Player Matchup

Jormungandr
Jormungandr
FTGBloodshot
Jormungandr
Level 128
God Stats
3W - 2L
1,592 SR
Queue Stats
108W - 109L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
JoeAced
Guan Yu
Level 84
God Stats
2W - 0L
1,801 SR
Queue Stats
54W - 32L
1,579 Elo+
Party 2
Discordia
Discordia
Krazedkilla82
Discordia
Level 129
God Stats
2W - 0L
1,273 SR
Queue Stats
65W - 42L
1,574 Elo+
Party 2
Charybdis
Charybdis
NikeStae14
Charybdis
Level 156
God Stats
2W - 2L
1,487 SR
Queue Stats
105W - 103L
1,574 Elo+
Party 1
Agni
Agni
TravingtonIII
Agni
Level 101
God Stats
3W - 0L
1,739 SR
Queue Stats
34W - 31L
1,572 Elo+
Party 2
Team Averages
Level 120
1,579 SR
1,573 Elo+

VS

Team Averages
Level 127
1,491 SR
1,544 Elo+
Tiamat
Tiamat
 
Tiamat
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Bellemere
Tsukuyomi
Level 145
God Stats
1W - 3L
1,134 SR
Queue Stats
627W - 556L
1,568 Elo+
Party 3
Anhur
Anhur
BlackTriStars
Anhur
Level 129
God Stats
8W - 4L
1,610 SR
Queue Stats
595W - 505L
1,559 Elo+
Party 3
Cernunnos
Cernunnos
Tails_025
Cernunnos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,542 Elo+
Solo
Sylvanus
Sylvanus
sandor cl3gan3
Sylvanus
Level 125
God Stats
2W - 1L
1,709 SR
Queue Stats
83W - 104L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FTGBloodshot
Jormungandr
17
4 / 3 / 17
10,152
846
12,425
13,622
14,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
JoeAced
Guan Yu
17
5 / 2 / 18
10,093
841
9,152
15,285
12,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Krazedkilla82
Discordia
17
7 / 2 / 15
10,023
835
16,842
9,004
2,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NikeStae14
Charybdis
16
4 / 2 / 21
9,995
833
12,257
10,992
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
10 / 1 / 15
11,187
932
25,074
9,837
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 5 / 7
8,210
684
11,598
13,099
6,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Bellemere
Tsukuyomi
15
5 / 7 / 4
9,254
771
17,450
16,360
6,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 4
8,889
741
4,559
12,148
4,758
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Tails_025
Cernunnos
14
1 / 7 / 6
8,034
670
6,636
13,792
5,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
15
0 / 5 / 10
8,673
723
7,558
25,847
22,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
30
Kills
10
10
Deaths
30
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
7
0.9
L
Tsukuyomi
Bellemere
Tsukuyomi
5
7
4
1
L
3
6
4
0.83
W
Jormungandr
FTGBloodshot
Jormungandr
4
3
17
4.17
W
Guan Yu
JoeAced
Guan Yu
5
2
18
7
W
Discordia
Krazedkilla82
Discordia
7
2
15
7.25
W
Charybdis
NikeStae14
Charybdis
4
2
21
7.25
L
Cernunnos
Tails_025
Cernunnos
1
7
6
0.57
W
10
1
15
17.5
L
Sylvanus
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,750
Damage
47,801
58,740
Taken
81,246
37,052
Mitigated
45,597
31,409
Healing
31,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,598
710
1,708
3,161
13,099
6,224
319
8,703
4,396
21,805
0
L
Tsukuyomi
Bellemere
Tsukuyomi
17,450
2,758
492
3,735
16,360
6,521
0
12,023
4,337
0
31,573
L
4,559
2,446
53
1,180
12,148
4,758
840
8,934
3,214
0
12,666
W
Jormungandr
FTGBloodshot
Jormungandr
12,425
2,353
1,956
2,299
13,622
14,873
810
3,948
9,674
27,895
0
W
Guan Yu
JoeAced
Guan Yu
9,152
529
6,068
4,342
15,285
12,195
258
5,259
10,026
4,036
11,005
W
Discordia
Krazedkilla82
Discordia
16,842
649
2,374
1,746
9,004
2,830
532
2,067
6,937
28,899
0
W
Charybdis
NikeStae14
Charybdis
12,257
5,059
3,436
3,594
10,992
3,783
2,164
5,011
5,981
0
25,000
L
Cernunnos
Tails_025
Cernunnos
6,636
2,604
655
1,525
13,792
5,558
550
9,650
4,142
0
17,759
W
25,074
1,460
1,856
3,738
9,837
3,371
1,174
2,871
6,966
42,082
0
L
Sylvanus
7,558
1,883
7,388
11,411
25,847
22,536
56
17,005
8,842
10,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
43,060
167
Minions Killed
101
0
Camps Cleared
0
1,119,681
Distance Traveled
919,199
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,210
684
19
2
0
206,595
3
L
Tsukuyomi
9,254
771
23
2
0
203,435
0
L
Anhur
8,889
741
37
3
0
153,871
1
W
Jormungandr
10,152
846
41
3
0
204,083
0
W
Guan Yu
10,093
841
19
2
0
233,725
0
W
Discordia
10,023
835
32
3
0
227,558
1
W
Charybdis
9,995
833
39
3
0
210,291
0
L
Cernunnos
8,034
670
18
2
0
160,958
0
W
Agni
11,187
932
36
3
0
244,024
2
L
Sylvanus
8,673
723
4
0
0
194,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role