Player Matchup

Cerberus
Cerberus
EmTheQueen27
Cerberus
Level 105
God Stats
26W - 22L
1,582 SR
Queue Stats
275W - 278L
1,490 Elo+
Party 2
Achilles
Achilles
NoNameLife
Achilles
Level 160
God Stats
7W - 3L
1,829 SR
Queue Stats
193W - 149L
1,660 Elo+
Party 3
Ullr
Ullr
OkuSuda
Ullr
Level 123
God Stats
28W - 9L
1,867 SR
Queue Stats
414W - 262L
1,668 Elo+
Party 3
Nox
Nox
SilentBunbun
Nox
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Skywa1ker196
Zeus
Level 29
God Stats
6W - 2L
1,951 SR
Queue Stats
78W - 42L
1,646 Elo+
Party 2
Team Averages
Level 84
1,746 SR
1,593 Elo+

VS

Team Averages
Level 103
1,694 SR
1,644 Elo+
Anhur
Anhur
DrLadyfingersMD
Anhur
Level 156
God Stats
17W - 15L
1,780 SR
Queue Stats
328W - 218L
1,704 Elo+
Party 1
Ao Kuang
Ao Kuang
Durch
Ao Kuang
Level 142
God Stats
2W - 5L
1,598 SR
Queue Stats
234W - 138L
1,773 Elo+
Party 1
Athena
Athena
Fireballtech55
Athena
Level 48
God Stats
2W - 1L
1,832 SR
Queue Stats
162W - 71L
1,715 Elo+
Party 1
Mulan
Mulan
OneTapIGuess
Mulan
Level 46
God Stats
25W - 24L
1,635 SR
Queue Stats
276W - 264L
1,476 Elo+
Solo
Hachiman
Hachiman
SmallHandz
Hachiman
Level 124
God Stats
2W - 3L
1,627 SR
Queue Stats
305W - 306L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmTheQueen27
Cerberus
13
3 / 1 / 13
8,629
575
5,923
11,486
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
NoNameLife
Achilles
15
5 / 1 / 3
9,106
607
8,142
10,953
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
OkuSuda
Ullr
17
10 / 1 / 4
10,281
685
13,903
9,199
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 2
7,620
508
2,103
8,491
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 5
9,339
623
12,770
6,082
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,834
589
9,959
8,879
3,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Durch
Ao Kuang
13
3 / 4 / 3
7,882
525
5,235
10,605
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 7 / 1
5,956
397
3,104
15,325
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 8 / 1
6,715
448
4,930
11,830
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
SmallHandz
Hachiman
10
0 / 5 / 0
6,140
409
3,810
9,011
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
26
Kills
11
11
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
2
2
4
L
Ao Kuang
Durch
Ao Kuang
3
4
3
1.13
W
Cerberus
EmTheQueen27
Cerberus
3
1
13
9.5
L
0
7
1
0.07
W
Achilles
NoNameLife
Achilles
5
1
3
6.5
W
Ullr
OkuSuda
Ullr
10
1
4
12
L
1
8
1
0.19
W
3
5
2
0.8
W
5
3
5
2.5
L
Hachiman
SmallHandz
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,841
Damage
27,038
46,211
Taken
55,650
27,041
Mitigated
26,803
13,773
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,959
6,845
0
3,358
8,879
3,167
0
4,274
4,481
0
57,851
L
Ao Kuang
Durch
Ao Kuang
5,235
1,384
0
2,931
10,605
4,833
0
4,222
6,227
35,761
11,237
W
Cerberus
EmTheQueen27
Cerberus
5,923
325
0
1,999
11,486
11,069
58
3,205
8,109
24,860
0
L
3,104
572
0
1,240
15,325
9,578
0
4,616
10,449
14,827
0
W
Achilles
NoNameLife
Achilles
8,142
1,915
0
5,005
10,953
8,632
235
954
9,553
0
55,428
W
Ullr
OkuSuda
Ullr
13,903
4,602
0
2,552
9,199
3,588
4,135
1,332
7,823
0
80,589
L
4,930
755
0
1,076
11,830
7,110
0
4,635
6,524
0
24,855
W
2,103
429
0
2,803
8,491
2,166
144
607
7,884
31,082
0
W
12,770
2,312
0
1,414
6,082
1,586
0
1,712
4,325
56,517
0
L
Hachiman
SmallHandz
Hachiman
3,810
2,385
202
2,115
9,011
2,115
686
2,529
6,424
0
37,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
35,527
460
Minions Killed
351
0
Camps Cleared
0
1,461,351
Distance Traveled
1,356,156
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,834
589
105
7
0
277,007
5
L
Ao Kuang
7,882
525
92
6
0
288,333
1
W
Cerberus
8,629
575
37
2
0
282,612
1
L
Athena
5,956
397
29
2
0
293,812
3
W
Achilles
9,106
607
98
7
0
323,046
2
W
Ullr
10,281
685
135
9
0
308,399
1
L
Mulan
6,715
448
56
4
0
210,795
3
W
Nox
7,620
508
68
5
0
273,547
4
W
Zeus
9,339
623
122
8
0
273,747
3
L
Hachiman
6,140
409
69
5
0
286,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role