Player Matchup

Mulan
Mulan
Misakitan
Mulan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Pele
Pele
Rytiger
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,691 Elo+
Party 1
Nu Wa
Nu Wa
halo055
Nu Wa
Level 159
God Stats
16W - 5L
1,753 SR
Queue Stats
368W - 441L
1,515 Elo+
Solo
Team Averages
Level 117
1,584 SR
1,587 Elo+

VS

Team Averages
Level 89
1,597 SR
1,594 Elo+
Geb
Geb
CHIMICHANGAKING
Geb
Level 66
God Stats
46W - 29L
1,666 SR
Queue Stats
316W - 293L
1,587 Elo+
Party 2
Nox
Nox
CoLtFiRe05
Nox
Level 118
God Stats
3W - 3L
1,578 SR
Queue Stats
213W - 219L
1,586 Elo+
Party 2
Thanatos
Thanatos
JohnThicc113
Thanatos
Level 83
God Stats
3W - 3L
1,547 SR
Queue Stats
167W - 126L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Misakitan
Mulan
12
0 / 2 / 10
8,634
617
5,659
9,699
7,452
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Rytiger
Pele
14
6 / 3 / 4
9,882
706
11,384
8,135
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
halo055
Nu Wa
14
4 / 1 / 6
9,921
709
10,881
9,613
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
8,868
633
7,712
13,139
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 2
8,595
614
6,650
8,204
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JohnThicc113
Thanatos
12
2 / 5 / 3
8,175
584
7,468
10,549
3,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
10
Kills
6
6
Deaths
10
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
4
3
2
1.67
L
Thanatos
JohnThicc113
Thanatos
2
5
3
0.7
W
Mulan
Misakitan
Mulan
0
2
10
2.5
W
Pele
Rytiger
Pele
6
3
4
2.67
W
Nu Wa
halo055
Nu Wa
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
21,830
27,447
Taken
31,892
13,741
Mitigated
19,120
8,456
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,712
866
0
2,586
13,139
12,426
0
4,179
8,279
28,750
0
L
6,650
375
0
425
8,204
3,385
0
1,942
5,890
36,017
0
L
Thanatos
JohnThicc113
Thanatos
7,468
1,607
0
4,867
10,549
3,309
0
4,565
5,459
0
23,049
W
Mulan
Misakitan
Mulan
5,659
1,260
0
2,617
9,699
7,452
424
6,016
3,683
74
16,982
W
Pele
Rytiger
Pele
11,384
2,278
0
1,637
8,135
3,713
929
5,191
2,944
0
31,881
W
Nu Wa
halo055
Nu Wa
10,881
3,793
84
4,118
9,613
2,576
692
3,463
6,150
43,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
25,638
149
Minions Killed
149
5
Camps Cleared
7
768,007
Distance Traveled
694,990
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,868
633
36
3
4
238,086
1
L
Nox
8,595
614
64
5
2
222,995
3
L
Thanatos
8,175
584
49
4
1
233,909
2
W
Mulan
8,634
617
35
3
2
257,640
2
W
Pele
9,882
706
52
4
1
270,173
0
W
Nu Wa
9,921
709
62
4
2
240,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role