Player Matchup

Merlin
Merlin
BikeMG
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,388 Elo+
Solo
King Arthur
King Arthur
JrBatt45
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
OGASSCLOWN
Kuzenbo
Level 30
God Stats
15W - 8L
1,589 SR
Queue Stats
101W - 113L
1,395 Elo+
Solo
Khepri
Khepri
ToneyMoistman
Khepri
Level 26
God Stats
30W - 22L
1,590 SR
Queue Stats
125W - 130L
1,446 Elo+
Party 1
Anhur
Anhur
dayar04
Anhur
Level 25
God Stats
4W - 10L
1,253 SR
Queue Stats
121W - 120L
1,448 Elo+
Party 1
Team Averages
Level 19
1,486 SR
1,415 Elo+

VS

Team Averages
Level 19
1,425 SR
1,375 Elo+
Amaterasu
Amaterasu
Breydon0
Amaterasu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 40L
1,196 Elo+
Solo
Nemesis
Nemesis
ChanderZ-_-
Nemesis
Level 21
God Stats
18W - 11L
1,511 SR
Queue Stats
49W - 36L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
Corey_Varlesse
Tsukuyomi
Level 7
God Stats
7W - 5L
1,387 SR
Queue Stats
8W - 6L
1,411 Elo+
Solo
Camazotz
Camazotz
S-Libu
Camazotz
Level 17
God Stats
2W - 5L
1,244 SR
Queue Stats
29W - 37L
1,374 Elo+
Solo
Hades
Hades
YesImTheKing416
Hades
Level 26
God Stats
15W - 15L
1,485 SR
Queue Stats
94W - 88L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BikeMG
Merlin
17
3 / 8 / 2
10,967
457
10,884
15,947
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
JrBatt45
King Arthur
5
0 / 3 / 0
6,460
269
884
3,761
1,176
Kuzenbo
OGASSCLOWN
Kuzenbo
17
5 / 6 / 2
11,158
465
15,136
18,160
18,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 8
10,201
425
6,246
19,745
23,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
dayar04
Anhur
17
9 / 7 / 7
11,830
493
20,769
20,003
7,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Breydon0
Amaterasu
20
5 / 3 / 7
13,605
567
10,082
27,455
21,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ChanderZ-_-
Nemesis
20
6 / 4 / 2
13,620
568
13,547
18,226
9,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Corey_Varlesse
Tsukuyomi
12
0 / 7 / 1
8,980
374
2,822
12,801
3,238
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
S-Libu
Camazotz
17
5 / 3 / 7
11,591
483
11,369
18,213
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 3 / 2
13,522
563
28,937
23,705
13,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
19
Kills
28
28
Deaths
20
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
BikeMG
Merlin
3
8
2
0.5
W
Amaterasu
Breydon0
Amaterasu
5
3
7
2.83
W
Nemesis
ChanderZ-_-
Nemesis
6
4
2
1.75
W
Tsukuyomi
Corey_Varlesse
Tsukuyomi
0
7
1
0.07
L
King Arthur
JrBatt45
King Arthur
0
3
0
0
L
Kuzenbo
OGASSCLOWN
Kuzenbo
5
6
2
1
W
Camazotz
S-Libu
Camazotz
5
3
7
2.83
L
2
4
8
1.5
W
12
3
2
4.33
L
Anhur
dayar04
Anhur
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,919
Damage
66,757
77,616
Taken
100,400
56,009
Mitigated
54,259
10,681
Healing
42,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BikeMG
Merlin
10,884
637
0
959
15,947
5,909
0
7,569
8,374
67,766
0
W
Amaterasu
Breydon0
Amaterasu
10,082
4,731
1,844
12,362
27,455
21,900
2,385
6,279
20,939
0
88,218
W
Nemesis
ChanderZ-_-
Nemesis
13,547
7,180
0
4,710
18,226
9,706
2,387
7,866
10,316
0
131,934
W
Tsukuyomi
Corey_Varlesse
Tsukuyomi
2,822
505
0
602
12,801
3,238
498
1,781
10,944
0
40,986
L
King Arthur
JrBatt45
King Arthur
884
884
0
0
3,761
1,176
0
809
2,952
0
4,918
L
Kuzenbo
OGASSCLOWN
Kuzenbo
15,136
3,698
0
3,086
18,160
18,064
277
4,360
13,709
62,314
0
W
Camazotz
S-Libu
Camazotz
11,369
4,790
0
10,087
18,213
5,652
114
6,512
11,543
0
44,053
L
6,246
856
2,693
2,636
19,745
23,379
23
6,198
13,528
21,288
0
W
28,937
2,217
209
12,949
23,705
13,763
930
9,008
14,392
103,729
0
L
Anhur
dayar04
Anhur
20,769
10,568
0
1,307
20,003
7,481
1,163
10,142
9,861
0
59,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,616
Gold Earned
61,318
380
Minions Killed
617
0
Camps Cleared
0
1,796,734
Distance Traveled
2,257,624
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,967
457
146
6
0
371,174
0
W
Amaterasu
13,605
567
119
5
0
476,134
7
W
Nemesis
13,620
568
204
9
0
501,166
0
W
Tsukuyomi
8,980
374
67
3
0
333,203
0
L
King Arthur
6,460
269
10
0
0
141,558
0
L
Kuzenbo
11,158
465
102
4
0
437,986
0
W
Camazotz
11,591
483
71
3
0
492,167
4
L
Khepri
10,201
425
19
1
0
461,065
10
W
Hades
13,522
563
156
7
0
454,954
0
L
Anhur
11,830
493
103
4
0
384,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role