Player Matchup

Morgan Le Fay
Morgan Le Fay
BeeJayyC
Morgan Le Fay
Level 121
God Stats
5W - 5L
1,461 SR
Queue Stats
335W - 241L
1,503 Elo+
Party 2
Ymir
Ymir
Kingz Orbit
Ymir
Level 67
God Stats
25W - 28L
1,620 SR
Queue Stats
170W - 181L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
TheeFinesseKing
Gilgamesh
Level 114
God Stats
28W - 7L
1,601 SR
Queue Stats
134W - 83L
1,560 Elo+
Party 2
Team Averages
Level 101
1,561 SR
1,507 Elo+

VS

Team Averages
Level 61
1,503 SR
1,503 Elo+
Sobek
Sobek
GnomeSaynn
Sobek
Level 69
God Stats
2W - 4L
1,509 SR
Queue Stats
36W - 37L
1,584 Elo+
Party 1
Artemis
Artemis
Hibernicus
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,365 Elo+
Party 1
Discordia
Discordia
MrGoodvibez
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeeJayyC
Morgan Le Fay
15
5 / 2 / 9
11,053
691
16,871
13,589
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 13
10,568
661
6,727
17,533
17,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TheeFinesseKing
Gilgamesh
16
10 / 2 / 7
12,307
769
13,882
16,144
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 5 / 4
9,237
577
9,003
17,380
18,959
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Hibernicus
Artemis
12
2 / 8 / 2
9,262
579
10,964
15,643
5,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MrGoodvibez
Discordia
14
3 / 4 / 2
9,752
610
17,250
11,800
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeeJayyC
Morgan Le Fay
5
2
9
4.75
L
Sobek
1
5
4
0.6
L
Artemis
Hibernicus
Artemis
2
8
2
0.38
W
2
2
13
4.25
L
Discordia
MrGoodvibez
Discordia
3
4
2
1
W
Gilgamesh
TheeFinesseKing
Gilgamesh
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
37,217
47,266
Taken
44,823
35,264
Mitigated
28,687
13,416
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeeJayyC
Morgan Le Fay
16,871
870
45
5,076
13,589
5,861
1,282
7,374
5,984
56,531
0
L
Sobek
9,003
776
0
3,533
17,380
18,959
0
8,671
8,304
23,912
0
L
Artemis
Hibernicus
Artemis
10,964
7,091
0
1,739
15,643
5,402
180
8,633
6,658
0
24,928
W
6,727
917
810
4,701
17,533
17,674
828
9,340
7,624
23,084
0
L
Discordia
MrGoodvibez
Discordia
17,250
784
0
847
11,800
4,326
190
5,755
5,707
48,977
0
W
Gilgamesh
TheeFinesseKing
Gilgamesh
13,882
4,093
0
2,784
16,144
11,729
662
9,025
6,631
0
34,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
28,251
164
Minions Killed
144
7
Camps Cleared
8
901,869
Distance Traveled
773,214
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,053
691
80
5
3
310,175
0
L
Sobek
9,237
577
21
1
2
284,493
2
L
Artemis
9,262
579
44
3
2
213,691
1
W
Ymir
10,568
661
38
2
1
275,707
1
L
Discordia
9,752
610
79
5
4
275,030
4
W
Gilgamesh
12,307
769
46
3
3
315,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role