Player Matchup

Izanami
Izanami
Platinum II
SicilianMick
Izanami
Platinum II
Level 146
God Stats
63W - 81L
1,608 SR
Queue Stats
215W - 224L
1,821 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,608 SR
1,821 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,887 SR
1,526 MMR
Medusa
Medusa
Gold IV
randybobandy125
Medusa
Gold IV
Level 83
God Stats
6W - 6L
1,887 SR
Queue Stats
159W - 160L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SicilianMick
Izanami
12
3 / 0 / 0
6,721
1,120
4,277
4,361
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
GilgameshBakasuraHadesSkadiUllr

VS

Bans
Ah Muzen CabSolChaacAnhurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,392
899
2,357
5,443
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
SicilianMick
Izanami
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,277
Damage
2,357
4,361
Taken
5,443
1,987
Mitigated
2,771
1,163
Healing
653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
SicilianMick
Izanami
4,277
2,699
0
1,163
4,361
1,987
1,050
354
4,007
0
33,792
L
2,357
682
0
653
5,443
2,771
0
139
5,304
0
22,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,721
Gold Earned
5,392
75
Minions Killed
50
5
Camps Cleared
2
114,364
Distance Traveled
126,414
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,721
1,120
75
13
5
114,364
2
L
Medusa
5,392
899
50
8
2
126,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role