Player Matchup

Geb
Geb
 
Geb
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
AceVendetta
Pele
Level 59
God Stats
5W - 2L
1,779 SR
Queue Stats
125W - 126L
1,516 Elo+
Party 2
Da Ji
Da Ji
Lizardbank
Da Ji
Level 22
God Stats
3W - 3L
1,617 SR
Queue Stats
19W - 15L
1,563 Elo+
Party 3
Anubis
Anubis
Popcorn1006
Anubis
Level 48
God Stats
11W - 3L
1,730 SR
Queue Stats
66W - 51L
1,589 Elo+
Party 3
Anhur
Anhur
TheOGRichard
Anhur
Level 49
God Stats
9W - 7L
1,606 SR
Queue Stats
94W - 96L
1,554 Elo+
Party 2
Team Averages
Level 45
1,646 SR
1,544 Elo+

VS

Team Averages
Level 34
1,687 SR
1,582 Elo+
Cliodhna
Cliodhna
GreatZephyr
Cliodhna
Level 26
God Stats
13W - 14L
1,553 SR
Queue Stats
67W - 55L
1,625 Elo+
Party 1
Hera
Hera
Jestrus
Hera
Level 62
God Stats
41W - 32L
1,674 SR
Queue Stats
331W - 295L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
TenLnTwoWatts
Kuzenbo
Level 19
God Stats
17W - 12L
1,930 SR
Queue Stats
79W - 59L
1,614 Elo+
Party 1
Neith
Neith
haaaqs
Neith
Level 29
God Stats
2W - 2L
1,598 SR
Queue Stats
128W - 98L
1,625 Elo+
Party 1
Odin
Odin
星河馈赠的糖
Odin
Level 35
God Stats
5W - 4L
1,682 SR
Queue Stats
79W - 86L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 8
7,817
460
3,487
14,516
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 0 / 2
9,933
584
9,580
9,330
6,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
14
8 / 6 / 1
9,156
539
13,222
13,329
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
6 / 2 / 4
9,785
576
7,963
8,452
3,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 4
8,346
491
7,474
6,412
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GreatZephyr
Cliodhna
13
6 / 5 / 2
8,367
492
7,715
11,308
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Jestrus
Hera
13
2 / 7 / 1
8,031
472
5,883
11,749
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
1 / 4 / 7
7,229
425
4,659
15,067
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
haaaqs
Neith
14
1 / 4 / 2
8,267
486
3,891
10,961
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 4
7,558
445
3,079
8,042
4,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
23
Kills
10
10
Deaths
23
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
8
4
W
6
0
2
7
L
Cliodhna
GreatZephyr
Cliodhna
6
5
2
1.4
L
Hera
Jestrus
Hera
2
7
1
0.36
W
Da Ji
8
6
1
1.42
W
Anubis
6
2
4
4
L
Kuzenbo
1
4
7
1.13
W
3
1
4
5
L
Neith
haaaqs
Neith
1
4
2
0.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
25,227
52,039
Taken
57,127
27,986
Mitigated
24,891
16,917
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,487
582
263
4,914
14,516
10,933
0
3,851
10,665
16,482
0
W
9,580
2,059
0
1,298
9,330
6,421
196
1,155
8,175
6,715
64,170
L
Cliodhna
GreatZephyr
Cliodhna
7,715
1,103
0
3,090
11,308
3,407
0
1,918
9,378
0
48,549
L
Hera
Jestrus
Hera
5,883
1,605
0
3,014
11,749
2,421
0
4,908
6,841
46,910
0
W
Da Ji
13,222
4,368
0
3,068
13,329
4,774
0
3,620
9,709
0
56,188
W
Anubis
7,963
542
0
5,031
8,452
3,979
355
2,577
5,875
72,544
0
L
Kuzenbo
4,659
1,676
0
2,891
15,067
11,420
0
4,271
10,796
10,311
0
W
7,474
4,029
0
2,343
6,412
1,879
1,098
1,076
5,336
0
57,801
L
Neith
haaaqs
Neith
3,891
1,998
0
3,563
10,961
3,259
636
770
10,191
0
63,724
L
3,079
621
0
0
8,042
4,384
56
726
7,244
2,397
33,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
39,452
461
Minions Killed
406
0
Camps Cleared
0
1,569,552
Distance Traveled
1,570,950
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,817
460
15
1
0
325,790
5
W
Pele
9,933
584
134
8
0
333,512
2
L
Cliodhna
8,367
492
87
5
0
318,983
0
L
Hera
8,031
472
104
6
0
316,597
5
W
Da Ji
9,156
539
79
5
0
300,503
3
W
Anubis
9,785
576
134
8
0
307,161
4
L
Kuzenbo
7,229
425
5
0
0
316,117
1
W
Anhur
8,346
491
99
6
0
302,586
1
L
Neith
8,267
486
118
7
0
287,532
3
L
Odin
7,558
445
92
5
0
331,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role