Player Matchup

Guan Yu
Guan Yu
Doomed_strider
Guan Yu
Level 13
God Stats
2W - 1L
1,508 SR
Queue Stats
8W - 10L
1,304 Elo+
Solo
Pele
Pele
HoneyBunn745
Pele
Level 17
God Stats
4W - 4L
1,328 SR
Queue Stats
48W - 53L
1,293 Elo+
Solo
Chernobog
Chernobog
SpartanKitty113
Chernobog
Level 21
God Stats
2W - 1L
1,740 SR
Queue Stats
23W - 15L
1,445 Elo+
Party 1
Thoth
Thoth
TrueOkami
Thoth
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
snakebytes4324
Nu Wa
Level 15
God Stats
14W - 5L
1,646 SR
Queue Stats
15W - 14L
1,518 Elo+
Party 1
Team Averages
Level 37
1,545 SR
1,412 Elo+

VS

Team Averages
Level 14
1,650 SR
1,452 Elo+
Osiris
Osiris
Doggy11226565
Osiris
Level 16
God Stats
1W - 1L
1,735 SR
Queue Stats
27W - 22L
1,426 Elo+
Solo
Thoth
Thoth
Otishunter53
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,507 Elo+
Solo
Geb
Geb
XZERO_700
Geb
Level 14
God Stats
1W - 1L
1,713 SR
Queue Stats
13W - 24L
1,276 Elo+
Solo
Bellona
Bellona
dion_face
Bellona
Level 6
God Stats
4W - 2L
1,710 SR
Queue Stats
12W - 9L
1,539 Elo+
Solo
Loki
Loki
xXRealGunnerXx
Loki
Level 24
God Stats
160W - 118L
1,593 SR
Queue Stats
226W - 183L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 16
16,568
920
11,037
30,704
35,087
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 0 / 0
12,570
698
0
0
0
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
SpartanKitty113
Chernobog
20
10 / 3 / 5
17,374
965
23,516
20,506
8,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
TrueOkami
Thoth
20
4 / 6 / 16
17,030
946
32,377
25,380
8,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 8 / 15
17,772
987
46,993
27,759
9,884
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 3
13,066
726
2,709
9,521
3,474
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 4 / 7
16,652
925
26,968
19,506
5,252
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 6 / 5
15,228
846
10,342
26,556
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
dion_face
Bellona
20
5 / 9 / 4
17,612
978
25,788
45,357
46,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 4
18,551
1,031
33,101
21,338
10,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
24
Kills
18
18
Deaths
24
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
4
1
16
12
W
0
0
0
0
L
1
4
7
1.13
W
Chernobog
SpartanKitty113
Chernobog
10
3
5
4.17
W
Thoth
TrueOkami
Thoth
4
6
16
2
L
0
6
5
0.42
L
Bellona
dion_face
Bellona
5
9
4
0.78
W
6
8
15
1.69
L
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,923
Damage
98,908
104,349
Taken
122,278
61,750
Mitigated
75,651
24,747
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,709
312
0
63
9,521
3,474
0
7,063
2,193
0
5,889
W
11,037
2,761
5,375
6,091
30,704
35,087
0
13,591
16,631
0
26,918
W
0
0
0
0
0
0
0
0
0
0
0
L
26,968
1,086
0
1,847
19,506
5,252
0
13,807
5,529
109,145
0
W
Chernobog
SpartanKitty113
Chernobog
23,516
18,502
0
5,178
20,506
8,143
0
9,540
9,865
0
47,560
W
Thoth
TrueOkami
Thoth
32,377
1,701
339
4,367
25,380
8,636
0
7,778
17,328
77,554
0
L
10,342
569
0
1,027
26,556
9,305
0
16,893
9,395
29,655
0
L
Bellona
dion_face
Bellona
25,788
9,445
2,499
2,388
45,357
46,672
0
24,510
20,403
3,307
67,756
W
46,993
11,283
1,154
2,243
27,759
9,884
0
6,289
21,222
94,653
0
L
33,101
7,507
0
481
21,338
10,948
0
15,724
5,388
0
72,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,314
Gold Earned
81,109
323
Minions Killed
379
7
Camps Cleared
16
1,298,538
Distance Traveled
1,473,833
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,066
726
0
0
0
99,554
0
W
Guan Yu
16,568
920
27
2
0
378,414
1
W
Pele
12,570
698
0
0
0
2,501
0
L
Thoth
16,652
925
198
11
7
326,451
0
W
Chernobog
17,374
965
64
4
2
272,859
0
W
Thoth
17,030
946
94
5
4
346,507
0
L
Geb
15,228
846
30
2
2
350,173
0
L
Bellona
17,612
978
79
4
3
326,863
1
W
Nu Wa
17,772
987
138
8
1
298,257
0
L
Loki
18,551
1,031
72
4
4
370,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role