
Nemesis
1
5
0
0.2
L
Skadi
Tenessy05
Skadi
0
5
0
0
W
0
2
1
0.25
W
Serqet
sqWADADA
Serqet
5
0
8
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,106
Damage
6,976
23,868
Taken
24,179
8,712
Mitigated
6,106
8,947
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,972
445
0
603
2,961
757
711
0
2,961
35,881
0
L
Susano
AyieDoza
Susano
508
441
0
0
1,151
303
0
775
230
0
508
L
2,558
462
6
4,165
4,796
1,871
0
757
3,912
42,113
0
W
1,805
525
0
3,023
5,835
3,353
0
1,521
4,314
30,438
0
W
Charybdis
SirPluto
Charybdis
4,967
1,465
0
875
3,486
895
789
463
2,971
0
38,655
L
Nemesis
Starlordxxl
Nemesis
700
241
0
1,133
6,872
1,775
255
1,773
4,791
0
19,980
L
Skadi
Tenessy05
Skadi
1,540
105
0
900
5,490
1,061
63
1,405
4,001
0
10,295
W
1,352
362
0
3,007
7,355
1,961
0
1,592
5,715
0
32,631
W
Serqet
sqWADADA
Serqet
4,010
566
0
1,439
4,231
1,746
61
517
3,574
0
14,242
L
1,670
292
191
1,328
5,870
1,096
525
442
5,365
15,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
23,713
306
Minions Killed
227
0
Camps Cleared
0
1,024,128
Distance Traveled
730,912
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,675
668
71
7
0
212,416
4
L
Susano
3,438
344
0
0
0
43,369
1
L
Hades
6,503
650
117
12
0
194,911
2
W
Ymir
6,374
637
79
8
0
177,157
3
W
Charybdis
6,537
654
73
7
0
196,953
0
L
Nemesis
5,081
508
55
6
0
182,018
1
L
Skadi
4,034
403
16
2
0
167,879
3
W
Thor
5,204
520
66
7
0
202,757
2
W
Serqet
6,592
659
17
2
0
234,845
6
L
Ra
4,657
466
39
4
0
142,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role