Player Matchup

Amaterasu
Amaterasu
AtomicPancake01
Amaterasu
Level 31
God Stats
49W - 24L
1,662 SR
Queue Stats
120W - 82L
1,638 Elo+
Party 1
Janus
Janus
SweetCalibre143
Janus
Level 75
God Stats
8W - 6L
1,497 SR
Queue Stats
32W - 22L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
YungVirgin
Ao Kuang
Level 117
God Stats
5W - 3L
1,389 SR
Queue Stats
23W - 15L
1,634 Elo+
Party 1
Ymir
Ymir
chewychewingchuy
Ymir
Level 50
God Stats
1W - 1L
1,782 SR
Queue Stats
7W - 9L
1,477 Elo+
Party 1
Fenrir
Fenrir
temp-842478
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,566 SR
1,562 Elo+

VS

Team Averages
Level 123
1,511 SR
1,530 Elo+
Apollo
Apollo
Aquiles Dx
Apollo
Level 160
God Stats
1W - 0L
1,663 SR
Queue Stats
54W - 30L
1,592 Elo+
Party 2
Medusa
Medusa
BigLADY CROFT
Medusa
Level 160
God Stats
212W - 180L
1,658 SR
Queue Stats
306W - 316L
1,514 Elo+
Party 2
Ra
Ra
Bolillo75
Ra
Level 157
God Stats
41W - 16L
1,651 SR
Queue Stats
394W - 347L
1,604 Elo+
Party 2
Yemoja
Yemoja
Thunerowl9865
Yemoja
Level 122
God Stats
1W - 2L
1,120 SR
Queue Stats
79W - 75L
1,492 Elo+
Solo
Bellona
Bellona
gabogamer2002xD
Bellona
Level 17
God Stats
25W - 32L
1,465 SR
Queue Stats
137W - 151L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtomicPancake01
Amaterasu
15
3 / 2 / 5
9,523
501
14,994
20,826
17,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 2
9,518
501
6,198
10,252
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
YungVirgin
Ao Kuang
15
9 / 5 / 3
9,916
522
13,904
18,225
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 4 / 5
7,575
399
4,202
11,799
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
0 / 6 / 4
7,151
376
4,909
11,621
3,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aquiles Dx
Apollo
15
7 / 6 / 4
9,853
519
16,176
17,893
7,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 1 / 2
9,422
496
6,740
11,059
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 1 / 5
12,185
641
16,114
10,238
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 4 / 4
9,110
479
6,642
15,847
17,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 4
9,708
511
9,670
16,591
15,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
15
Kills
22
22
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aquiles Dx
Apollo
7
6
4
1.5
L
Amaterasu
AtomicPancake01
Amaterasu
3
2
5
2.75
W
5
1
2
6
W
6
1
5
8.5
L
3
5
2
0.8
W
3
4
4
1.25
L
Ao Kuang
YungVirgin
Ao Kuang
9
5
3
2.1
L
0
4
5
0.63
W
1
3
4
1
L
Fenrir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
55,342
72,723
Taken
71,628
41,483
Mitigated
50,646
16,529
Healing
26,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aquiles Dx
Apollo
16,176
10,650
0
2,654
17,893
7,816
0
7,279
10,518
0
60,567
L
Amaterasu
AtomicPancake01
Amaterasu
14,994
7,440
73
7,442
20,826
17,351
0
4,997
15,829
162
65,614
W
6,740
3,378
0
1,785
11,059
4,570
2,173
4,399
6,604
0
61,424
W
16,114
1,023
3,408
6,978
10,238
5,407
269
4,034
6,114
111,031
0
L
6,198
239
0
975
10,252
3,552
0
5,190
5,062
64,862
0
W
6,642
1,447
3,285
3,362
15,847
17,757
810
5,481
10,256
33,798
0
L
Ao Kuang
YungVirgin
Ao Kuang
13,904
3,207
0
6,319
18,225
6,127
0
4,290
13,935
39,207
0
L
4,202
89
0
1,255
11,799
10,776
0
3,962
7,837
28,712
0
W
9,670
4,117
0
4,852
16,591
15,096
662
3,044
13,505
0
60,054
L
Fenrir
4,909
956
0
465
11,621
3,677
0
4,317
7,304
0
26,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,683
Gold Earned
50,278
356
Minions Killed
558
0
Camps Cleared
0
1,806,282
Distance Traveled
1,779,954
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,853
519
88
5
0
402,359
1
L
Amaterasu
9,523
501
97
5
0
372,439
3
W
Medusa
9,422
496
93
5
0
317,962
8
W
Ra
12,185
641
199
10
0
411,707
4
L
Janus
9,518
501
127
7
0
390,981
2
W
Yemoja
9,110
479
44
2
0
298,036
1
L
Ao Kuang
9,916
522
50
3
0
397,096
4
L
Ymir
7,575
399
38
2
0
315,152
1
W
Bellona
9,708
511
134
7
0
349,890
2
L
Fenrir
7,151
376
44
2
0
330,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role