Player Matchup

Hachiman
Hachiman
Lucasboituva
Hachiman
Level 16
God Stats
2W - 0L
1,379 SR
Queue Stats
26W - 19L
1,530 Elo+
Solo
Chiron
Chiron
Robe Maldonado
Chiron
Level 26
God Stats
2W - 0L
1,665 SR
Queue Stats
11W - 13L
1,446 Elo+
Solo
Cerberus
Cerberus
Shadowy Sol
Cerberus
Level 8
God Stats
2W - 0L
1,759 SR
Queue Stats
47W - 45L
1,460 Elo+
Solo
Jing Wei
Jing Wei
SlaughterCobraMk
Jing Wei
Level 18
God Stats
17W - 20L
1,427 SR
Queue Stats
179W - 161L
1,512 Elo+
Solo
Anubis
Anubis
champy1025
Anubis
Level 28
God Stats
5W - 5L
1,108 SR
Queue Stats
73W - 99L
1,416 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,473 Elo+

VS

Team Averages
Level 10
1,551 SR
1,459 Elo+
Ra
Ra
A1rg3tlam
Ra
Level 17
God Stats
1W - 1L
1,785 SR
Queue Stats
38W - 31L
1,547 Elo+
Solo
Thor
Thor
Brokin19
Thor
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Ymir
Ymir
Ignite SK 18
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Solo
Hades
Hades
Player919259362
Hades
Level 21
God Stats
4W - 3L
1,618 SR
Queue Stats
49W - 62L
1,377 Elo+
Solo
Ares
Ares
moldybanana68
Ares
Level 5
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lucasboituva
Hachiman
20
15 / 0 / 26
15,110
1,259
31,950
13,630
5,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 5 / 21
12,628
1,052
12,301
10,683
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Shadowy Sol
Cerberus
19
4 / 3 / 28
12,764
1,064
16,012
19,076
6,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 1 / 15
15,213
1,268
26,331
13,023
5,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
champy1025
Anubis
20
14 / 5 / 24
14,322
1,194
24,751
12,624
6,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 3
14,271
1,189
33,389
24,107
9,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
18
0 / 11 / 7
11,138
928
314
17,668
6,337
17
0 / 11 / 3
10,338
862
2,853
27,967
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
4 / 13 / 4
12,241
1,020
18,190
33,719
18,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 8 / 8
13,055
1,088
4,733
24,562
30,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
38
51
Kills
13
14
Deaths
51
114
Assists
25
Player
Kills
Deaths
Assists
KDA
L
9
8
3
1.31
L
Thor
0
11
7
0.32
L
0
11
3
0.14
W
Hachiman
Lucasboituva
Hachiman
15
0
26
28
L
4
13
4
0.46
W
5
5
21
3.1
W
Cerberus
Shadowy Sol
Cerberus
4
3
28
6
W
13
1
15
20.5
W
Anubis
champy1025
Anubis
14
5
24
5.2
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,345
Damage
59,479
69,036
Taken
128,023
28,787
Mitigated
80,483
12,925
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,389
521
2,444
6,620
24,107
9,320
0
6,769
17,338
74,894
0
L
Thor
314
212
0
0
17,668
6,337
0
6,033
11,635
0
5,190
L
2,853
1,601
0
371
27,967
15,128
0
9,970
16,383
8,204
0
W
Hachiman
Lucasboituva
Hachiman
31,950
19,914
0
0
13,630
5,478
0
11,639
1,654
0
45,529
L
18,190
2,190
584
4,418
33,719
18,790
0
8,893
24,826
40,069
0
W
12,301
6,623
778
1,386
10,683
4,233
0
9,139
1,273
0
36,717
W
Cerberus
Shadowy Sol
Cerberus
16,012
603
227
5,418
19,076
6,975
0
15,502
2,423
23,251
0
W
26,331
18,804
0
1,678
13,023
5,446
0
10,951
1,911
0
69,084
W
Anubis
champy1025
Anubis
24,751
2,125
0
3,438
12,624
6,655
0
10,516
1,738
43,454
0
L
4,733
591
0
1,137
24,562
30,908
0
9,098
15,464
44,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,037
Gold Earned
61,043
236
Minions Killed
212
17
Camps Cleared
1
1,060,614
Distance Traveled
1,052,948
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,271
1,189
91
8
0
269,118
1
L
Thor
11,138
928
11
1
0
176,998
1
L
Ymir
10,338
862
2
0
1
138,363
1
W
Hachiman
15,110
1,259
35
3
0
244,891
0
L
Hades
12,241
1,020
51
4
0
239,560
1
W
Chiron
12,628
1,052
60
5
0
182,491
0
W
Cerberus
12,764
1,064
26
2
1
217,661
0
W
Jing Wei
15,213
1,268
83
7
15
242,058
0
W
Anubis
14,322
1,194
32
3
1
173,513
0
L
Ares
13,055
1,088
57
5
0
228,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role