Player Matchup

Eset
Eset
 
Eset
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AcE K 47
Nu Wa
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,288 Elo+
Solo
Discordia
Discordia
LLEYK
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 122L
1,416 Elo+
Party 2
Izanami
Izanami
liketo1234
Izanami
Level 83
God Stats
2W - 1L
1,443 SR
Queue Stats
205W - 214L
1,429 Elo+
Party 2
Osiris
Osiris
rubypenguin
Osiris
Level 66
God Stats
1W - 0L
1,194 SR
Queue Stats
7W - 8L
1,377 Elo+
Solo
Team Averages
Level 75
1,427 SR
1,402 Elo+

VS

Team Averages
Level 105
1,542 SR
1,313 Elo+
Cliodhna
Cliodhna
Drizzt44
Cliodhna
Level 105
God Stats
0W - 3L
1,231 SR
Queue Stats
327W - 331L
1,376 Elo+
Solo
Izanami
Izanami
JAG7368
Izanami
Level 136
God Stats
5W - 5L
1,568 SR
Queue Stats
1,150W - 1,256L
1,270 Elo+
Party 3
Sol
Sol
MrUnknown_1997
Sol
Level 108
God Stats
2W - 2L
1,788 SR
Queue Stats
114W - 128L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
MrsUnknown01
Nu Wa
Level 16
God Stats
0W - 1L
1,494 SR
Queue Stats
12W - 24L
1,215 Elo+
Party 1
Scylla
Scylla
SnatchyWinner76
Scylla
Level 158
God Stats
13W - 8L
1,630 SR
Queue Stats
497W - 531L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
6 / 3 / 14
10,592
883
6,326
12,947
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
AcE K 47
Nu Wa
19
4 / 2 / 17
10,942
912
12,729
10,420
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
LLEYK
Discordia
18
9 / 1 / 10
10,749
896
16,485
7,654
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
liketo1234
Izanami
19
8 / 3 / 14
11,316
943
15,244
11,722
4,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
13
1 / 8 / 14
8,704
725
8,305
15,749
7,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Drizzt44
Cliodhna
16
3 / 8 / 11
9,730
811
10,099
16,885
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
JAG7368
Izanami
15
3 / 6 / 3
8,705
725
6,155
12,517
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 4 / 10
8,903
742
10,269
11,762
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 8
9,296
775
8,788
12,218
4,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 6 / 4
10,257
855
11,590
12,134
4,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
53
28
Kills
17
17
Deaths
28
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
3
14
4.33
W
Nu Wa
AcE K 47
Nu Wa
4
2
17
6.25
L
Cliodhna
Drizzt44
Cliodhna
3
8
11
1.06
L
Izanami
JAG7368
Izanami
3
6
3
0.75
W
Discordia
LLEYK
Discordia
9
1
10
14
L
0
4
10
1.25
L
5
4
8
2.25
L
6
6
4
1.33
W
Izanami
liketo1234
Izanami
8
3
14
5
W
Osiris
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,089
Damage
46,901
58,492
Taken
65,516
24,384
Mitigated
24,116
22,120
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,326
296
3,691
5,954
12,947
5,179
916
7,571
5,376
24,272
0
W
Nu Wa
AcE K 47
Nu Wa
12,729
3,159
833
2,437
10,420
4,033
1,670
6,113
4,307
34,531
0
L
Cliodhna
Drizzt44
Cliodhna
10,099
573
1,020
3,247
16,885
6,187
331
8,971
7,822
0
20,861
L
Izanami
JAG7368
Izanami
6,155
2,830
2,494
2,543
12,517
5,175
727
6,667
5,768
0
21,880
W
Discordia
LLEYK
Discordia
16,485
59
1,396
2,717
7,654
3,011
273
3,754
3,900
27,348
0
L
10,269
1,373
1,446
4,459
11,762
4,118
1,593
5,680
5,916
33,255
0
L
8,788
1,466
1,148
2,439
12,218
4,282
501
7,375
4,707
18,311
0
L
11,590
244
1,142
2,167
12,134
4,354
468
6,189
5,763
26,404
0
W
Izanami
liketo1234
Izanami
15,244
9,121
1,363
2,264
11,722
4,669
1,005
5,401
6,321
0
29,023
W
Osiris
8,305
1,244
663
802
15,749
7,492
1,339
7,808
7,941
0
14,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,303
Gold Earned
46,891
137
Minions Killed
150
0
Camps Cleared
0
1,179,416
Distance Traveled
1,039,762
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,592
883
44
4
0
222,954
0
W
Nu Wa
10,942
912
34
3
0
227,276
1
L
Cliodhna
9,730
811
17
1
0
223,816
0
L
Izanami
8,705
725
35
3
0
200,690
1
W
Discordia
10,749
896
23
2
0
263,716
0
L
Sol
8,903
742
41
3
0
229,643
0
L
Nu Wa
9,296
775
15
1
0
227,197
0
L
Scylla
10,257
855
42
4
0
158,416
1
W
Izanami
11,316
943
29
2
0
220,643
0
W
Osiris
8,704
725
7
1
0
244,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role