Player Matchup

Anhur
Anhur
Mr_disrespecty
Anhur
Level 89
God Stats
5W - 7L
1,719 SR
Queue Stats
296W - 299L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
ToXiCGaNoN
Gilgamesh
Level 28
God Stats
4W - 1L
1,731 SR
Queue Stats
54W - 46L
1,532 Elo+
Party 2
Ares
Ares
commando_sev1207
Ares
Level 8
God Stats
7W - 6L
1,587 SR
Queue Stats
8W - 6L
1,553 Elo+
Party 1
Chaac
Chaac
lilnikika
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,421 Elo+
Party 2
Anubis
Anubis
raffish_apple8
Anubis
Level 6
God Stats
5W - 3L
1,559 SR
Queue Stats
54W - 53L
1,522 Elo+
Solo
Team Averages
Level 27
1,619 SR
1,504 Elo+

VS

Team Averages
Level 14
1,616 SR
1,544 Elo+
Medusa
Medusa
InklingHunter24
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,483 Elo+
Solo
King Arthur
King Arthur
ItsKoruF0x
King Arthur
Level 29
God Stats
9W - 8L
1,540 SR
Queue Stats
105W - 91L
1,574 Elo+
Solo
Nemesis
Nemesis
Kombuchador
Nemesis
Level 12
God Stats
1W - 1L
1,767 SR
Queue Stats
8W - 12L
1,396 Elo+
Solo
Janus
Janus
Pindi_Slaps
Janus
Level 7
God Stats
3W - 5L
1,445 SR
Queue Stats
22W - 27L
1,650 Elo+
Solo
Thanatos
Thanatos
Toshhii
Thanatos
Level 7
God Stats
2W - 3L
1,826 SR
Queue Stats
11W - 8L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
6,493
649
5,559
5,908
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ToXiCGaNoN
Gilgamesh
11
3 / 1 / 6
6,474
647
5,085
5,744
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 6
5,750
575
2,422
6,637
3,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
lilnikika
Chaac
12
6 / 0 / 0
6,816
682
5,525
5,515
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 1 / 3
7,057
706
3,140
4,444
1,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,241
524
2,484
6,714
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ItsKoruF0x
King Arthur
9
2 / 2 / 1
5,937
594
3,922
7,582
2,599
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Kombuchador
Nemesis
6
1 / 4 / 1
4,530
453
1,839
5,763
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 7 / 1
5,606
561
2,953
5,289
681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Toshhii
Thanatos
9
1 / 6 / 1
5,644
564
3,356
8,559
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
23
Kills
7
7
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
King Arthur
ItsKoruF0x
King Arthur
2
2
1
1.25
L
Nemesis
Kombuchador
Nemesis
1
4
1
0.38
W
7
2
2
4
L
3
7
1
0.5
W
Gilgamesh
ToXiCGaNoN
Gilgamesh
3
1
6
6
L
Thanatos
Toshhii
Thanatos
1
6
1
0.25
W
1
3
6
1.33
W
Chaac
lilnikika
Chaac
6
0
0
6
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,731
Damage
14,554
28,248
Taken
33,907
12,480
Mitigated
8,613
11,411
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,484
1,416
0
250
6,714
1,228
654
1,391
5,323
0
18,290
L
King Arthur
ItsKoruF0x
King Arthur
3,922
1,251
0
2,588
7,582
2,599
0
1,403
6,022
0
25,750
L
Nemesis
Kombuchador
Nemesis
1,839
778
0
1,704
5,763
1,189
518
1,201
4,476
0
9,464
W
5,559
2,826
0
1,615
5,908
1,681
434
1,180
4,728
0
37,090
L
2,953
802
0
200
5,289
681
516
910
4,379
11,773
0
W
Gilgamesh
ToXiCGaNoN
Gilgamesh
5,085
1,770
0
2,814
5,744
1,720
0
86
5,658
0
33,888
L
Thanatos
Toshhii
Thanatos
3,356
1,406
75
3,878
8,559
2,916
491
1,702
6,609
0
26,640
W
2,422
489
1,324
950
6,637
3,237
42
1,493
5,144
6,792
0
W
Chaac
lilnikika
Chaac
5,525
863
0
2,907
5,515
4,089
558
0
5,515
6,190
26,332
W
3,140
599
33
1,768
4,444
1,753
802
194
4,250
35,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
26,958
295
Minions Killed
188
0
Camps Cleared
0
1,043,570
Distance Traveled
924,566
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,241
524
45
5
0
179,612
0
L
King Arthur
5,937
594
55
6
0
226,202
2
L
Nemesis
4,530
453
24
2
0
135,354
0
W
Anhur
6,493
649
49
5
0
197,114
3
L
Janus
5,606
561
12
1
0
204,138
0
W
Gilgamesh
6,474
647
73
7
0
225,791
1
L
Thanatos
5,644
564
52
5
0
179,260
1
W
Ares
5,750
575
19
2
0
204,091
0
W
Chaac
6,816
682
70
7
0
225,815
0
W
Anubis
7,057
706
84
8
0
190,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role