Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MomotoMi
Cupid
Level 26
God Stats
2W - 0L
1,366 SR
Queue Stats
78W - 73L
1,442 Elo+
Party 2
Fafnir
Fafnir
加藤正行
Fafnir
Level 108
God Stats
2W - 2L
1,520 SR
Queue Stats
434W - 420L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
柴米油盐不觉甜
Cthulhu
Level 89
God Stats
20W - 15L
1,545 SR
Queue Stats
464W - 432L
1,496 Elo+
Party 2
Team Averages
Level 69
1,486 SR
1,492 Elo+

VS

Team Averages
Level 66
1,450 SR
1,425 Elo+
Freya
Freya
Hachikö
Freya
Level 159
God Stats
11W - 20L
1,447 SR
Queue Stats
373W - 405L
1,520 Elo+
Solo
Geb
Geb
SpellWeaverLII
Geb
Level 67
God Stats
12W - 14L
1,350 SR
Queue Stats
412W - 479L
1,343 Elo+
Party 1
Chiron
Chiron
Volidas1
Chiron
Level 28
God Stats
9W - 12L
1,378 SR
Queue Stats
96W - 115L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
land2001s
Gilgamesh
Level 31
God Stats
21W - 18L
1,573 SR
Queue Stats
81W - 101L
1,415 Elo+
Solo
Vulcan
Vulcan
masixRUS
Vulcan
Level 44
God Stats
6W - 3L
1,499 SR
Queue Stats
66W - 65L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 0 / 4
7,148
650
3,985
8,129
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
 
Janus
11
3 / 0 / 1
6,192
563
3,595
4,852
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
MomotoMi
Cupid
11
4 / 1 / 2
6,437
585
4,371
5,022
1,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
10
1 / 1 / 6
6,699
609
3,848
8,025
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 3
6,897
627
7,345
7,449
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hachikö
Freya
9
1 / 4 / 1
5,640
513
3,284
7,908
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 2
4,814
438
1,846
6,900
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Volidas1
Chiron
8
1 / 4 / 0
4,843
440
4,328
5,415
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
land2001s
Gilgamesh
10
1 / 3 / 0
5,965
542
3,784
9,977
4,089
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
masixRUS
Vulcan
9
0 / 3 / 0
5,454
496
4,505
5,952
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
4
7
W
Janus
 
Janus
3
0
1
3.5
L
Freya
Hachikö
Freya
1
4
1
0.38
W
Cupid
MomotoMi
Cupid
4
1
2
5
L
0
2
2
0.5
L
Chiron
Volidas1
Chiron
1
4
0
0.25
L
Gilgamesh
land2001s
Gilgamesh
1
3
0
0.33
L
Vulcan
masixRUS
Vulcan
0
3
0
0
W
Fafnir
1
1
6
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
17,747
33,477
Taken
36,152
20,905
Mitigated
14,212
10,101
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,985
1,607
0
766
8,129
3,442
31
901
7,228
0
49,762
W
Janus
 
Janus
3,595
285
0
2,145
4,852
1,525
0
3,016
1,836
32,011
0
L
Freya
Hachikö
Freya
3,284
1,046
0
2,703
7,908
2,974
459
2,752
4,858
21,791
5,551
W
Cupid
MomotoMi
Cupid
4,371
2,415
425
1,387
5,022
1,418
700
1,064
3,958
0
38,632
L
1,846
505
0
1,014
6,900
3,728
0
1,973
4,853
7,890
0
L
Chiron
Volidas1
Chiron
4,328
1,546
186
1,030
5,415
1,228
151
1,085
4,330
0
17,782
L
Gilgamesh
land2001s
Gilgamesh
3,784
1,205
0
3,596
9,977
4,089
0
4,302
4,931
0
25,395
L
Vulcan
masixRUS
Vulcan
4,505
1,675
0
715
5,952
2,193
185
3,332
2,392
29,226
0
W
Fafnir
3,848
1,100
0
1,977
8,025
7,815
39
3,367
4,658
17,429
0
W
7,345
1,129
159
3,242
7,449
6,705
0
1,102
6,347
31,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
26,716
338
Minions Killed
209
0
Camps Cleared
0
1,196,952
Distance Traveled
999,055
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,148
650
91
8
0
288,226
3
W
Janus
6,192
563
76
7
0
233,479
6
L
Freya
5,640
513
60
5
0
174,268
4
W
Cupid
6,437
585
79
7
0
217,663
4
L
Geb
4,814
438
9
1
0
196,691
2
L
Chiron
4,843
440
30
3
0
211,132
2
L
Gilgamesh
5,965
542
57
5
0
217,842
3
L
Vulcan
5,454
496
53
5
0
199,122
2
W
Fafnir
6,699
609
25
2
0
224,897
3
W
Cthulhu
6,897
627
67
6
0
232,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role