Player Matchup

Guan Yu
Guan Yu
Aoedine
Guan Yu
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 392L
1,352 Elo+
Solo
Cabrakan
Cabrakan
CovertAF
Cabrakan
Level 104
God Stats
1W - 4L
1,452 SR
Queue Stats
192W - 170L
1,383 Elo+
Party 1
Scylla
Scylla
Fr0styDuck
Scylla
Level 105
God Stats
4W - 3L
1,492 SR
Queue Stats
229W - 217L
1,374 Elo+
Party 1
Thoth
Thoth
Tadekii
Thoth
Level 67
God Stats
0W - 2L
1,321 SR
Queue Stats
127W - 121L
1,393 Elo+
Solo
Ymir
Ymir
thegusschiggins
Ymir
Level 62
God Stats
9W - 6L
1,513 SR
Queue Stats
102W - 94L
1,388 Elo+
Party 1
Team Averages
Level 75
1,456 SR
1,378 Elo+

VS

Team Averages
Level 87
1,468 SR
1,368 Elo+
Merlin
Merlin
Dragclaw65
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,329 Elo+
Party 2
Guan Yu
Guan Yu
Jacksparrow1914
Guan Yu
Level 103
God Stats
2W - 1L
1,568 SR
Queue Stats
190W - 209L
1,380 Elo+
Party 3
Nox
Nox
MAT3NCUL3R 3
Nox
Level 79
God Stats
2W - 3L
1,294 SR
Queue Stats
376W - 380L
1,425 Elo+
Solo
Bellona
Bellona
NickyMJP
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 115L
1,387 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VostraDarkone
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,478 SR
Queue Stats
22W - 27L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aoedine
Guan Yu
6
0 / 1 / 2
6,970
498
1,493
2,084
1,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cabrakan
CovertAF
Cabrakan
16
4 / 7 / 8
9,498
678
6,345
18,795
23,874
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Fr0styDuck
Scylla
20
11 / 3 / 9
11,466
819
24,317
11,675
6,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Tadekii
Thoth
17
2 / 3 / 11
9,664
690
10,264
10,268
4,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 10
10,236
731
5,864
23,101
23,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dragclaw65
Merlin
14
2 / 4 / 10
9,678
691
13,750
8,485
2,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 14
10,817
773
9,245
22,900
27,727
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 6 / 12
10,081
720
12,331
9,803
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NickyMJP
Bellona
18
7 / 3 / 9
11,689
835
10,882
17,874
19,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
VostraDarkone
Morgan Le Fay
17
5 / 4 / 11
10,742
767
7,796
10,306
3,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
76
20
Kills
20
20
Deaths
20
40
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aoedine
Guan Yu
0
1
2
1
L
Cabrakan
CovertAF
Cabrakan
4
7
8
1.14
W
Merlin
Dragclaw65
Merlin
2
4
10
1.75
L
Scylla
Fr0styDuck
Scylla
11
3
9
5.17
W
5
3
14
4
W
1
6
12
1.17
W
Bellona
NickyMJP
Bellona
7
3
9
3.83
L
Thoth
Tadekii
Thoth
2
3
11
2.5
W
Morgan Le Fay
VostraDarkone
Morgan Le Fay
5
4
11
2.63
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,283
Damage
54,004
65,923
Taken
69,368
59,223
Mitigated
56,929
15,534
Healing
28,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aoedine
Guan Yu
1,493
147
76
529
2,084
1,116
0
1,335
749
0
1,493
L
Cabrakan
CovertAF
Cabrakan
6,345
337
747
1,436
18,795
23,874
60
8,124
10,603
13,098
0
W
Merlin
Dragclaw65
Merlin
13,750
653
2,348
1,008
8,485
2,599
1,163
6,453
2,032
30,602
0
L
Scylla
Fr0styDuck
Scylla
24,317
1,805
1,789
2,676
11,675
6,095
742
7,132
4,409
53,474
0
W
9,245
1,435
5,975
6,741
22,900
27,727
983
13,156
9,744
0
15,830
W
12,331
628
2,974
691
9,803
3,131
1,072
8,684
1,119
26,627
0
W
Bellona
NickyMJP
Bellona
10,882
1,996
2,918
3,090
17,874
19,923
736
10,669
7,205
0
27,293
L
Thoth
Tadekii
Thoth
10,264
149
1,703
1,118
10,268
4,436
999
4,828
5,376
24,372
0
W
Morgan Le Fay
VostraDarkone
Morgan Le Fay
7,796
1,056
1,699
1,033
10,306
3,549
1,256
7,828
2,478
23,519
0
L
5,864
782
1,755
3,705
23,101
23,702
238
12,135
10,909
15,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,834
Gold Earned
53,007
114
Minions Killed
124
0
Camps Cleared
0
914,624
Distance Traveled
1,242,021
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,970
498
0
0
0
27,139
0
L
Cabrakan
9,498
678
16
1
0
222,877
0
W
Merlin
9,678
691
24
2
0
234,716
0
L
Scylla
11,466
819
66
5
0
249,321
0
W
Guan Yu
10,817
773
11
1
0
254,275
0
W
Nox
10,081
720
36
3
0
248,578
0
W
Bellona
11,689
835
23
2
0
261,846
1
L
Thoth
9,664
690
18
1
0
192,482
0
W
Morgan Le Fay
10,742
767
30
2
0
242,606
0
L
Ymir
10,236
731
14
1
0
222,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role