Player Matchup

Charybdis
Charybdis
Chronovus
Charybdis
Level 82
God Stats
1W - 2L
1,797 SR
Queue Stats
41W - 38L
1,532 Elo+
Party 2
The Morrigan
The Morrigan
J297
The Morrigan
Level 27
God Stats
3W - 3L
1,709 SR
Queue Stats
7W - 12L
1,435 Elo+
Party 2
Zeus
Zeus
Modizuda
Zeus
Level 48
God Stats
309W - 322L
1,547 SR
Queue Stats
363W - 402L
1,518 Elo+
Solo
Cliodhna
Cliodhna
Twololcats
Cliodhna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,556 Elo+
Party 2
Hercules
Hercules
c0bian
Hercules
Level 33
God Stats
20W - 10L
1,728 SR
Queue Stats
197W - 117L
1,619 Elo+
Solo
Team Averages
Level 50
1,656 SR
1,532 Elo+

VS

Team Averages
Level 88
1,662 SR
1,580 Elo+
Chaac
Chaac
MNinja39
Chaac
Level 110
God Stats
27W - 14L
1,736 SR
Queue Stats
245W - 166L
1,627 Elo+
Party 1
Hel
Hel
Moroshu
Hel
Level 129
God Stats
1W - 1L
1,613 SR
Queue Stats
8W - 6L
1,516 Elo+
Party 1
Sol
Sol
Ramenoodleina
Sol
Level 29
God Stats
1W - 1L
1,505 SR
Queue Stats
204W - 137L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheDonPiton
Tsukuyomi
Level 38
God Stats
1W - 1L
1,724 SR
Queue Stats
20W - 20L
1,470 Elo+
Solo
Terra
Terra
masterczar
Terra
Level 132
God Stats
1W - 0L
1,735 SR
Queue Stats
230W - 141L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chronovus
Charybdis
20
4 / 9 / 7
13,910
994
34,080
26,505
9,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
J297
The Morrigan
19
3 / 8 / 6
13,063
933
14,115
19,345
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
19
0 / 9 / 6
12,278
877
18,843
15,429
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Twololcats
Cliodhna
19
1 / 10 / 9
12,505
893
14,118
21,242
8,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
c0bian
Hercules
20
4 / 5 / 8
13,758
983
27,583
35,687
38,007
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MNinja39
Chaac
20
9 / 0 / 23
15,610
1,115
28,089
22,789
31,261
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
20
4 / 2 / 20
13,272
948
13,678
19,434
25,349
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 18
14,318
1,023
24,217
17,272
8,802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
TheDonPiton
Tsukuyomi
20
14 / 3 / 21
16,338
1,167
33,233
21,732
23,602
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
20
5 / 3 / 28
13,890
992
13,534
35,013
50,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
151
12
Kills
41
41
Deaths
12
36
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chronovus
Charybdis
4
9
7
0.83
L
The Morrigan
J297
The Morrigan
3
8
6
0.75
W
Chaac
MNinja39
Chaac
9
0
23
20.5
L
Zeus
0
9
6
0.33
W
Hel
4
2
20
7
W
9
4
18
4.5
W
Tsukuyomi
TheDonPiton
Tsukuyomi
14
3
21
8.17
L
Cliodhna
Twololcats
Cliodhna
1
10
9
0.55
L
Hercules
c0bian
Hercules
4
5
8
1.6
W
Terra
5
3
28
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,739
Damage
112,751
118,208
Taken
116,240
67,655
Mitigated
139,911
14,407
Healing
53,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chronovus
Charybdis
34,080
19,235
0
1,747
26,505
9,870
0
13,171
12,942
0
66,884
L
The Morrigan
J297
The Morrigan
14,115
2,993
0
241
19,345
6,748
0
8,458
10,542
34,982
0
W
Chaac
MNinja39
Chaac
28,089
5,395
0
9,378
22,789
31,261
0
7,003
15,382
7,339
68,518
L
Zeus
18,843
701
0
871
15,429
4,872
0
4,796
10,582
56,715
0
W
Hel
13,678
884
9,354
7,761
19,434
25,349
0
7,663
11,161
21,668
0
W
24,217
11,456
0
5,678
17,272
8,802
0
5,619
11,146
58,412
0
W
Tsukuyomi
TheDonPiton
Tsukuyomi
33,233
8,444
0
3,316
21,732
23,602
0
6,229
14,647
0
53,365
L
Cliodhna
Twololcats
Cliodhna
14,118
2,510
0
1,075
21,242
8,158
0
10,022
10,799
0
30,006
L
Hercules
c0bian
Hercules
27,583
7,934
0
10,473
35,687
38,007
0
17,891
17,420
9,337
31,004
W
Terra
13,534
2,411
5,255
13,255
35,013
50,897
0
10,962
22,925
29,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,514
Gold Earned
73,428
284
Minions Killed
287
8
Camps Cleared
10
1,205,030
Distance Traveled
1,390,997
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,910
994
78
6
1
246,974
1
L
The Morrigan
13,063
933
65
5
0
226,369
3
W
Chaac
15,610
1,115
116
8
6
297,671
0
L
Zeus
12,278
877
71
5
6
203,529
1
W
Hel
13,272
948
21
2
0
309,923
1
W
Sol
14,318
1,023
77
6
1
222,212
1
W
Tsukuyomi
16,338
1,167
40
3
3
285,734
1
L
Cliodhna
12,505
893
42
3
0
259,160
0
L
Hercules
13,758
983
28
2
1
268,998
0
W
Terra
13,890
992
33
2
0
275,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role