Player Matchup

King Arthur
King Arthur
AssassinZeroIPG
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,208 Elo+
Party 1
Serqet
Serqet
GoldenDragonIPG
Serqet
Level 18
God Stats
2W - 5L
1,367 SR
Queue Stats
48W - 60L
1,109 Elo+
Party 1
Baron Samedi
Baron Samedi
Lmoneybagg_Xx
Baron Samedi
Level 35
God Stats
8W - 14L
1,449 SR
Queue Stats
11W - 15L
1,355 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,224 Elo+

VS

Team Averages
Level 48
1,519 SR
1,272 Elo+
Chernobog
Chernobog
ForgottenKoala
Chernobog
Level 23
God Stats
3W - 0L
1,496 SR
Queue Stats
8W - 11L
1,210 Elo+
Solo
Olorun
Olorun
head_hunter730
Olorun
Level 98
God Stats
17W - 16L
1,469 SR
Queue Stats
452W - 682L
1,248 Elo+
Solo
Ares
Ares
wacky-sibilant4
Ares
Level 24
God Stats
14W - 4L
1,593 SR
Queue Stats
35W - 39L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AssassinZeroIPG
King Arthur
17
9 / 7 / 5
14,673
734
17,023
30,864
41,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 10 / 7
12,293
615
7,790
18,076
13,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Lmoneybagg_Xx
Baron Samedi
18
6 / 7 / 10
14,098
705
25,241
18,904
9,571
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ForgottenKoala
Chernobog
18
7 / 7 / 10
14,708
735
22,968
18,484
8,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
9 / 4 / 11
14,413
721
16,619
17,786
9,167
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 7 / 13
14,997
750
15,072
27,547
37,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
18
Kills
24
24
Deaths
18
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AssassinZeroIPG
King Arthur
9
7
5
1.64
W
Chernobog
ForgottenKoala
Chernobog
7
7
10
1.71
L
3
10
7
0.65
L
Baron Samedi
Lmoneybagg_Xx
Baron Samedi
6
7
10
1.57
W
9
4
11
3.63
W
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,054
Damage
54,659
67,844
Taken
63,817
65,473
Mitigated
54,519
10,049
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AssassinZeroIPG
King Arthur
17,023
2,694
0
2,054
30,864
41,972
474
12,627
17,942
1,538
43,320
W
Chernobog
ForgottenKoala
Chernobog
22,968
13,712
0
5,453
18,484
8,056
1,196
7,787
9,616
0
65,563
L
7,790
2,241
0
0
18,076
13,930
0
10,566
7,510
0
13,439
L
Baron Samedi
Lmoneybagg_Xx
Baron Samedi
25,241
1,667
2,182
5,813
18,904
9,571
922
9,609
9,295
65,688
0
W
16,619
9,187
2,531
6,681
17,786
9,167
2,136
9,436
7,678
54,721
0
W
15,072
588
0
3,199
27,547
37,296
187
10,027
16,179
32,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
44,118
125
Minions Killed
204
5
Camps Cleared
5
950,375
Distance Traveled
950,123
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,673
734
43
2
3
363,545
0
W
Chernobog
14,708
735
90
5
1
313,352
5
L
Serqet
12,293
615
8
0
1
293,040
2
L
Baron Samedi
14,098
705
74
4
1
293,790
1
W
Olorun
14,413
721
89
4
3
306,057
0
W
Ares
14,997
750
25
1
1
330,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role