Player Matchup

Bacchus
Bacchus
I bongus I
Bacchus
Level 123
God Stats
0W - 1L
1,256 SR
Queue Stats
117W - 105L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
IBingusI
Heimdallr
Level 116
God Stats
7W - 4L
1,787 SR
Queue Stats
29W - 22L
1,607 Elo+
Party 1
Thoth
Thoth
Lavarbigballer4
Thoth
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,569 Elo+
Party 1
Team Averages
Level 99
1,515 SR
1,598 Elo+

VS

Team Averages
Level 59
1,386 SR
1,433 Elo+
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IISLOTHII
Ne Zha
Level 36
God Stats
12W - 13L
1,423 SR
Queue Stats
204W - 302L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
UptownNutt
Cthulhu
Level 37
God Stats
16W - 15L
1,236 SR
Queue Stats
254W - 355L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I bongus I
Bacchus
10
2 / 4 / 3
7,501
625
5,177
8,360
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
IBingusI
Heimdallr
11
1 / 3 / 4
7,525
627
6,107
6,040
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 3
8,033
669
6,392
5,180
1,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 2 / 6
8,081
673
3,669
7,010
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
IISLOTHII
Ne Zha
12
2 / 2 / 4
7,586
632
3,806
7,332
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
UptownNutt
Cthulhu
13
5 / 1 / 4
9,051
754
3,839
7,277
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
10
10
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
6
3
L
Bacchus
I bongus I
Bacchus
2
4
3
0.88
L
Heimdallr
IBingusI
Heimdallr
1
3
4
1
W
Ne Zha
IISLOTHII
Ne Zha
2
2
4
2
L
2
3
3
1.17
W
Cthulhu
UptownNutt
Cthulhu
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
11,314
19,580
Taken
21,619
10,249
Mitigated
13,638
2,096
Healing
2,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,669
206
0
0
7,010
3,091
0
4,404
2,398
13,733
0
L
Bacchus
I bongus I
Bacchus
5,177
459
0
1,257
8,360
6,063
236
3,199
5,013
12,384
0
L
Heimdallr
IBingusI
Heimdallr
6,107
1,534
0
500
6,040
2,338
37
2,171
3,654
0
21,827
W
Ne Zha
IISLOTHII
Ne Zha
3,806
341
0
1,041
7,332
3,282
0
3,592
3,493
0
23,693
L
6,392
427
0
339
5,180
1,848
49
2,330
2,685
33,090
0
W
Cthulhu
UptownNutt
Cthulhu
3,839
86
129
877
7,277
7,265
0
3,222
3,847
13,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,059
Gold Earned
24,718
126
Minions Killed
97
6
Camps Cleared
4
624,171
Distance Traveled
704,729
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,081
673
33
3
3
207,454
8
L
Bacchus
7,501
625
11
1
2
217,830
1
L
Heimdallr
7,525
627
49
4
2
183,431
0
W
Ne Zha
7,586
632
50
4
1
221,866
2
L
Thoth
8,033
669
66
6
2
222,910
1
W
Cthulhu
9,051
754
14
1
0
275,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role