Player Matchup

Bakasura
Bakasura
BabaLLIypa
Bakasura
Level 26
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Fortify4
Ra
Level 6
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 3L
1,415 Elo+
Solo
Izanami
Izanami
Jastaqq
Izanami
Level 8
God Stats
5W - 8L
1,370 SR
Queue Stats
7W - 10L
1,265 Elo+
Solo
Hachiman
Hachiman
Ohahayo
Hachiman
Level 14
God Stats
3W - 1L
1,702 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 2
King Arthur
King Arthur
程大仙儿
King Arthur
Level 12
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 1L
1,672 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,448 Elo+

VS

Team Averages
Level 21
1,449 SR
1,471 Elo+
Cliodhna
Cliodhna
AkmnOnA
Cliodhna
Level 22
God Stats
0W - 1L
1,351 SR
Queue Stats
4W - 4L
1,421 Elo+
Party 1
Neith
Neith
CourtofRoderick
Neith
Level 18
God Stats
0W - 2L
1,231 SR
Queue Stats
39W - 34L
1,354 Elo+
Party 1
Poseidon
Poseidon
GemStone01
Poseidon
Level 23
God Stats
4W - 3L
1,575 SR
Queue Stats
149W - 146L
1,373 Elo+
Solo
Artio
Artio
MomotoMi
Artio
Level 26
God Stats
0W - 3L
1,587 SR
Queue Stats
78W - 73L
1,452 Elo+
Party 3
Chronos
Chronos
咕哒丶子
Chronos
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
154W - 68L
1,755 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BabaLLIypa
Bakasura
10
2 / 2 / 1
5,875
588
3,643
6,853
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,687
569
3,137
5,449
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Jastaqq
Izanami
9
2 / 4 / 2
5,448
545
5,324
5,505
1,655
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Ohahayo
Hachiman
9
1 / 3 / 3
5,497
550
3,880
5,562
1,390
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
程大仙儿
King Arthur
9
0 / 2 / 1
5,571
557
1,479
5,271
1,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AkmnOnA
Cliodhna
9
5 / 3 / 1
5,887
589
4,081
7,575
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
3,552
355
80
500
138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
GemStone01
Poseidon
3
1 / 0 / 0
4,087
409
311
414
79
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
MomotoMi
Artio
8
2 / 1 / 5
5,349
535
3,507
8,939
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
咕哒丶子
Chronos
12
7 / 2 / 3
6,758
676
7,294
6,525
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
15
15
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AkmnOnA
Cliodhna
5
3
1
1.83
W
Bakasura
BabaLLIypa
Bakasura
2
2
1
1.25
L
0
0
0
0
W
1
4
0
0.25
L
Poseidon
GemStone01
Poseidon
1
0
0
1
W
Izanami
Jastaqq
Izanami
2
4
2
0.75
L
Artio
MomotoMi
Artio
2
1
5
4.5
W
Hachiman
Ohahayo
Hachiman
1
3
3
0.83
L
Chronos
咕哒丶子
Chronos
7
2
3
4.25
W
King Arthur
程大仙儿
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
15,273
28,640
Taken
23,953
9,077
Mitigated
10,194
6,133
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AkmnOnA
Cliodhna
4,081
643
0
1,039
7,575
1,830
703
37
7,538
0
27,422
W
Bakasura
BabaLLIypa
Bakasura
3,643
2,582
0
2,712
6,853
2,660
0
1,658
5,195
0
29,034
L
80
0
0
22
500
138
0
0
500
0
1,216
W
3,137
1,002
278
991
5,449
1,726
994
2,352
3,067
31,689
0
L
Poseidon
GemStone01
Poseidon
311
172
0
220
414
79
0
173
201
3,501
0
W
Izanami
Jastaqq
Izanami
5,324
3,962
0
996
5,505
1,655
0
3,151
2,354
0
23,241
L
Artio
MomotoMi
Artio
3,507
556
360
2,201
8,939
5,618
0
2,687
5,863
10,666
0
W
Hachiman
Ohahayo
Hachiman
3,880
2,584
0
864
5,562
1,390
816
2,707
2,855
0
18,582
L
Chronos
咕哒丶子
Chronos
7,294
3,097
0
1,947
6,525
2,529
702
29
6,494
33,434
5,808
W
King Arthur
程大仙儿
King Arthur
1,479
428
0
292
5,271
1,646
378
352
4,919
0
24,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
25,633
284
Minions Killed
161
0
Camps Cleared
0
963,069
Distance Traveled
651,492
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,887
589
57
6
0
186,565
2
W
Bakasura
5,875
588
70
7
0
232,103
0
L
Neith
3,552
355
2
0
0
38,179
0
W
Ra
5,687
569
70
7
0
177,112
2
L
Poseidon
4,087
409
10
1
0
23,807
0
W
Izanami
5,448
545
32
3
0
177,298
0
L
Artio
5,349
535
11
1
0
216,114
3
W
Hachiman
5,497
550
48
5
0
184,458
4
L
Chronos
6,758
676
81
8
0
186,827
2
W
King Arthur
5,571
557
64
6
0
192,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role