Player Matchup

Gilgamesh
Gilgamesh
LordPonny
Gilgamesh
Level 150
God Stats
9W - 15L
1,437 SR
Queue Stats
351W - 346L
1,542 Elo+
Solo
Athena
Athena
MarsupialSeemen
Athena
Level 147
God Stats
7W - 4L
1,749 SR
Queue Stats
165W - 132L
1,599 Elo+
Party 1
Medusa
Medusa
OneWhoRuns
Medusa
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 44L
1,785 Elo+
Party 1
Scylla
Scylla
SGT Painal
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 218L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
Zemuns
Amaterasu
Level 53
God Stats
19W - 17L
1,588 SR
Queue Stats
279W - 202L
1,615 Elo+
Party 1
Team Averages
Level 80
1,555 SR
1,610 Elo+

VS

Team Averages
Level 80
1,488 SR
1,661 Elo+
Mercury
Mercury
Ballsdeeplb
Mercury
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
ChildshBrandino
Sylvanus
Level 147
God Stats
3W - 6L
1,470 SR
Queue Stats
366W - 288L
1,628 Elo+
Party 3
Achilles
Achilles
LuckVoltia2
Achilles
Level 28
God Stats
6W - 3L
1,427 SR
Queue Stats
118W - 65L
1,667 Elo+
Party 3
Sol
Sol
Nobodyiz
Sol
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,727 Elo+
Party 2
Hachiman
Hachiman
bombboy313
Hachiman
Level 120
God Stats
8W - 7L
1,542 SR
Queue Stats
226W - 221L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordPonny
Gilgamesh
12
4 / 4 / 1
7,317
523
8,665
11,694
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 7 / 6
6,661
476
3,790
17,244
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
OneWhoRuns
Medusa
11
0 / 4 / 2
6,365
455
3,646
6,277
1,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
SGT Painal
Scylla
11
1 / 5 / 0
6,877
491
3,824
8,843
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Zemuns
Amaterasu
15
5 / 4 / 0
8,987
642
10,245
14,393
10,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ballsdeeplb
Mercury
16
6 / 3 / 6
9,602
686
10,100
12,220
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
14
3 / 2 / 12
8,999
643
7,979
11,228
11,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
LuckVoltia2
Achilles
15
2 / 2 / 0
9,086
649
7,881
7,823
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 3
9,546
682
10,004
11,547
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
bombboy313
Hachiman
16
7 / 2 / 2
9,850
704
7,562
10,232
3,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
24
24
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ballsdeeplb
Mercury
6
3
6
3
W
Sylvanus
3
2
12
4.5
L
Gilgamesh
LordPonny
Gilgamesh
4
4
1
1.13
W
Achilles
LuckVoltia2
Achilles
2
2
0
1
L
0
7
6
0.43
W
6
1
3
7.5
L
Medusa
OneWhoRuns
Medusa
0
4
2
0.25
L
Scylla
SGT Painal
Scylla
1
5
0
0.2
L
Amaterasu
Zemuns
Amaterasu
5
4
0
1.25
W
Hachiman
bombboy313
Hachiman
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
43,526
58,451
Taken
53,050
29,834
Mitigated
29,179
12,613
Healing
25,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ballsdeeplb
Mercury
10,100
6,141
0
5,637
12,220
4,179
0
902
11,318
0
67,596
W
Sylvanus
7,979
3,080
1,558
3,723
11,228
11,933
75
2,514
8,714
28,461
8,898
L
Gilgamesh
LordPonny
Gilgamesh
8,665
2,740
0
1,422
11,694
5,363
0
3,613
7,984
0
43,546
W
Achilles
LuckVoltia2
Achilles
7,881
1,935
0
2,701
7,823
5,560
0
0
7,823
4,846
42,607
L
3,790
1,168
0
2,672
17,244
9,347
0
4,571
12,673
20,752
0
W
10,004
4,374
0
6,750
11,547
3,650
4,679
3,106
8,441
59,983
0
L
Medusa
OneWhoRuns
Medusa
3,646
1,954
0
830
6,277
1,507
0
2,649
3,628
0
34,175
L
Scylla
SGT Painal
Scylla
3,824
425
0
1,712
8,843
2,776
0
4,645
4,198
33,559
0
L
Amaterasu
Zemuns
Amaterasu
10,245
4,957
0
5,977
14,393
10,841
0
2,141
11,643
0
52,864
W
Hachiman
bombboy313
Hachiman
7,562
5,120
0
4,729
10,232
3,857
1,260
1,221
9,011
0
76,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
47,083
359
Minions Killed
510
0
Camps Cleared
0
1,347,804
Distance Traveled
1,449,180
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,602
686
102
7
0
341,162
1
W
Sylvanus
8,999
643
68
5
0
248,891
1
L
Gilgamesh
7,317
523
69
5
0
280,821
6
W
Achilles
9,086
649
103
7
0
301,941
2
L
Athena
6,661
476
26
2
0
272,374
3
W
Sol
9,546
682
117
8
0
282,132
2
L
Medusa
6,365
455
82
6
0
287,335
1
L
Scylla
6,877
491
74
5
0
234,279
3
L
Amaterasu
8,987
642
108
8
0
272,995
3
W
Hachiman
9,850
704
120
9
0
275,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role