Player Matchup

Kukulkan
Kukulkan
Clabama
Kukulkan
Level 12
God Stats
24W - 25L
1,547 SR
Queue Stats
25W - 27L
1,408 Elo+
Party 2
Zeus
Zeus
Elucidator7234
Zeus
Level 39
God Stats
7W - 4L
1,785 SR
Queue Stats
94W - 111L
1,336 Elo+
Party 2
Nemesis
Nemesis
Itz RedDuMbo
Nemesis
Level 26
God Stats
6W - 3L
1,780 SR
Queue Stats
33W - 43L
1,303 Elo+
Party 2
Team Averages
Level 26
1,704 SR
1,349 Elo+

VS

Team Averages
Level 22
1,508 SR
1,339 Elo+
Bastet
Bastet
AllLlvesMatter69
Bastet
Level 9
God Stats
10W - 3L
1,524 SR
Queue Stats
38W - 39L
1,453 Elo+
Solo
Hel
Hel
DoubleV3nom33
Hel
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 17L
1,064 Elo+
Party 1
Cerberus
Cerberus
max2140
Cerberus
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clabama
Kukulkan
14
3 / 5 / 5
10,783
599
11,942
10,896
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 9 / 5
11,609
645
12,521
16,506
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Itz RedDuMbo
Nemesis
14
2 / 4 / 6
10,612
590
5,425
14,461
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 10
12,718
707
25,340
15,609
7,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 2 / 5
12,765
709
8,544
10,287
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
max2140
Cerberus
14
1 / 4 / 8
10,467
582
4,570
12,624
8,618
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
9
Kills
18
18
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
Kukulkan
Clabama
Kukulkan
3
5
5
1.1
W
9
2
5
5.75
L
4
9
5
0.72
L
Nemesis
Itz RedDuMbo
Nemesis
2
4
6
1.25
W
Cerberus
max2140
Cerberus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,888
Damage
38,454
41,863
Taken
38,520
10,656
Mitigated
19,404
5,650
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,340
3,859
341
6,209
15,609
7,055
0
7,195
7,874
0
58,814
L
Kukulkan
Clabama
Kukulkan
11,942
400
501
726
10,896
2,668
0
3,064
7,832
27,391
0
W
8,544
1,075
3,471
5,210
10,287
3,731
352
7,506
2,228
58,202
0
L
12,521
2,595
306
2,449
16,506
3,856
0
5,417
11,089
32,476
0
L
Nemesis
Itz RedDuMbo
Nemesis
5,425
2,251
323
1,345
14,461
4,132
0
4,709
9,752
0
12,092
W
Cerberus
max2140
Cerberus
4,570
230
0
1,215
12,624
8,618
329
9,017
2,916
20,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
35,950
126
Minions Killed
212
1
Camps Cleared
15
946,841
Distance Traveled
963,403
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,718
707
50
3
10
341,750
5
L
Kukulkan
10,783
599
55
3
0
301,914
3
W
Hel
12,765
709
124
7
3
329,600
5
L
Zeus
11,609
645
51
3
0
260,579
0
L
Nemesis
10,612
590
20
1
1
384,348
3
W
Cerberus
10,467
582
38
2
2
292,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role