Player Matchup

Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
HoMTiazol PR
Raijin
Level 84
God Stats
7W - 9L
1,500 SR
Queue Stats
181W - 185L
1,479 Elo+
Party 3
Fenrir
Fenrir
Tablocks
Fenrir
Level 41
God Stats
2W - 4L
1,607 SR
Queue Stats
18W - 16L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
Termonater125
Gilgamesh
Level 38
God Stats
1W - 3L
1,561 SR
Queue Stats
2W - 7L
1,330 Elo+
Party 2
Jormungandr
Jormungandr
xcronicjx
Jormungandr
Level 28
God Stats
0W - 1L
1,489 SR
Queue Stats
7W - 9L
1,364 Elo+
Party 2
Team Averages
Level 69
1,531 SR
1,457 Elo+

VS

Team Averages
Level 59
1,753 SR
1,684 Elo+
Morgan Le Fay
Morgan Le Fay
HurtyBIG
Morgan Le Fay
Level 44
God Stats
13W - 3L
1,953 SR
Queue Stats
146W - 72L
1,769 Elo+
Party 1
Mulan
Mulan
Lukenator34
Mulan
Level 44
God Stats
6W - 1L
1,884 SR
Queue Stats
132W - 57L
1,741 Elo+
Party 1
Bastet
Bastet
UrielLP6969
Bastet
Level 85
God Stats
26W - 31L
1,417 SR
Queue Stats
406W - 505L
1,360 Elo+
Solo
Izanami
Izanami
cantharm5
Izanami
Level 96
God Stats
71W - 36L
1,775 SR
Queue Stats
106W - 54L
1,771 Elo+
Party 1
Sylvanus
Sylvanus
mzbigtime
Sylvanus
Level 26
God Stats
22W - 8L
1,737 SR
Queue Stats
92W - 41L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 2 / 0
11,590
580
7,794
11,654
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
13
0 / 9 / 0
8,430
422
2,507
13,313
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Tablocks
Fenrir
17
1 / 2 / 2
10,408
520
4,785
15,482
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Termonater125
Gilgamesh
12
0 / 8 / 1
7,834
392
3,220
13,688
5,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
xcronicjx
Jormungandr
14
3 / 11 / 0
10,143
507
8,572
20,103
8,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HurtyBIG
Morgan Le Fay
17
6 / 1 / 13
12,246
612
16,833
8,366
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 1 / 3
14,681
734
16,363
19,504
18,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
20
6 / 1 / 2
12,989
649
5,292
16,625
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
cantharm5
Izanami
17
1 / 2 / 6
12,055
603
8,269
11,279
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
mzbigtime
Sylvanus
17
4 / 1 / 14
12,102
605
4,352
12,122
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
6
Kills
32
32
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
L
Raijin
0
9
0
0
W
Morgan Le Fay
HurtyBIG
Morgan Le Fay
6
1
13
12.5
W
15
1
3
16.5
L
Fenrir
Tablocks
Fenrir
1
2
2
1
L
Gilgamesh
Termonater125
Gilgamesh
0
8
1
0.06
W
Bastet
6
1
2
7
W
Izanami
cantharm5
Izanami
1
2
6
2
W
Sylvanus
mzbigtime
Sylvanus
4
1
14
11
L
Jormungandr
xcronicjx
Jormungandr
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
51,109
74,240
Taken
67,896
29,025
Mitigated
52,133
13,698
Healing
36,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,794
4,371
0
4,422
11,654
4,756
2,372
3,678
7,815
0
114,263
L
Raijin
2,507
120
0
1,631
13,313
4,458
0
5,407
7,800
37,129
0
W
Morgan Le Fay
HurtyBIG
Morgan Le Fay
16,833
1,945
0
1,462
8,366
4,003
2,725
2,798
5,442
74,520
0
W
16,363
3,016
0
8,817
19,504
18,946
3,614
2,847
14,976
5,353
98,194
L
Fenrir
Tablocks
Fenrir
4,785
1,202
0
4,818
15,482
6,075
0
5,547
9,650
0
70,874
L
Gilgamesh
Termonater125
Gilgamesh
3,220
947
0
450
13,688
5,103
1,094
2,268
11,103
0
32,852
W
Bastet
5,292
2,138
0
11,331
16,625
8,918
571
2,102
14,503
0
130,058
W
Izanami
cantharm5
Izanami
8,269
4,390
0
4,045
11,279
3,386
6,378
2,130
9,149
0
91,678
W
Sylvanus
mzbigtime
Sylvanus
4,352
630
5,350
5,703
12,122
16,880
1,508
2,796
9,198
17,152
0
L
Jormungandr
xcronicjx
Jormungandr
8,572
1,570
81
2,296
20,103
8,633
359
5,131
14,664
39,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
64,073
579
Minions Killed
682
0
Camps Cleared
0
1,831,389
Distance Traveled
2,040,155
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,590
580
210
11
0
396,649
8
L
Raijin
8,430
422
99
5
0
290,190
5
W
Morgan Le Fay
12,246
612
118
6
0
425,995
3
W
Mulan
14,681
734
197
10
0
409,482
2
L
Fenrir
10,408
520
134
7
0
421,365
6
L
Gilgamesh
7,834
392
63
3
0
364,334
4
W
Bastet
12,989
649
170
9
0
400,580
2
W
Izanami
12,055
603
169
8
0
396,320
2
W
Sylvanus
12,102
605
28
1
0
407,778
0
L
Jormungandr
10,143
507
73
4
0
358,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role