Player Matchup

Cthulhu
Cthulhu
Brideau5913
Cthulhu
Level 13
God Stats
7W - 5L
1,555 SR
Queue Stats
28W - 26L
1,374 Elo+
Party 2
Cerberus
Cerberus
PapaSmurf697111
Cerberus
Level 19
God Stats
2W - 0L
1,767 SR
Queue Stats
38W - 9L
1,787 Elo+
Party 2
Bacchus
Bacchus
SookMedic
Bacchus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,687 Elo+
Party 2
Sylvanus
Sylvanus
TenSecondGod
Sylvanus
Level 14
God Stats
2W - 0L
1,764 SR
Queue Stats
71W - 16L
1,782 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TenSloggin
Kumbhakarna
Level 16
God Stats
3W - 0L
1,574 SR
Queue Stats
81W - 6L
1,986 Elo+
Party 2
Team Averages
Level 13
1,632 SR
1,723 Elo+

VS

Team Averages
Level 22
1,437 SR
1,357 Elo+
Jormungandr
Jormungandr
Ascendant IX
Jormungandr
Level 5
God Stats
2W - 4L
1,507 SR
Queue Stats
136W - 130L
1,152 Elo+
Solo
Geb
Geb
Dark_Diiviine
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,496 Elo+
Party 1
Arachne
Arachne
HELL0KITTYYH03
Arachne
Level 20
God Stats
47W - 49L
1,394 SR
Queue Stats
82W - 77L
1,374 Elo+
Party 1
Anubis
Anubis
bimbobussy
Anubis
Level 26
God Stats
6W - 9L
1,378 SR
Queue Stats
150W - 114L
1,421 Elo+
Party 1
Anhur
Anhur
kmart619
Anhur
Level 29
God Stats
2W - 1L
1,404 SR
Queue Stats
205W - 268L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brideau5913
Cthulhu
13
4 / 2 / 15
7,405
1,234
5,904
8,992
6,484
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
13
6 / 0 / 16
7,594
1,266
8,074
10,060
9,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
SookMedic
Bacchus
13
2 / 0 / 20
7,302
1,217
8,675
7,989
6,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
TenSecondGod
Sylvanus
14
11 / 1 / 11
8,963
1,494
14,608
9,483
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
TenSloggin
Kumbhakarna
13
2 / 0 / 23
7,790
1,298
5,093
8,668
8,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

366

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ascendant IX
Jormungandr
11
1 / 7 / 1
6,321
1,054
9,747
12,109
4,769
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 1
6,082
1,014
5,990
10,035
3,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 0
5,951
992
5,334
9,119
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
bimbobussy
Anubis
11
0 / 4 / 2
6,186
1,031
10,270
7,638
3,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
kmart619
Anhur
12
0 / 4 / 3
6,336
1,056
8,455
6,531
1,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
10
25
Kills
3
3
Deaths
25
85
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ascendant IX
Jormungandr
1
7
1
0.21
W
Cthulhu
Brideau5913
Cthulhu
4
2
15
5.75
L
1
4
1
0.38
L
1
6
0
0.17
W
Cerberus
6
0
16
14
W
Bacchus
SookMedic
Bacchus
2
0
20
12
W
Sylvanus
TenSecondGod
Sylvanus
11
1
11
16.5
W
Kumbhakarna
TenSloggin
Kumbhakarna
2
0
23
13.5
L
Anubis
bimbobussy
Anubis
0
4
2
0.25
L
Anhur
kmart619
Anhur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,354
Damage
39,796
45,192
Taken
45,432
35,201
Mitigated
15,052
22,611
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ascendant IX
Jormungandr
9,747
2,812
0
0
12,109
4,769
0
10,844
1,185
23,439
0
W
Cthulhu
Brideau5913
Cthulhu
5,904
651
226
0
8,992
6,484
0
4,733
4,259
14,437
0
L
5,990
671
0
139
10,035
3,082
0
9,500
369
9,538
0
L
5,334
3,685
0
486
9,119
2,040
0
8,751
120
0
10,028
W
Cerberus
8,074
1,877
0
1,912
10,060
9,125
0
5,899
4,161
15,312
0
W
Bacchus
SookMedic
Bacchus
8,675
2,058
1,634
3,163
7,989
6,926
0
4,971
3,018
15,542
0
W
Sylvanus
TenSecondGod
Sylvanus
14,608
3,512
8,342
5,171
9,483
4,534
0
4,830
4,653
19,613
0
W
Kumbhakarna
TenSloggin
Kumbhakarna
5,093
1,299
1,535
628
8,668
8,132
0
5,574
3,094
12,575
0
L
Anubis
bimbobussy
Anubis
10,270
1,219
0
2,649
7,638
3,222
0
6,746
746
26,700
0
L
Anhur
kmart619
Anhur
8,455
4,550
0
549
6,531
1,939
0
5,777
658
0
16,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
30,876
102
Minions Killed
105
3
Camps Cleared
6
617,571
Distance Traveled
464,949
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,321
1,054
27
5
0
97,191
0
W
Cthulhu
7,405
1,234
37
6
1
121,502
0
L
Geb
6,082
1,014
7
1
0
105,817
0
L
Arachne
5,951
992
9
2
0
77,041
2
W
Cerberus
7,594
1,266
23
4
1
123,609
0
W
Bacchus
7,302
1,217
19
3
0
128,772
0
W
Sylvanus
8,963
1,494
10
2
0
114,500
0
W
Kumbhakarna
7,790
1,298
13
2
1
129,188
0
L
Anubis
6,186
1,031
43
7
3
86,042
0
L
Anhur
6,336
1,056
19
3
3
98,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role