Player Matchup

Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
OhMyGamertag
Izanami
Level 84
God Stats
18W - 8L
1,748 SR
Queue Stats
107W - 101L
1,547 Elo+
Party 2
Merlin
Merlin
Sh1ngles
Merlin
Level 117
God Stats
1W - 1L
1,872 SR
Queue Stats
171W - 160L
1,571 Elo+
Party 2
Team Averages
Level 100
1,706 SR
1,540 Elo+

VS

Team Averages
Level 149
1,587 SR
1,544 Elo+
Skadi
Skadi
EDM Eternal
Skadi
Level 160
God Stats
8W - 1L
1,594 SR
Queue Stats
516W - 412L
1,570 Elo+
Party 1
Bastet
Bastet
Mesmirandia
Bastet
Level 160
God Stats
11W - 3L
1,591 SR
Queue Stats
153W - 120L
1,627 Elo+
Party 1
Hera
Hera
RedBias01
Hera
Level 127
God Stats
9W - 5L
1,575 SR
Queue Stats
227W - 223L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 7 / 1
8,466
605
4,041
18,009
19,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
OhMyGamertag
Izanami
12
1 / 8 / 1
8,453
604
6,816
11,412
3,594
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Sh1ngles
Merlin
14
1 / 4 / 0
8,374
598
7,591
10,810
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 9
10,524
752
11,625
9,130
3,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
14
6 / 0 / 13
10,185
728
15,114
9,922
3,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
15
5 / 0 / 12
10,006
715
7,871
5,298
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
19
19
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
7
1
0.07
W
8
3
9
4.17
W
Bastet
6
0
13
12.5
L
Izanami
OhMyGamertag
Izanami
1
8
1
0.19
W
Hera
5
0
12
11
L
Merlin
Sh1ngles
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
34,610
40,231
Taken
24,350
27,048
Mitigated
8,936
4,494
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,041
80
292
1,352
18,009
19,792
0
4,233
13,470
11,663
0
W
11,625
3,588
0
0
9,130
3,424
1,208
5,051
4,079
0
41,628
W
Bastet
15,114
1,556
0
1,932
9,922
3,657
63
4,142
5,780
0
24,538
L
Izanami
OhMyGamertag
Izanami
6,816
3,717
0
427
11,412
3,594
42
1,718
9,550
0
29,181
W
Hera
7,871
2,024
0
426
5,298
1,855
555
2,992
2,306
32,018
0
L
Merlin
Sh1ngles
Merlin
7,591
74
0
2,423
10,810
3,662
39
1,656
9,020
43,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
30,715
182
Minions Killed
168
6
Camps Cleared
6
666,159
Distance Traveled
835,852
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,466
605
16
1
1
220,357
1
W
Skadi
10,524
752
81
6
0
234,786
2
W
Bastet
10,185
728
29
2
2
310,877
6
L
Izanami
8,453
604
73
5
2
202,819
4
W
Hera
10,006
715
58
4
4
290,189
3
L
Merlin
8,374
598
93
7
3
242,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role