Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Peterp4rker
Susano
Level 29
God Stats
8W - 3L
1,683 SR
Queue Stats
294W - 339L
1,458 Elo+
Solo
Cthulhu
Cthulhu
TubsRx
Cthulhu
Level 33
God Stats
4W - 4L
1,628 SR
Queue Stats
119W - 123L
1,473 Elo+
Party 3
Anhur
Anhur
UncleJimmy
Anhur
Level 18
God Stats
2W - 1L
1,858 SR
Queue Stats
41W - 33L
1,635 Elo+
Party 2
Sol
Sol
munchlady420
Sol
Level 18
God Stats
4W - 12L
1,166 SR
Queue Stats
38W - 56L
1,463 Elo+
Party 3
Team Averages
Level 25
1,567 SR
1,506 Elo+

VS

Team Averages
Level 19
1,420 SR
1,584 Elo+
Sun Wukong
Sun Wukong
Baaaaaagel
Sun Wukong
Level 18
God Stats
17W - 26L
1,451 SR
Queue Stats
40W - 45L
1,408 Elo+
Party 1
King Arthur
King Arthur
CrimpChomp
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,731 Elo+
Party 1
Apollo
Apollo
IxISpacerIxI
Apollo
Level 29
God Stats
3W - 6L
1,345 SR
Queue Stats
119W - 124L
1,649 Elo+
Solo
Agni
Agni
Liein
Agni
Level 28
God Stats
8W - 8L
1,477 SR
Queue Stats
218W - 253L
1,473 Elo+
Solo
Poseidon
Poseidon
iwillalwaysLoveu
Poseidon
Level 14
God Stats
6W - 5L
1,328 SR
Queue Stats
23W - 18L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 0 / 0
7,418
674
5,028
5,990
6,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
9
0 / 1 / 0
5,469
497
853
4,696
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TubsRx
Cthulhu
10
5 / 0 / 4
6,286
571
3,957
6,126
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
11
5 / 3 / 4
6,874
625
8,930
6,556
1,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 0
5,511
501
1,051
5,718
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baaaaaagel
Sun Wukong
8
0 / 3 / 0
5,054
459
2,329
6,950
2,914
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
CrimpChomp
King Arthur
7
1 / 5 / 1
4,934
449
3,005
9,965
3,517
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
10
1 / 4 / 1
5,893
536
1,902
8,440
1,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Liein
Agni
5
0 / 1 / 0
4,278
389
1,168
1,798
252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 1
7,386
671
4,851
3,555
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
7
7
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
0
3
L
Sun Wukong
Baaaaaagel
Sun Wukong
0
3
0
0
L
King Arthur
CrimpChomp
King Arthur
1
5
1
0.3
L
Apollo
1
4
1
0.38
L
Agni
Liein
Agni
0
1
0
0
W
Susano
0
1
0
0
W
Cthulhu
TubsRx
Cthulhu
5
0
4
7
W
Anhur
5
3
4
2.33
L
5
0
1
5.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,819
Damage
13,255
29,086
Taken
30,708
14,504
Mitigated
9,243
12,682
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,028
687
0
4,304
5,990
6,670
273
150
5,840
35,110
6,309
L
Sun Wukong
Baaaaaagel
Sun Wukong
2,329
326
12
1,361
6,950
2,914
0
4,701
2,249
0
20,441
L
King Arthur
CrimpChomp
King Arthur
3,005
794
0
2,510
9,965
3,517
0
2,047
7,526
0
17,527
L
Apollo
1,902
1,666
0
2,772
8,440
1,621
0
974
7,388
0
32,634
L
Agni
Liein
Agni
1,168
228
0
902
1,798
252
0
272
1,489
9,978
0
W
Susano
853
237
0
2,930
4,696
1,302
0
899
3,751
0
30,106
W
Cthulhu
TubsRx
Cthulhu
3,957
699
0
2,366
6,126
3,004
0
699
5,411
18,995
0
W
Anhur
8,930
4,836
0
829
6,556
1,820
0
1,114
5,395
0
38,689
L
4,851
612
0
1,259
3,555
939
0
1,097
2,412
43,801
0
W
1,051
379
0
2,253
5,718
1,708
0
2,830
2,670
24,599
3,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
27,545
313
Minions Killed
287
0
Camps Cleared
0
1,018,984
Distance Traveled
907,622
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,418
674
99
9
0
161,652
3
L
Sun Wukong
5,054
459
48
4
0
200,050
2
L
King Arthur
4,934
449
30
3
0
198,375
1
L
Apollo
5,893
536
79
7
0
192,329
0
L
Agni
4,278
389
28
3
0
108,903
0
W
Susano
5,469
497
69
6
0
227,400
0
W
Cthulhu
6,286
571
28
3
0
232,141
3
W
Anhur
6,874
625
66
6
0
197,034
0
L
Poseidon
7,386
671
102
9
0
207,965
4
W
Sol
5,511
501
51
5
0
200,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role