Player Matchup

Set
Set
Dwavidd
Set
Level 4
God Stats
0W - 1L
1,089 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
iSylverthorn
Tiamat
Level 68
God Stats
34W - 17L
1,686 SR
Queue Stats
108W - 99L
1,546 Elo+
Party 2
Da Ji
Da Ji
sharkchampp
Da Ji
Level 4
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,334 SR
1,515 Elo+

VS

Team Averages
Level 119
1,461 SR
1,462 Elo+
Hercules
Hercules
BlairThePlayer
Hercules
Level 147
God Stats
11W - 9L
1,466 SR
Queue Stats
163W - 125L
1,550 Elo+
Party 1
Susano
Susano
Itachi20Uchiha
Susano
Level 129
God Stats
5W - 3L
1,540 SR
Queue Stats
125W - 89L
1,462 Elo+
Party 1
Tiamat
Tiamat
Queen-Sophia456
Tiamat
Level 80
God Stats
5W - 3L
1,376 SR
Queue Stats
70W - 82L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
3 / 11 / 0
8,703
622
7,999
14,365
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
0 / 5 / 1
7,971
569
11,564
12,898
6,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 12 / 2
7,660
547
3,283
13,232
3,569
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
13 / 0 / 13
11,478
820
16,303
22,133
12,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
13 / 0 / 11
11,549
825
12,953
9,598
3,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 3 / 22
9,898
707
7,333
7,256
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
3
Kills
28
28
Deaths
3
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
13
0
13
19.5
L
Set
3
11
0
0.27
W
13
0
11
18.5
W
2
3
22
4.33
L
Tiamat
0
5
1
0.1
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
36,589
40,495
Taken
38,987
14,904
Mitigated
20,615
4,753
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
16,303
3,167
537
12,267
22,133
12,860
0
5,677
16,456
348
30,382
L
Set
7,999
2,373
0
954
14,365
5,291
0
2,583
11,203
0
20,336
W
12,953
1,253
0
3,998
9,598
3,121
387
5,184
4,414
0
41,231
W
7,333
1,052
114
1,389
7,256
4,634
1,346
1,335
5,921
30,557
0
L
Tiamat
11,564
916
0
3,519
12,898
6,044
15
2,819
9,746
39,480
0
L
3,283
888
161
119
13,232
3,569
0
2,396
10,491
0
6,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
32,925
100
Minions Killed
156
3
Camps Cleared
8
699,844
Distance Traveled
781,248
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,478
820
39
3
1
289,461
5
L
Set
8,703
622
25
2
3
227,316
0
W
Susano
11,549
825
74
5
5
263,180
0
W
Tiamat
9,898
707
43
3
2
228,607
1
L
Tiamat
7,971
569
66
5
0
259,866
2
L
Da Ji
7,660
547
9
1
0
212,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role