Player Matchup

Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ALG_Sefyu
Guan Yu
Level 160
God Stats
1W - 1L
1,625 SR
Queue Stats
216W - 185L
1,699 Elo+
Party 2
Ra
Ra
SuccodactyI
Ra
Level 154
God Stats
25W - 20L
1,806 SR
Queue Stats
583W - 498L
1,699 Elo+
Party 3
Erlang Shen
Erlang Shen
Succolodocus
Erlang Shen
Level 160
God Stats
1W - 3L
1,526 SR
Queue Stats
612W - 578L
1,717 Elo+
Party 3
Xing Tian
Xing Tian
THEDILLYWIGGLE
Xing Tian
Level 124
God Stats
7W - 4L
1,734 SR
Queue Stats
553W - 531L
1,635 Elo+
Solo
Team Averages
Level 137
1,638 SR
1,650 Elo+

VS

Team Averages
Level 147
1,663 SR
1,674 Elo+
Gilgamesh
Gilgamesh
BrettAztec
Gilgamesh
Level 127
God Stats
16W - 18L
1,484 SR
Queue Stats
296W - 256L
1,628 Elo+
Party 1
Thoth
Thoth
Sanctifying
Thoth
Level 160
God Stats
28W - 16L
1,675 SR
Queue Stats
1,336W - 1,176L
1,670 Elo+
Party 1
Olorun
Olorun
Sleepypuss
Olorun
Level 158
God Stats
18W - 7L
1,804 SR
Queue Stats
499W - 388L
1,710 Elo+
Party 4
Cthulhu
Cthulhu
Sqwady12
Cthulhu
Level 134
God Stats
1W - 3L
1,615 SR
Queue Stats
285W - 247L
1,702 Elo+
Solo
Arachne
Arachne
fatboy69420
Arachne
Level 155
God Stats
15W - 9L
1,735 SR
Queue Stats
186W - 132L
1,663 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 5 / 2
5,704
519
6,094
7,722
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ALG_Sefyu
Guan Yu
10
0 / 4 / 0
5,427
493
2,790
8,368
5,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 4 / 1
6,255
569
3,789
5,238
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Succolodocus
Erlang Shen
8
1 / 4 / 2
5,260
478
4,008
8,126
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
THEDILLYWIGGLE
Xing Tian
8
0 / 0 / 3
5,331
485
3,216
8,315
4,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrettAztec
Gilgamesh
13
3 / 0 / 2
7,188
653
6,304
8,965
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 3
6,897
627
6,660
5,571
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
Sleepypuss
Olorun
11
1 / 0 / 2
6,366
579
3,717
3,945
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Sqwady12
Cthulhu
9
0 / 1 / 5
5,742
522
4,112
6,107
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
fatboy69420
Arachne
11
10 / 3 / 2
7,247
659
7,673
9,255
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
17
17
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
2
0.4
L
Guan Yu
ALG_Sefyu
Guan Yu
0
4
0
0
W
Gilgamesh
BrettAztec
Gilgamesh
3
0
2
4
W
3
1
3
4.5
W
Olorun
Sleepypuss
Olorun
1
0
2
2
W
Cthulhu
Sqwady12
Cthulhu
0
1
5
2.5
L
3
4
1
0.88
L
Erlang Shen
Succolodocus
Erlang Shen
1
4
2
0.5
L
Xing Tian
THEDILLYWIGGLE
Xing Tian
0
0
3
1.5
W
Arachne
fatboy69420
Arachne
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
28,466
37,769
Taken
33,843
16,504
Mitigated
14,730
11,238
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,094
3,748
0
647
7,722
2,151
0
3,096
4,579
0
28,593
L
Guan Yu
ALG_Sefyu
Guan Yu
2,790
222
0
2,778
8,368
5,656
0
431
7,452
0
24,716
W
Gilgamesh
BrettAztec
Gilgamesh
6,304
2,084
0
3,183
8,965
4,904
0
0
8,965
1,739
43,115
W
6,660
400
0
1,612
5,571
1,832
186
2,752
2,819
53,470
0
W
Olorun
Sleepypuss
Olorun
3,717
1,953
176
2,281
3,945
775
0
395
3,550
40,721
0
W
Cthulhu
Sqwady12
Cthulhu
4,112
413
58
1,456
6,107
3,922
54
2,065
4,042
13,433
0
L
3,789
238
695
995
5,238
1,577
0
2,792
2,446
40,162
0
L
Erlang Shen
Succolodocus
Erlang Shen
4,008
1,594
0
2,875
8,126
2,610
0
3,370
4,712
0
25,473
L
Xing Tian
THEDILLYWIGGLE
Xing Tian
3,216
303
1,185
2,063
8,315
4,510
0
4,920
3,395
12,417
0
W
Arachne
fatboy69420
Arachne
7,673
4,885
0
4,276
9,255
3,297
0
1,793
7,462
0
32,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
33,440
278
Minions Killed
376
0
Camps Cleared
0
1,093,063
Distance Traveled
1,183,223
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,704
519
63
6
0
186,868
3
L
Guan Yu
5,427
493
56
5
0
202,372
3
W
Gilgamesh
7,188
653
100
9
0
239,471
4
W
Thoth
6,897
627
127
12
0
235,378
4
W
Olorun
6,366
579
95
9
0
221,048
5
W
Cthulhu
5,742
522
9
1
0
238,119
3
L
Ra
6,255
569
89
8
0
239,425
3
L
Erlang Shen
5,260
478
64
6
0
239,886
4
L
Xing Tian
5,331
485
6
1
0
224,512
6
W
Arachne
7,247
659
45
4
0
249,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role