Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
RiverofTakos
Tiamat
Level 104
God Stats
25W - 17L
1,681 SR
Queue Stats
598W - 384L
1,657 Elo+
Party 1
Team Averages
Level 72
1,560 SR
1,552 Elo+

VS

Team Averages
Level 76
1,551 SR
1,590 Elo+
King Arthur
King Arthur
Jermofot
King Arthur
Level 157
God Stats
6W - 3L
1,613 SR
Queue Stats
84W - 79L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
Lizardbank
Baba Yaga
Level 22
God Stats
3W - 3L
1,433 SR
Queue Stats
29W - 20L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
Popcorn1006
Heimdallr
Level 48
God Stats
8W - 6L
1,609 SR
Queue Stats
185W - 136L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 0
4,082
680
1,124
3,863
2,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
 
Heimdallr
7
0 / 2 / 0
4,078
680
1,096
3,062
848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
7
0 / 2 / 0
4,088
681
1,541
3,322
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jermofot
King Arthur
8
3 / 1 / 3
5,457
910
2,807
5,138
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Lizardbank
Baba Yaga
9
2 / 0 / 4
5,354
892
3,372
3,704
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Popcorn1006
Heimdallr
9
1 / 0 / 4
5,208
868
2,462
3,638
1,157
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
L
Heimdallr
 
Heimdallr
0
2
0
0
W
King Arthur
Jermofot
King Arthur
3
1
3
4.5
W
Baba Yaga
Lizardbank
Baba Yaga
2
0
4
4
W
Heimdallr
Popcorn1006
Heimdallr
1
0
4
3
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,761
Damage
8,641
10,247
Taken
12,480
4,274
Mitigated
5,284
1,477
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,124
197
0
575
3,863
2,043
0
1,222
2,382
4,064
0
L
Heimdallr
 
Heimdallr
1,096
602
0
0
3,062
848
0
1,040
1,693
0
7,404
W
King Arthur
Jermofot
King Arthur
2,807
147
239
989
5,138
2,952
300
1,017
4,044
0
6,806
W
Baba Yaga
Lizardbank
Baba Yaga
3,372
196
0
832
3,704
1,175
773
960
2,628
16,263
0
W
Heimdallr
Popcorn1006
Heimdallr
2,462
658
0
714
3,638
1,157
1,479
632
2,876
0
15,999
L
Tiamat
1,541
38
0
902
3,322
1,383
0
776
2,327
6,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,248
Gold Earned
16,019
44
Minions Killed
64
3
Camps Cleared
3
291,475
Distance Traveled
336,833
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,082
680
10
2
0
128,292
0
L
Heimdallr
4,078
680
13
2
0
82,941
1
W
King Arthur
5,457
910
14
2
1
121,236
3
W
Baba Yaga
5,354
892
25
4
0
111,911
0
W
Heimdallr
5,208
868
25
4
2
103,686
1
L
Tiamat
4,088
681
21
4
3
80,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role